Olivier Goffart
5fb41f92d1
Update MCU readme a little
2022-03-23 11:15:44 +01:00
Olivier Goffart
eb9092ba15
MCU: run the timers
2022-03-18 18:51:29 +01:00
Olivier Goffart
ed60dcb6b5
MCU pico: increase heap size
...
So it doesn't do out of memory with the printerdemo_mcu in normal
usage
2022-03-18 09:33:23 +01:00
Olivier Goffart
8f4df47b1c
MCU pico: adjust the touch driver thresholds
...
The Press and Release threshold where inverted.
Also increase the Flickable threshold because the precision of the
touch screen is too low, and if the threshold is too small, we
can't click on things inside a Flickable
2022-03-18 09:33:16 +01:00
Olivier Goffart
66fa1fcfee
MCU readme: remove the scale factor
...
The new demo don't need it
2022-03-17 16:04:38 +01:00
Olivier Goffart
42947b3fe2
MCU renderer: Fix border radius bigger than the item
2022-03-17 07:34:23 +01:00
Olivier Goffart
3e7e575f41
Implement the length traits with generics
2022-03-17 07:34:23 +01:00
Olivier Goffart
8f67b1170c
MCU renderer: fix artifact when drawing clipped border rectangle
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(It would sometimes miss a couple pixel for small clips otherwise)
2022-03-17 07:34:23 +01:00
Olivier Goffart
8afee6b3ff
MCU renderer: implement image-fit
2022-03-17 07:34:23 +01:00
Olivier Goffart
14a8a6faa2
MCU: improve touch driver
...
- use both z1 and z2 to compute the pressure because these number
depends on the temperature so we need to use both
- check the pressure at the end of the reading in case it was
released when reading
- have different pressure threshold when the button is already
pressed so we avoid emitting a release too early
2022-03-16 13:04:42 +01:00
Olivier Goffart
8cae8b9602
MCU: Make the debug show more lines
2022-03-16 13:04:42 +01:00
Olivier Goffart
ed3419ac0e
MCU renderer: Fix another rounding error
...
We need to use round_in() instead of cast() as cast() discard
too much data if both the x position and the width position are 0.5
then we loose one pixel of width
2022-03-16 10:36:17 +01:00
Olivier Goffart
b510c2f7a2
MCU: fix drawing clipped images
...
The computation of the coordinate was not correct. The coordinate was
turncated in the case of Image. And for Text, the image was drawn smaller
instead of being clipped
2022-03-15 15:15:45 +01:00
Olivier Goffart
b54b9bae61
MCU partial renderer: Actually do not draw items that are not in the dirty region
...
We computed the clip, but still generated span and even rendered the full
line for items that were meant to be clipped
2022-03-15 09:42:17 +01:00
Olivier Goffart
608211b0d6
MCU: Allow to use RGB565 for the draw buffer
2022-03-14 15:52:09 +01:00
Olivier Goffart
d7c998b649
Remove unused commented code
2022-03-14 11:50:05 +01:00
Olivier Goffart
2260681075
Janitor: bump rp-pico dependency
2022-03-14 11:50:05 +01:00
Olivier Goffart
bcb06e94c9
MCU renderer: fix clipping of rounded rectangle
...
We need to do the conversion from float to int after doing the
substraction or we might clip too much if the position is not
a round number
2022-03-11 20:39:54 +01:00
Olivier Goffart
b75e9a8cf3
Revert "MCU renderer: Do not call geometry() to avoid creating bindings on x and y"
...
This reverts commit dea0990fb1
.
Otherwise the dirty tracker don't register dependency on x and y
2022-03-11 15:27:47 +01:00
Olivier Goffart
dca597b9f1
MCU renderer: skip empty text early
2022-03-11 14:53:19 +01:00
Olivier Goffart
8038f6e6ea
MCU: don't draw clipped text
2022-03-11 14:53:19 +01:00
Olivier Goffart
dea0990fb1
MCU renderer: Do not call geometry() to avoid creating bindings on x and y
2022-03-11 14:53:19 +01:00
Olivier Goffart
ee3d375c12
MCU renderer: add performence counter for the dirty items
2022-03-11 14:53:19 +01:00
Olivier Goffart
cbed63f60d
MCU renderer: optimize the line processing step
...
Do all the things in-place so we do not need to allocate
2022-03-11 12:39:09 +01:00
Simon Hausmann
2e7f6f55a2
Adapt to simplier line layout callback signature
2022-03-10 10:51:32 +01:00
Simon Hausmann
7faabdbbbc
Adapt to changed text line layout API
2022-03-10 10:51:32 +01:00
Simon Hausmann
525d24fc49
Prospective build fix
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Remove unused trait
2022-03-10 10:51:32 +01:00
Simon Hausmann
f57e9ef50c
Adapt to the TextShaper API changes in the mcu font backend
2022-03-10 10:51:32 +01:00
Simon Hausmann
f6b484ca91
Implement glyph_for_char in mcu font to support elision
2022-03-10 10:51:32 +01:00
Simon Hausmann
9b9d6efdc8
Adapt the mcu text code to use glyph based layout callback
2022-03-10 10:51:32 +01:00
Simon Hausmann
089dc47b66
Adapt the mcu font handling to the glyph trait based textshaper
2022-03-10 10:51:32 +01:00
Simon Hausmann
66d12e3009
Implement draw_text in the MCU backend by means of i_slint_core::textlayout::layout_text_lines
2022-03-10 10:51:32 +01:00
Simon Hausmann
a555ad780a
Adapt to TextShaper trait changes
2022-03-10 10:51:32 +01:00
Simon Hausmann
b9a7977ad3
Fix glyph cluster offset in the MCU pixel font "shaping"
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Always specify a byte offset, even for absent glyphs.
2022-03-10 10:51:32 +01:00
Simon Hausmann
35644d4026
Implement text_size for the mcu backend with line breaks
2022-03-10 10:51:32 +01:00
Simon Hausmann
bf08ed2847
Begin implementing text layout traits
2022-03-10 10:51:32 +01:00
Simon Hausmann
b27dc9109a
Clean up MCU font handling code a little
...
Dedicated a PixelFont struct to the combo of generic font and pixel-size matched glyphs.
2022-03-10 10:51:32 +01:00
ogoffart
7b50791db4
Bump version number to 0.2.2
2022-03-10 08:48:33 +00:00
Olivier Goffart
5eecdb1ae7
MCU simulator: don't return from the event loop
2022-03-09 20:49:46 +01:00
Olivier Goffart
9259413ec2
MCU cleanup
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- Attempt to unify a bit the features so we have less #[cfg] in the demo
- Add a README
2022-03-09 20:49:46 +01:00
Olivier Goffart
964670bc88
MCU renderer: refactor the drawing code in its own module
2022-03-09 08:34:28 +01:00
Simon Hausmann
e48e39bf61
Fix support for partial renderiung in the simulator
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Keep a framebuffer around and re-create it if the size changes. Also
re-create the partial rendering cache then.
2022-03-07 21:14:50 +01:00
Simon Hausmann
7b721e15f7
Remove debug pixels from the simulator output
2022-03-07 21:14:50 +01:00
Olivier Goffart
fa22a90312
MCU: Improve a bit the touch driver for the XT2046
...
- Read the Z value and only mark the press when there is enough pressure
- Callibrate with some value that works for me for the max and min coordinate
2022-03-07 14:23:08 +01:00
Olivier Goffart
f227bdaa35
MCU: rounded rectangles
2022-03-07 10:28:48 +01:00
Olivier Goffart
010be31f0c
MCU renderer: Don't put the rectangle colors in a separate vector
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The index size is the same as the size of the Color
2022-03-07 10:28:48 +01:00
Olivier Goffart
5447722014
MCU renderer: Fix dirty region and popup window
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We must first compute the dirty region on every component before
creating the scene that will depends on the dirty regions
2022-03-03 17:51:02 +01:00
Olivier Goffart
b2caa757e7
Partial renderer: Initial work
2022-03-03 14:58:48 +01:00
Simon Hausmann
f1dae75d53
Fix interpreter ffi build
...
Commit 738ac0dc01
increased the size of the ImageInner::StaticTextures variant,
which breaks the size assertions in the interpreter ffi build.
This changes fixes that by reducing the size of the ImageInner variant again by
moving all the fields into a separate struct.
2022-03-03 14:04:45 +01:00
Olivier Goffart
0027cab273
cargo fmt
2022-03-03 14:00:13 +01:00