Simon Hausmann
7053aee0c8
Pass the ComponentWindow to ItemVTable::input_event
2020-09-18 16:18:48 +02:00
Olivier Goffart
cbd8c6aefc
Documentation for the newly added struct type
2020-09-17 13:14:01 +02:00
Olivier Goffart
8134fe5088
Support for named type as property
2020-09-17 13:14:01 +02:00
Olivier Goffart
913d680333
Recactor rust Model after first round of API review
...
- Remove EmptyModel and use an Option
- Make ModelRc a type alias
- Rename ArrayModel into VecModel
2020-09-16 14:25:57 +02:00
Simon Hausmann
625cb6c6b8
Add a constructor to Text and let the color default to black
...
We really shouldn't require specifying a color for every Text {} element just in order
to see *some* text.
For Rectangle OTOH transparent is a good default (and thus for Color), hence
this change just to Text.
Right now the constructor bit is also a bit repetitive, this could
perhaps be folded into BuiltinItem to generate the ffi, default impl and
forward to an init function if it exists.
2020-09-16 08:20:13 +02:00
Simon Hausmann
546818ee55
Add key event data structures and event function boiler plate
2020-09-15 11:16:55 +02:00
Olivier Goffart
0d8a38577d
Todo example: make the "add todo" button do something
2020-09-14 16:38:45 +02:00
Olivier Goffart
4de2e57175
Use a Model trait in the rust backend
2020-09-14 14:02:34 +02:00
Simon Hausmann
3c2172d043
Use new-style intra-crate rust-doc links instead of relying on .html links
2020-09-09 18:53:59 +02:00
Olivier Goffart
8761ca80a3
Add SharedArray::push and adjust a bit the API
2020-09-09 18:47:15 +02:00
Simon Hausmann
e87a650c46
Add SharedArray to the public Rust API
2020-09-08 22:54:58 +02:00
Simon Hausmann
19cce012a0
Add ARGBColor<T> to the color API
...
As discussed in the last API review, this replaces the as_rgba_f32/u8
"accessor" functions by returning a struct with named fields.
2020-09-08 22:11:23 +02:00
Olivier Goffart
16f5cf42e3
Actually compute the layout of elements within a for loop
2020-09-07 14:04:14 +02:00
Simon Hausmann
ccce46748f
Remove trailing slash from docs symlink
...
Windows git seems to like that better
2020-09-07 11:22:55 +02:00
Olivier Goffart
8465773b9b
More fix for windows, make sure that slashes are escaped in the sixtyfps macro
2020-09-05 18:34:04 +02:00
Simon Hausmann
ff9c118e07
Propagate warnings to the end of the compilation step and print them
2020-09-04 20:34:20 +02:00
Simon Hausmann
6278a7168a
Include the example preview also in the C++ documentation
...
The template system used by Sphinx makes this rather easy, just the selector for the
HTML element to inject to needs to be extended.
2020-09-04 11:44:08 +02:00
Simon Hausmann
a539dab848
Improve placement of live preview
...
As the commented out code suggested, place the preview canvas as a floating element
into the code box, along with a label.
2020-09-04 10:12:34 +02:00
Simon Hausmann
7690ab6b6d
Reindent/Reformat the docs integration html
...
That'll make further edits easier to read in the diffs.
2020-09-04 10:12:34 +02:00
Simon Hausmann
dcb923c1df
Simplify markdown links to C++/Rust docs
...
and also offer them conveniently in the primary readme.
2020-09-03 17:35:07 +02:00
Olivier Goffart
51d48aad32
Some doc changes
2020-09-03 16:57:48 +02:00
Simon Hausmann
670091a773
Remove sixtyfps::EasingCurve from the public Rust API
...
It's not needed in public API usage right now.
2020-09-03 15:48:17 +02:00
Olivier Goffart
8a7afbc238
Documents the elements
2020-09-02 18:57:24 +02:00
Olivier Goffart
f1ad78bc25
Qt style support for the rust backend
...
Need to set the SIXTYFPS_STYLE=native env variable while compiling
2020-09-01 12:25:11 +02:00
Olivier Goffart
6d41b1981d
Move the Qt style to a new backend: the Qt backend
...
Currently the Qt backend still redirect everything to the GL backend,
but the goal is to use QPainter and QWindow
This also adds a "default" backend, whose goal is to select the proper
backend at compile time
2020-08-31 17:26:04 +02:00
Simon Hausmann
5dbd0b213c
Add support for grid layout padding
2020-08-28 15:06:14 +02:00
Simon Hausmann
c1aa4b28c6
Add support for children insertion points for components
...
Sometimes re-usable components need to act as containers that allow the
user to place other items inside. The component needs to be able to
control the placement of these user-provided elements. That is what the
new
$children
expression inside elements does.
2020-08-28 15:05:21 +02:00
Olivier Goffart
ef16733a88
Attempt to render the documentation example.
...
Need polishing
2020-08-27 19:34:17 +02:00
Simon Hausmann
1fec49fc10
Small typo fixes
2020-08-26 20:56:25 +02:00
Simon Hausmann
fdd522a7e4
Link to the "website" from the Rust docs
2020-08-26 18:58:35 +02:00
Simon Hausmann
48879f057a
Link to the self-hosted rust online docs
2020-08-26 18:57:02 +02:00
Simon Hausmann
1b7d25efab
Provide a convenient way to get to the "website" via the docs
...
These markdown files are also included in other locations (Rust or C++), so
a way to get back to a future website is helpful.
2020-08-26 14:46:06 +02:00
Olivier Goffart
58cdaeb8dd
Update license header to mention that commertial option are available
2020-08-26 13:23:42 +02:00
Olivier Goffart
304b0e7b0e
Make sure the langref doc can be opened if the package is on crates.io
...
One need to make a symlink because the files need to be in the package
2020-08-25 14:42:18 +02:00
Olivier Goffart
ea1f215367
Some polishinbg of the .toml files
...
- Give all the sixtyfps-* create a 0.0.1 version
- Make sure that the internal dependences are using the exact same version
(so "=0.0.1")
- Add the description/homepage/repository fields in the .toml files
- Set publish=false to crates that are not meant to be published on crates.io
2020-08-24 16:28:11 +02:00
Simon Hausmann
a669b8625b
Add missing license header
2020-08-24 13:46:09 +02:00
Simon Hausmann
3e6f262ca0
Fix typo
2020-08-21 19:15:02 +02:00
Simon Hausmann
0e10008c47
Use ".60" design markup consistently
...
It's a mark up language that targets the design, not say the business logic.
2020-08-21 13:59:30 +02:00
Simon Hausmann
8df8db8733
Don't try to reference docs from other crates using relative links
...
This won't work on docs.rs, so instead re-export the types the same way that
text of the link was already suggesting.
2020-08-21 13:42:38 +02:00
Simon Hausmann
490cb299a8
Ignore doc test build for pseudo-code
2020-08-20 16:32:16 +02:00
Simon Hausmann
25156d9aa3
Table'ify the types in the language reference
2020-08-20 15:51:38 +02:00
Simon Hausmann
6ebe008768
Add a table to the Rust docs for the mapping from .60 property types
2020-08-20 15:25:28 +02:00
Simon Hausmann
5d9d283ec8
Include some documentation about the generated APIs
2020-08-20 15:06:10 +02:00
Simon Hausmann
e3fb0c09dd
Some improvements to the Rust API crate documentation
...
Some general cleanups and include the language reference right there using the technique described at https://blog.wnut.pw/2020/03/24/documentation-and-unstable-rustdoc-features/
2020-08-20 10:05:52 +02:00
Simon Hausmann
5959b08e54
Added a boilerplate for the Rust API
2020-08-18 15:07:35 +02:00
Simon Hausmann
7f1d9f5252
Commit correct license tags to Cargo.toml
...
For now that's GPL-3.0 only, but this can be changed :-)
2020-08-18 10:12:59 +02:00
Simon Hausmann
2823f32692
Apply license headers to all non-binary/non-json sources
2020-08-17 17:55:20 +02:00
Simon Hausmann
4a74f6d0a3
Implement releasing graphics resources in Rust via Drop
...
Further enhances #12
2020-08-14 13:44:53 +02:00
Simon Hausmann
b96b627a4f
Release graphics resources of items when destroying components
...
This is only implemented for Rust at the moment.
2020-08-13 13:31:29 +02:00
Simon Hausmann
d3a474af26
Move corelib::Component and friends back into their dedicated component module
2020-08-12 11:39:07 +02:00