Simon Hausmann
7ebbf20467
Fix doc build with nightly in CI
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The #[doc = include_str!("...")] syntax is now the new external file
syntax in rust nightly - the old syntax was removed.
2021-06-06 20:52:10 +02:00
Simon Hausmann
5d24fde6f5
Make it easier to run the examples on Windows in the C++ build
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Place the examples into the bin folder in the top-level directory (when
not built standalone), along with the sixtyfps dll.
2021-06-01 10:05:00 +02:00
Olivier Goffart
142a8dc185
Rename ImageReference to ImageInner and make Immage.0 private
2021-05-28 17:05:16 +02:00
Olivier Goffart
8e44ac2351
Image type: some more docs
2021-05-28 17:05:16 +02:00
Olivier Goffart
0b3fecf300
WIP: API to expose image loading from C++ and Rust
2021-05-28 17:05:16 +02:00
Olivier Goffart
4584c40544
Rename items::Image to ImageItem
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Because there will be soon a sixtyfps::Image and the names
can't clash
2021-05-28 17:05:16 +02:00
Simon Hausmann
7ffc5cf59a
Minor doc touch-up
2021-05-26 08:00:47 +02:00
Olivier Goffart
4fbab34ce3
Make sixtyfps::Weak
Send so we can send it to threads and back
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Also edit the documentation
2021-05-25 15:53:49 +02:00
Simon Hausmann
73f647c2e1
Add the Rust equivalent of sixtyfps::invoke_from_event_loop
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The same API exists in C++.
2021-05-25 15:53:49 +02:00
Olivier Goffart
236011d17c
Make ComponentDefinition::properties only list the public properties as it should
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Fixes #242
2021-05-25 15:48:22 +02:00
Olivier Goffart
0df8161a6b
Also require Qt 5.15 in the main CMakeLists
2021-05-21 08:01:30 +02:00
Simon Hausmann
5f6ed2488e
Avoid link error when cargo found Qt but CMake didn't
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When using cmake to configure the C++ build and Qt is found, and then
build with `SIXTYFPS_NO_QT=0 cmake --build ..`, the C++ library is built
without Qt support but qt_viewer is built. Linkage then fails when it
tries to access the API in libsixtyfps_cpp.so that provides the QWidget,
as that symbol is not present.
So with newer CMake we use find_package to provide positive information
to the cargo build about where Qt is, and consequently this patch
provides negative information to disable Qt support if CMake could not
find Qt -- or it was deliberately disabled for example using
`-DCMAKE_DISABLE_FIND_PACKAGE_Qt5=1`.
cc #232
2021-05-20 20:33:07 +02:00
Olivier Goffart
0034a3e67d
Fix restarting the event loop with the GL backend
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We must reset the proxy to a queue so one can restart it with pending events
2021-05-11 17:48:56 +02:00
Olivier Goffart
aabd320e83
C++ Api to run a functor from a thread
2021-05-11 16:42:59 +02:00
Olivier Goffart
ba1aff84d0
Layout refactoring: C++ part
2021-05-11 14:59:57 +02:00
Olivier Goffart
720001a223
Remove the solve_layout from the component vtable
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no longer required
2021-05-11 14:59:57 +02:00
Olivier Goffart
f06bf8d5a7
Fix repeater in box layout
2021-05-11 14:59:57 +02:00
Olivier Goffart
7f7f2245d8
Use the testing backend for node
2021-05-11 11:40:26 +02:00
Olivier Goffart
988c2b0b9d
Use the testing backend for the C++ integration tests
2021-05-11 11:40:26 +02:00
Simon Hausmann
b30aaf2c06
Fix Qt detection in C++ build when qmake is not in PATH but CMAKE_PREFIX_PATH is set
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find_package(Qt5) may do a better job at finding qmake, especially if the build is invoked
through Qt Creator, which may make sure that CMAKE_PREFIX_PATH is set.
Forward the qmake path therefore the the rust build.
2021-05-11 10:55:15 +02:00
Simon Hausmann
c6a4841cd4
Simplify item vtable retrieval in C++
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Use a macro instead of a template function to make the getter vs. global
symbol choice.
2021-05-11 07:55:51 +02:00
Simon Hausmann
28701d2f90
Fix item vtable usage on Windows
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The item tree is intended to be initialized with pointers to the item
vtables, which are implemented using data relocation records that
resolve to the symbols exported by the sixtyfps_cpp shared library.
On windows, according to
https://docs.microsoft.com/en-us/cpp/c-language/rules-and-limitations-for-dllimport-dllexport?view=msvc-160
such data relocations are not supported, so this patch implements the
fallback through getter functions.
2021-05-10 22:54:06 +02:00
Simon Hausmann
4198513832
Add a dummy indirection in C++ for the item vtable access
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This will allow for a compile-time decision in the future whether
to use the vtable symbol or getter function.
2021-05-10 22:54:06 +02:00
Simon Hausmann
98a91ec3e5
Generate item vtable symbol declarations via cbindgen xtask
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... instead of declaring them by hand in sixtyfps.h
This will make it easier to introduce an indirection in one place.
2021-05-10 22:54:06 +02:00
Olivier Goffart
052ea15989
Extends the C++ API docs for the interpreter a bit
2021-05-06 10:03:27 +02:00
Simon Hausmann
ef1a605953
Add support for showing warning diagnostics in the online editor
2021-04-30 15:43:05 +02:00
Simon Hausmann
9dcbf4b5ad
Revert "Change docs to point to the 0.0.6 version of the wasm interpreter"
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This reverts commit 944c6e44af
because
we're past the release and should pointer back to master builds.
2021-04-27 17:43:45 +02:00
Simon Hausmann
944c6e44af
Change docs to point to the 0.0.6 version of the wasm interpreter
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... in time for the release
2021-04-27 17:07:38 +02:00
Simon Hausmann
de8e398ad2
Bump cargo sixtyfps crate dependency version in Rust docs
2021-04-27 15:48:53 +02:00
Simon Hausmann
5acd05d2f1
Update use of GIT_TAG in the C++ docs
2021-04-27 15:47:05 +02:00
Simon Hausmann
1e089389e5
Remove the example code from the interpreter namespace docs again
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I can't seem to convince sphinx/breathe/doxygen to include them like
they work in the class docs.
I tried the markdown quotes, spaces, \code/\endcode, \rst/\endrst but no luck yet.
2021-04-27 14:11:46 +02:00
Simon Hausmann
140de87351
Add a brief overview section to the C++ interpreter namespace
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This mirrors the Rust module side.
Unfortunately the code examples aren't rendered correctly :(
2021-04-27 13:02:41 +02:00
Olivier Goffart
e7f5578617
Also make the repeater's is_dirty as Property in C++
2021-04-27 11:24:19 +02:00
Olivier Goffart
3ab11b62e6
C++ SharedString API: allow assigning from const char *
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There is already a constructor that takes a char*, so there should be an
assignment operator as well
2021-04-27 10:37:27 +02:00
Olivier Goffart
3380383787
Bump version number
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(Does not include docs and README yet)
2021-04-26 13:16:48 +02:00
Olivier Goffart
a904a9f507
Update the corrosion tag
2021-04-23 17:37:37 +02:00
Olivier Goffart
d0153fb7cd
Fix warnings
2021-04-23 16:34:30 +02:00
Olivier Goffart
91ed04a72c
Make length
(still the default for all property) be the logical length
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And a new `physical_length` is now the physical_length unit
Note: this does not change the runtime part yet
2021-04-21 17:15:19 +02:00
Olivier Goffart
7ae850d564
Rename Type::Length -> Type::PhysicalLength
2021-04-21 17:15:19 +02:00
Olivier Goffart
ba2f2d5719
Add an Opacity element that does nothing
2021-04-15 10:17:52 +02:00
Simon Hausmann
afe3df6381
Remove the public API for registering fonts by path or memory chunk
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This is not needed anymore in the light of being able to write `import "blah.ttf"` in .60 markup
2021-04-14 10:01:33 +02:00
Olivier Goffart
cb06394685
Remove some more use of SyntaxNode and SyntaxToken
2021-04-13 17:10:56 +02:00
Simon Hausmann
794d3ec6ec
Revert "Add a nodejs testing function for apply_layout"
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This reverts commit beb5d63d1b
.
Oops, the more modern style *is* to use send_mouse_click.
2021-04-08 16:58:37 +02:00
Simon Hausmann
beb5d63d1b
Add a nodejs testing function for apply_layout
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This will allow making the JS test code more similar to the C++/Rust code,
allowing replacing synthetic mouse clicks.
2021-04-08 16:51:51 +02:00
Simon Hausmann
b8e621a76b
Fix C++ build
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Add the preferred size merging logic also to C++ LayoutInfo::merge.
Amends commit 843f52b3c5
2021-04-08 13:16:06 +02:00
Simon Hausmann
7ab518786f
Re-run clang-format on sixtyfps.h
2021-04-08 13:10:41 +02:00
Olivier Goffart
0fb2b6424e
Update neon version
2021-04-07 13:52:21 +02:00
Olivier Goffart
c3ab89dd3e
Refactor import opening and its hook
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This way the hook is called regardless if the file exist in the import path or not
2021-04-06 12:27:59 +02:00
Simon Hausmann
1e4921de13
Fix LSP server staying alive when closing preview window
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* Provide an internal behavior parameter to run_event_loop() that we can use
from the preview to not quit when the last window was closed.
* Fix Drop for the winit event loop GraphicsWindow to drop the backend window correctly
when unmapping, not when the graphics window dies. Otherwise QuitOnLastWindowClosed doesn't work.
2021-04-06 12:11:55 +02:00
Simon Hausmann
477729da52
Improve brush property test coverage
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Test that assigning colors works:
* Test the implicit `Brush(const Color &)` C++ constructor
* Add derive_more::From to allow convenient conversion in Rust
* When assigning to brush properties in JavaScript, try at least to see if it's a color string (could be extended in the future)
2021-04-01 08:27:10 +02:00