Commit graph

314 commits

Author SHA1 Message Date
Olivier Goffart
dd4435fe5d Add round/ceil/floor 2020-11-16 12:52:01 +01:00
Olivier Goffart
65a03fa11d Fix mod test 2020-11-13 16:15:44 +01:00
Olivier Goffart
b45a14bd7a modulo 2020-11-13 16:07:18 +01:00
Olivier Goffart
d499e86640 Implement cubic-bezier 2020-11-13 13:36:32 +01:00
Simon Hausmann
c258a907f0 Simplify event loop start-up
Move the layout constraint tracker into the window where we can apply
the constraints right before drawing, instead of doing that from within
the event loop. This allows to remove the component parameter from the
run function.
2020-11-12 15:04:48 +01:00
Simon Hausmann
64b92df87e Initialize the component in the Window at component creation time
This will allow getting rid of the component as parameter to run()
2020-11-11 19:03:04 +01:00
Simon Hausmann
5d744c86c2 Begin passing the VRC<ComponentVTable, Dyn> into the run-time library
First by changing the signature of run() and by adding a self_weak
to the C++ struct.
2020-11-11 18:31:51 +01:00
Simon Hausmann
02904c4014 Simplify signature of Component::run
We don't need to pass the root item anymore since ComponentVTable
has now get_item_ref.
2020-11-11 15:55:03 +01:00
Olivier Goffart
7f66ca9584 Add a function in the ComponentVTable to get an ItemRef from an index
Needed to adjust vtable so it can work if the return type has a reference
2020-11-11 14:29:44 +01:00
Olivier Goffart
a1f1fcb3a6 Use VRc<ComponentVTable> in the rust generated code 2020-11-09 14:58:37 +01:00
Olivier Goffart
11e55dd8d2 String -> Float conversions 2020-11-03 15:19:58 +01:00
Olivier Goffart
4a182ef4d0 Layout alignment 2020-11-03 12:22:34 +01:00
Olivier Goffart
661982e747 Fix bindings on animation duration 2020-11-02 21:15:22 +01:00
Olivier Goffart
a82c23fc41 Add ability for the native style to export native Globals 2020-11-02 16:13:04 +01:00
Olivier Goffart
232d59bf24 Ensure that the repeater are updated when layouting box layout 2020-11-02 11:37:04 +01:00
Olivier Goffart
2ece3817cc Make ModelHandle a struct
Last commit broke for structures containing models, because models are not PartialEq.
So we need to implement PartialEq for ModelHandle. Which means a struct needs to
be created
2020-10-31 13:32:19 +01:00
Olivier Goffart
d2255327fe Properties: make sure that the falue is different before marking all dependencies dirty
Fix the animation of the gauge in the printer demo
2020-10-31 12:58:11 +01:00
Olivier Goffart
d339ead5dd support for within box layouts
Only rust implementation for now
2020-10-30 19:12:48 +01:00
Olivier Goffart
98e4dbbc4d Implement layout info for the component in rust.rs 2020-10-29 19:08:52 +01:00
Olivier Goffart
5face45c51 Rename Component::compute_layout to apply_layout
And pass the expected rectangle.
This is currently not used yet but will be needed when we can have
repeated elements within a box layout
2020-10-29 19:08:52 +01:00
Olivier Goffart
1479bc956e Support for global in the interpreter 2020-10-29 11:01:04 +01:00
Olivier Goffart
5f5e5b7420 Access global properties from rust
C++ and interpreter implementation is still missing so the new stest is failling
2020-10-29 11:01:04 +01:00
Olivier Goffart
70d6648880 Remove some remains of code that allowed to use Component as Object 2020-10-27 16:25:21 +01:00
Olivier Goffart
d3801e26d3 Change the syntax of structures to require the struct keyword 2020-10-27 16:09:05 +01:00
Olivier Goffart
333c96fd79 Change Type::Object to be able to hold a name
Internally, structure will be represented with a Type::Object with a name
instead of a Component with a void base type
2020-10-27 16:09:05 +01:00
Olivier Goffart
9ec2013a3a Layout refactor: move the constraints dirrectly into the layout item 2020-10-26 17:17:29 +01:00
Olivier Goffart
7ff0b4b73f Vertical layout 2020-10-26 14:19:12 +01:00
Olivier Goffart
aeade826fe New runtime implementation for the box layout
Currently only horizontal layout is supported
2020-10-26 14:19:12 +01:00
Olivier Goffart
537051a1e4 Refactor get_layout_info_ref to contains the constraints 2020-10-26 14:19:12 +01:00
Olivier Goffart
c659c4369a Refactor the Layout generation code 2020-10-26 10:07:31 +01:00
Olivier Goffart
de17702a38 Layout: Attempt to reduce code duplication between rust and c++ codegen 2020-10-24 12:15:21 +02:00
Olivier Goffart
ed01d8369a Start working on VerticalLayout/HorizontalLayout 2020-10-23 14:08:58 +02:00
Olivier Goffart
27a6ff1227 Move Type and related concepts in a different module
Leaving only the TypeRegister in the typeregister module
2020-10-23 11:17:14 +02:00
Olivier Goffart
4fb87f401e Some fixes for the initializations of two way bindings within sub components
There are still more issues
2020-10-20 14:33:06 +02:00
Olivier Goffart
1de39e5769 String concatenation 2020-10-19 18:37:15 +02:00
Simon Hausmann
071ab9fda1 Prepare for use of percentages as widths in layouts
Delay the conversion of percentage to the float to code generation type
by inserting the multiplication into the syntax tree. That way we will
be able to detect plain uses of percetages and interpret them
differently.
2020-10-16 15:38:35 +02:00
Olivier Goffart
58193ff1c3 Fix resizing of listview should recompute the layout 2020-10-16 11:09:12 +02:00
Simon Hausmann
d8459ef00e GridLayout cleanup
Separate out the padding and spacing parameter handling. A separate data
holds these and the code generation is also split out into
helper functions in the C++ and Rust generator. This will allow re-use in the future.
2020-10-13 22:52:04 +02:00
Simon Hausmann
e5b8e5d64d Prepare for more code sharing in layout handling
Move layout constraints for layout items into a separate
helper struct.
2020-10-13 18:17:47 +02:00
Simon Hausmann
1b4317a93a Minor cleanup in the layout code in the compiler
Free the term "Layout Constraints" for use later for the actual constraints
of layouts.
2020-10-13 18:00:54 +02:00
Simon Hausmann
a37d42fa0e Add an init function to the Item vtable
This will be called by the run-time and will allow items to set up
bindings that rely on internals that should not be exposed to the
compiler/runtime.
2020-10-12 16:49:44 +02:00
Olivier Goffart
4169254169 StandardListView in rust 2020-10-08 16:22:16 +02:00
Olivier Goffart
c7e5b39973 Layout the items in the ListView 2020-10-02 18:07:39 +02:00
Olivier Goffart
f10c2bfd7c More ListView WIP 2020-10-02 18:07:39 +02:00
Olivier Goffart
dec06be70c WIP ListView 2020-10-02 18:07:39 +02:00
Simon Hausmann
7e0e7b43f0 Add support for calling focus() on TextInput elements
This allows activating text inputs in signal handlers connected for
example to buttons.

This implements parts of #55
2020-10-01 08:52:45 +02:00
Simon Hausmann
9ad8968529 Add support for the initial_focus synthetic property
Setting it will translate to a set_focus_item call in the constructor.

This implements parts of #55
2020-09-30 15:11:01 +02:00
Olivier Goffart
2050f08f1e Ability to make change to the model property 2020-09-30 15:04:32 +02:00
Olivier Goffart
2d01b92c84 Ability to change part of objects from the .60 syntax 2020-09-30 11:33:36 +02:00
Olivier Goffart
3b6679ed4b Two ways binding works also work as three ways binding and more
A side effect is that the order of calling set_binding and link_two_ways is no longer relevant
2020-09-28 10:42:27 +02:00