Commit graph

54 commits

Author SHA1 Message Date
Olivier Goffart
6889dfa5f5 Rust: Make new(), run() and show() report errors from the backend
Fixes #2198
2023-02-10 05:00:03 +01:00
ogoffart
e7f48512ee Bump version number to 1.0.0 2023-02-03 11:07:15 +01:00
Olivier Goffart
a0fb8bc771 Remove support of old SIXTYFPS_ env variable, and sixtyfps_widgets.60 2023-01-26 13:36:38 +01:00
ogoffart
ce07d078ce Bump version number to 0.3.4 2022-12-16 09:36:15 +00:00
ogoffart
fb02b4118b Bump version number to 0.3.3 2022-11-28 13:11:11 +00:00
ogoffart
2171773a3e Bump version number to 0.3.2 2022-10-28 09:30:14 +00:00
Olivier Goffart
b3f346049f Fix parsing the SLINT_BACKEND string
`SLINT_BACKEND="winit"` wouldn't work. So make `winit` and `femtovg` be
possible value for the backend string
2022-10-27 13:07:59 +02:00
Olivier Goffart
bbc5ce4375 Fix mcu build 2022-10-19 15:23:41 +02:00
Olivier Goffart
0ba468c236 Use a builtin function to access the dark-style
instead of a property on NativeStyleMetrics
2022-10-19 15:23:41 +02:00
ogoffart
261614b914 Bump version number to 0.3.1 2022-09-15 14:39:51 +02:00
Olivier Goffart
8850959a2c Rename the backend feature flags 2022-09-07 17:11:57 +02:00
ogoffart
05a49da906 Bump version number to 0.3.0 2022-09-06 13:00:22 +02:00
Simon Hausmann
3a1817de3f Skia: Make it possible to explicitly select the OpenGL backend of Skia
When opting into the Skia renderer, we default to metal on macOS and D3D on Windows.
However if you want to develop a cross-platform application with Skia and
for example rely on OpenGL to be able to implement an OpenGL underlay or overlay,
then we need the ability to explicitly opt into skia's GL renderer.

cc #1445
2022-09-05 14:07:27 +02:00
Tobias Hunger
38350db9a0 Fixes pointed out by Olivier and CI 2022-08-29 16:53:47 +02:00
Tobias Hunger
10c3c9d16d Api cleanup: Rename some remaining platform abstractions to platform 2022-08-29 16:53:47 +02:00
Tobias Hunger
53053683a1 API cleanup: Rename PlatformAbstraction to Platform 2022-08-29 13:26:36 +02:00
Simon Hausmann
94d5444105 Remove swrenderer feature dependency on i_slint_core from mcu bsp crate
Let `renderer-software` enable the API in `slint::platform::swrenderer` and optionally toggle winit support.
2022-08-25 12:54:52 +02:00
Olivier Goffart
7417422e3c Make the PlatformAbstraction not Send using a EventLoopProxy trait
This changes the way the platform abstraction is initialized
2022-08-24 11:32:21 +02:00
Olivier Goffart
2e5ab86bea Rename backend module to platform
and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Olivier Goffart
a27806aca8 Add a feature to use the sofware renderer with the winit backend
Currently, you still need to pass some env variable at build time so it
embeds the font.
2022-08-22 19:02:28 +02:00
Simon Hausmann
771b122198 Add skia renderer skeleton
This one can render basically just plain rectangles.
2022-08-02 12:00:56 +02:00
Simon Hausmann
70781534f5 Delegate the renderer decision into the winit backend 2022-07-28 19:03:01 +02:00
Simon Hausmann
b782e43226 Make it possible to have multiple renderers in the winit crate
Make GLWindow generic over the renderer and canvas
2022-07-28 19:03:01 +02:00
Simon Hausmann
b47eb8507a Remove the rtti-winit and rtti-qt features
These are not needed anymore, as the selector can enable the respective rtti features
in the winit and gl crate when its own rtti features is enabled.
2022-07-26 17:43:51 +02:00
Simon Hausmann
3619989fcc Rename backend feature flags to accomodate more renderers
Split backend-gl-* into eventloop-winit-* and renderer-femtovg.

The old feature names are still available.

For consistency eventloop-qt and renderer-qt are aliases for backend-qt.
2022-07-26 17:43:51 +02:00
Simon Hausmann
27bf9348e6 Rename the backend-gl crate into backend-winit 2022-07-26 17:43:51 +02:00
ogoffart
6b15d2e479 Bump version number to 0.2.6 2022-07-06 09:58:14 +00:00
ogoffart
3709ded44d Bump version number to 0.2.5 2022-05-09 16:16:00 +00:00
ogoffart
c160ec2aef Bump version number to 0.2.4 2022-05-09 13:49:25 +00:00
ogoffart
6395cdfc09 Bump version number to 0.2.3 2022-05-04 12:32:58 +00:00
ogoffart
7b50791db4 Bump version number to 0.2.2 2022-03-10 08:48:33 +00:00
Simon Hausmann
39a2290221
Build the backends without rtti unless needed (#1001)
* Build the backends without rtti unless needed

Only the interpreter needs the rtti generated code.

 * Since `SlintElement` emits `#[cfg(feature = "rtti")]` tokens, each
 crate using `SlintElement` needs to have an `rtti` feature.
 * The selector gets backend specific rtti selection features, in order
   for the interpreter to enable them.
* Enable rtti when building the C++ project with the interpreter enabled
2022-03-01 18:37:07 +01:00
n-raine
beda5aca07 Add dark style detection support for GL backend
With the help of dark-light crate this is now exposed as dark-style
boolean property in NativeStyleMetrics.

Co-authored-by: Olivier Goffart <olivier@slint-ui.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
2022-03-01 16:41:20 +01:00
ogoffart
ecd0fb7ecd Bump version number to 0.2.1 2022-02-10 16:25:28 +01:00
Tobias Hunger
58e7caafb0
Fix LICENSES symlinks 2022-02-09 17:05:47 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
d04a8653a5 Fix native style selection after crate name change 2022-02-09 09:34:16 +01:00
Simon Hausmann
be5b8c1c46 Rename the backend-gl feature to backend-gl-all 2022-02-08 14:47:25 +01:00
Simon Hausmann
48f3f47401 Rename the x11 and wayland features to backend-gl-x11/wayland 2022-02-08 14:47:25 +01:00
Olivier Goffart
1425ef63de Change the Url from sixtyfps.io to slint-ui.com
Also, change the URL of the logo in the docs
2022-02-08 08:52:46 +01:00
Olivier Goffart
00ff5e21a7 Update git repository URL 2022-02-08 08:26:21 +01:00
Simon Hausmann
6997876143 Add support for falling back to SIXTYFPS_BACKEND
If `SLINT_BACKEND` isn't set but `SIXTYFPS_BACKEND` is.
2022-02-07 16:43:09 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Olivier Goffart
8f51e8feda Fix the code that selects the native style by default
The env variable was lower-cased while renaming
2022-02-03 14:56:56 +01:00
Tobias Hunger
1534f87e30
Change authors to Slint Developers 2022-02-02 16:21:34 +01:00
Tobias Hunger
2b55c488ca
Rename sixtyfps to slint in internal 2022-02-02 16:16:55 +01:00
Tobias Hunger
1a0a495bc5
Rename environment variables 2022-02-02 13:35:07 +01:00
Tobias Hunger
cc3994b58d
Rename rust API 2022-02-02 13:26:35 +01:00
Simon Hausmann
b1a70f9e58 Rename the SixtyFPS CMake interface 2022-02-02 09:58:26 +01:00
Simon Hausmann
9494068201 Rename the sixtyfps-rendering-backend-selector crate 2022-02-01 18:06:49 +01:00