Commit graph

8 commits

Author SHA1 Message Date
Olivier Goffart
ccf3e8e9e9 C++: Generate image texture data for software renderer 2022-12-09 09:25:48 +01:00
Olivier Goffart
ca6dfc0cb5 Run clang-format over C++ files 2022-08-17 07:44:22 +02:00
Olivier Goffart
65346c699c Attempt to get the "image-in-corelib" feature compile with C++ 2022-07-20 12:57:37 +02:00
Simon Hausmann
67a2f0ce3f WIP: Make image decoding a feature of the core library
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.

The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
2022-07-20 12:57:37 +02:00
Simon Hausmann
583c7a1b80 Fix C++ build
With ImageInner::StaticTextures (the variant) and StaticTextures (the
struct), we need to disambiguate for the generated enum contructor
functions. This is done by prefixing the enum variant with their name.
2022-03-03 14:39:11 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
753784c331
C++: drops IntSize in favor of Size<T> (#922)
Fixes #909

Since we declare the struct in C++, we don't need to declare it in
rust for cbindgen anymore, as long as we expose the Size2D type from
euclid to the cbindgen_private namespace
2022-02-08 14:12:52 +01:00
Simon Hausmann
fcf59f3793 Rename the C++ header files 2022-02-02 13:07:26 +01:00
Renamed from api/cpp/include/sixtyfps_image.h (Browse further)