Commit graph

24 commits

Author SHA1 Message Date
Florian Blasius
f2aab576f4
Add StandardTableView widget (#2032)
* Text only StandardTableView with column and rows
* Text editing of cells
* Sort by column ascending and descending
* Variants of the TableView for native, fluent and material
2023-01-12 19:41:12 +01:00
Simon Hausmann
c16253d29f Use Property<LogicalLength> instead of Property<Coord>
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.

In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.

Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
2022-10-24 12:49:37 +02:00
Simon Hausmann
c11b4305c1 Change Item::geometry() to return a LogicalRect 2022-10-13 17:02:18 +02:00
Simon Hausmann
7967bf1ab0 Replace the internal WindowHandleAccess trait with a helper function on WindowInner
The reversal of ownership removes the need for the glue trait in the
publicly visible API.
2022-09-06 16:17:06 +02:00
Simon Hausmann
85461d380d Remove euclid from the public re-export of the Slint crate 2022-09-02 11:05:53 +02:00
Tobias Hunger
1e6ffeaa0f API cleanup: Rename PlatformWindow to WindowAdapter 2022-08-29 16:53:47 +02:00
Simon Hausmann
1d436778c1 Remove the use of the PlatformWindowRc alias again
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
2022-08-19 15:07:27 +02:00
Simon Hausmann
fd026a3991 Change itemtable to use &PlatformWindowRc instead of &WindowInner
The former is cbindgen friendly, the latter is entirely Rust internal.
2022-08-19 15:07:27 +02:00
Simon Hausmann
af86f36157 Invert slint:🪟:WindowInner and PlatformWindow ownership
Previously: Window is an Rc<WindowInner>, which has an Rc<dyn
PLatformWindow> - and weak references the other way around.

Now: Rc<dyn PlatformWindow> is the root of window ownership. The impl
PlatformWindow has a slint::api::Window, which just holds a WindowInner.

This change is incomplete on a few levels, mainly that neither of the
code generators nor the interpreter is ported.
2022-08-19 15:07:27 +02:00
Simon Hausmann
b0b8d8d899 Change the Item vtable to take a &WindowInner instead of &WindowRc
... in preparation for storing an Rc<dyn PlatformWindow> in the component.

This won't compile with C++ yet.
2022-08-19 15:07:27 +02:00
Simon Hausmann
9799571396 Make it possible to implement the ItemRenderer trait with a lifetime
The as_any() method returning a `&mut dyn Any` meant that the type has to be
'static. The class solution of returning &()
doesn't work because it has to be a mutable ref. Therefore just return an Option.
2022-07-12 20:37:14 +02:00
Simon Hausmann
3ce9977f0a Add slint::Window::(set_)position
Fixes #323
2022-07-08 18:37:01 +02:00
Olivier Goffart
6cbf2c0609 Put the new cache in corelib and use it in the GL backend 2022-05-31 10:48:24 +02:00
Olivier Goffart
0c19751a1e Qt: do not wrap QPainter directly, but use a unique_ptr instead
Because QPainter can't be relocated.

Fixes #1230
2022-05-05 13:50:26 +02:00
Simon Hausmann
75949e702c Prepare item rendering for children self-handling
The render function now takes a self_rc and returns a enum that permits
the implementation to handle rendering of children on its own and
thus make the caller skip that traversal step.
2022-03-18 15:42:49 +01:00
Simon Hausmann
39a2290221
Build the backends without rtti unless needed (#1001)
* Build the backends without rtti unless needed

Only the interpreter needs the rtti generated code.

 * Since `SlintElement` emits `#[cfg(feature = "rtti")]` tokens, each
 crate using `SlintElement` needs to have an `rtti` feature.
 * The selector gets backend specific rtti selection features, in order
   for the interpreter to enable them.
* Enable rtti when building the C++ project with the interpreter enabled
2022-03-01 18:37:07 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Tobias Hunger
03f78af987
Update some .60 to .slint 2022-02-02 17:29:40 +01:00
Tobias Hunger
cc3994b58d
Rename rust API 2022-02-02 13:26:35 +01:00
Simon Hausmann
fcf59f3793 Rename the C++ header files 2022-02-02 13:07:26 +01:00
Simon Hausmann
ad0c020aa4 Rename the sixtyfps-corelib crate 2022-02-01 18:04:30 +01:00
Simon Hausmann
8399de5c6a Rename the sixtyfps-corelib-macros crate 2022-02-01 18:03:47 +01:00
Tobias Hunger
a3b86690ff [reorg]: Move the rendering backends into internal 2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_runtime/rendering_backends/qt/qt_widgets.rs (Browse further)