Olivier Goffart
6889dfa5f5
Rust: Make new(), run() and show() report errors from the backend
...
Fixes #2198
2023-02-10 05:00:03 +01:00
Olivier Goffart
a0fb8bc771
Remove support of old SIXTYFPS_ env variable, and sixtyfps_widgets.60
2023-01-26 13:36:38 +01:00
Olivier Goffart
b3f346049f
Fix parsing the SLINT_BACKEND string
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`SLINT_BACKEND="winit"` wouldn't work. So make `winit` and `femtovg` be
possible value for the backend string
2022-10-27 13:07:59 +02:00
Olivier Goffart
bbc5ce4375
Fix mcu build
2022-10-19 15:23:41 +02:00
Olivier Goffart
0ba468c236
Use a builtin function to access the dark-style
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instead of a property on NativeStyleMetrics
2022-10-19 15:23:41 +02:00
Tobias Hunger
38350db9a0
Fixes pointed out by Olivier and CI
2022-08-29 16:53:47 +02:00
Tobias Hunger
10c3c9d16d
Api cleanup: Rename some remaining platform abstractions to platform
2022-08-29 16:53:47 +02:00
Tobias Hunger
53053683a1
API cleanup: Rename PlatformAbstraction to Platform
2022-08-29 13:26:36 +02:00
Olivier Goffart
7417422e3c
Make the PlatformAbstraction not Send using a EventLoopProxy trait
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This changes the way the platform abstraction is initialized
2022-08-24 11:32:21 +02:00
Olivier Goffart
2e5ab86bea
Rename backend module to platform
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and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Olivier Goffart
a27806aca8
Add a feature to use the sofware renderer with the winit backend
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Currently, you still need to pass some env variable at build time so it
embeds the font.
2022-08-22 19:02:28 +02:00
Simon Hausmann
771b122198
Add skia renderer skeleton
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This one can render basically just plain rectangles.
2022-08-02 12:00:56 +02:00
Simon Hausmann
70781534f5
Delegate the renderer decision into the winit backend
2022-07-28 19:03:01 +02:00
Simon Hausmann
b782e43226
Make it possible to have multiple renderers in the winit crate
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Make GLWindow generic over the renderer and canvas
2022-07-28 19:03:01 +02:00
Simon Hausmann
27bf9348e6
Rename the backend-gl crate into backend-winit
2022-07-26 17:43:51 +02:00
n-raine
beda5aca07
Add dark style detection support for GL backend
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With the help of dark-light crate this is now exposed as dark-style
boolean property in NativeStyleMetrics.
Co-authored-by: Olivier Goffart <olivier@slint-ui.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
2022-03-01 16:41:20 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
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Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
1425ef63de
Change the Url from sixtyfps.io to slint-ui.com
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Also, change the URL of the logo in the docs
2022-02-08 08:52:46 +01:00
Simon Hausmann
6997876143
Add support for falling back to SIXTYFPS_BACKEND
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If `SLINT_BACKEND` isn't set but `SIXTYFPS_BACKEND` is.
2022-02-07 16:43:09 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
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The README.md contains the warning that used to be in lib.rs.
Add README.md files to all internal crates
... pointing to the official public crate to use instead.
Rename internal crates
fixup: README files
fixup rename
2022-02-07 13:12:48 +01:00
Tobias Hunger
2b55c488ca
Rename sixtyfps to slint in internal
2022-02-02 16:16:55 +01:00
Tobias Hunger
1a0a495bc5
Rename environment variables
2022-02-02 13:35:07 +01:00
Simon Hausmann
2e04b3c8b3
Rename the sixtyfps-rendering-backend-gl crate
2022-02-01 18:04:38 +01:00
Simon Hausmann
19eb3e671d
Rename sixtyfps-rendering-backend-qt
2022-02-01 18:04:32 +01:00
Simon Hausmann
ad0c020aa4
Rename the sixtyfps-corelib crate
2022-02-01 18:04:30 +01:00
Tobias Hunger
a3b86690ff
[reorg]: Move the rendering backends into internal
2022-01-31 16:00:50 +01:00