Commit graph

26 commits

Author SHA1 Message Date
Olivier Goffart
6889dfa5f5 Rust: Make new(), run() and show() report errors from the backend
Fixes #2198
2023-02-10 05:00:03 +01:00
Olivier Goffart
a0fb8bc771 Remove support of old SIXTYFPS_ env variable, and sixtyfps_widgets.60 2023-01-26 13:36:38 +01:00
Olivier Goffart
b3f346049f Fix parsing the SLINT_BACKEND string
`SLINT_BACKEND="winit"` wouldn't work. So make `winit` and `femtovg` be
possible value for the backend string
2022-10-27 13:07:59 +02:00
Olivier Goffart
bbc5ce4375 Fix mcu build 2022-10-19 15:23:41 +02:00
Olivier Goffart
0ba468c236 Use a builtin function to access the dark-style
instead of a property on NativeStyleMetrics
2022-10-19 15:23:41 +02:00
Tobias Hunger
38350db9a0 Fixes pointed out by Olivier and CI 2022-08-29 16:53:47 +02:00
Tobias Hunger
10c3c9d16d Api cleanup: Rename some remaining platform abstractions to platform 2022-08-29 16:53:47 +02:00
Tobias Hunger
53053683a1 API cleanup: Rename PlatformAbstraction to Platform 2022-08-29 13:26:36 +02:00
Olivier Goffart
7417422e3c Make the PlatformAbstraction not Send using a EventLoopProxy trait
This changes the way the platform abstraction is initialized
2022-08-24 11:32:21 +02:00
Olivier Goffart
2e5ab86bea Rename backend module to platform
and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Olivier Goffart
a27806aca8 Add a feature to use the sofware renderer with the winit backend
Currently, you still need to pass some env variable at build time so it
embeds the font.
2022-08-22 19:02:28 +02:00
Simon Hausmann
771b122198 Add skia renderer skeleton
This one can render basically just plain rectangles.
2022-08-02 12:00:56 +02:00
Simon Hausmann
70781534f5 Delegate the renderer decision into the winit backend 2022-07-28 19:03:01 +02:00
Simon Hausmann
b782e43226 Make it possible to have multiple renderers in the winit crate
Make GLWindow generic over the renderer and canvas
2022-07-28 19:03:01 +02:00
Simon Hausmann
27bf9348e6 Rename the backend-gl crate into backend-winit 2022-07-26 17:43:51 +02:00
n-raine
beda5aca07 Add dark style detection support for GL backend
With the help of dark-light crate this is now exposed as dark-style
boolean property in NativeStyleMetrics.

Co-authored-by: Olivier Goffart <olivier@slint-ui.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
2022-03-01 16:41:20 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Olivier Goffart
1425ef63de Change the Url from sixtyfps.io to slint-ui.com
Also, change the URL of the logo in the docs
2022-02-08 08:52:46 +01:00
Simon Hausmann
6997876143 Add support for falling back to SIXTYFPS_BACKEND
If `SLINT_BACKEND` isn't set but `SIXTYFPS_BACKEND` is.
2022-02-07 16:43:09 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Tobias Hunger
2b55c488ca
Rename sixtyfps to slint in internal 2022-02-02 16:16:55 +01:00
Tobias Hunger
1a0a495bc5
Rename environment variables 2022-02-02 13:35:07 +01:00
Simon Hausmann
2e04b3c8b3 Rename the sixtyfps-rendering-backend-gl crate 2022-02-01 18:04:38 +01:00
Simon Hausmann
19eb3e671d Rename sixtyfps-rendering-backend-qt 2022-02-01 18:04:32 +01:00
Simon Hausmann
ad0c020aa4 Rename the sixtyfps-corelib crate 2022-02-01 18:04:30 +01:00
Tobias Hunger
a3b86690ff [reorg]: Move the rendering backends into internal 2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_runtime/rendering_backends/default/lib.rs (Browse further)