The operator== reference the struct name, so if there is a
field with the same name, we should disambiguate
Fix tests/cases/issues/name_conflicts.slint that was added in last
commit
Make sure that we return an unsigned for row_count() in C++ and Rust by ensuring an unsigned int model at creation time.
For the interpreter this "worked" by chance as casting a negative floating
number to usize automatically caps at zero, and all values are stored as f64. For safety this patch
applies the same fix though, to be on the safe side.
Fixes#2005
(Unfortunately, we can't make a driver test for this becasue the
behavior with the interpreter is different than with the compilers.
The interpreter errors out, while the compiler should just generate
nothing)
Limit the dependency tree of things like the interpreter or the C++ compiler that
doesn't support it anyway.
It is still enabled inconditionally in slint-build though
These are two different concept, and it is confusing to keep them in the
same enum
We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.
In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.
Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
One key difference to the Rust way is what `slint::Window` means. In
Rust that holds the `WindowInner` and `slint::Window` is only exposed as
`&slint::Window`. This is possible because the component owns the
`Rc<dyn PlatformWindow>`, which has a function to return the
`&slint::Window`.
In C++ `slint::Window` is also exposed as `slint::Window&` in the
`window()` getter, but there's no way to get a reference to a C++
wrapper for the Rust `&slint::Window` that the `PlatformWindow` trait
returns. Therefore in C++ `slint::Window` wraps `Rc<dyn
PlatformWindow>`.
We use `const` for the embedded data, which doesn't guarantee a fixed location in memory.
For the image cache when embedding (encoded) image data, we rely on a fixed address.
I observed that in debug builds of the slide puzzle, the embedded data is not always
reported to be at the same address, presumably due to inlining. This makes
the theme switching a bit slower and the cache less efficient.
This patch fixes that by using static instead of const, to guarantee a fixed location in memory.
(This was not observed in release builds, but in theory it could happen there as well?)
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.
The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
I want to track component structure changes in the window without
generating more code. So use a more generic name for the init_*_items
functions, so that I can add the functionality I need in there.
Also add a register_component to PlatformWindow and call that.
I want a more generic name as I want to do to track component structure
changes in addition to resource freeing and I do not want to add another
call into the generated code.
state info properties are special and cannot simply be inlined or set
(because we need to record the time it was changed and stuff)
So disable the optimization for now.
In fact, what could be done is to remove the state entirely if the state property
is constant. But that change is a bit more involved
This patch does:
- Don't inline const state property
- Don't generate a call to .set in the generated code
- Also allowed to debug the expression with a context from the generator
(added T generic parameter to the pretty printer)
Fix panic reported in https://github.com/slint-ui/slint/issues/1327#issuecomment-1151244049