Commit graph

3 commits

Author SHA1 Message Date
Simon Hausmann
f912ec7e6b Fix scaling of glyphs and improve type safety in the MCU backend
The code was mixing logical and physical sizes, causing glyphs being
doubly scaled down. Instead, this patch introduces:

 * Physical* and Logical* euclid length/size/rect aliases
 * some extraction traits for getting the scalars in rects/sizes as lengths (until euclid has them
built-in)
 * wrapper traits/types for safely extracting the physical font metrics the
 compiler generates (i16)
 * Fix a bug in the text height calculation where we failed to take the
   descent into account
2022-02-17 15:07:57 +01:00
Simon Hausmann
07da5c1c36 janitor: Fix license headers 2022-02-15 15:55:41 +01:00
Simon Hausmann
304e06f758 Begin rasterizing glyphs for glyph embedding
Enable with `SLINT_EMBED_GLYPHS=1` and select sizes like
`SLINT_FONT_SIZES=12,16`

This change just puts the data structures in place, rasterizes a fixed
subset, embeds that into the rust generated code and calls a backend
function for registering the font that is unimplemented.
2022-02-15 15:52:24 +01:00