This moves most of the version information we need to update into one
place.
Note that the workplace dependency features are in *addition* to any
feature set when using the workspace dependency. So we have all
workspace dependencies defined with `no-default-features = true`.
The parent is already deleted when we delete the component that is kept
alive by the `grabber` ItemRc in `handle_mouse_grab`
When the ItemRc goes out of scope, we delete the component, but the
parent was already gone.
This doesn't solve a broader issue that we use the parent in many place
and it is not kept alive (for example when using properties of the
parent)
Implement the partial rendering with winit and our software renderer.
When the background is not opaque, we must still initialize all the
pixel with 0 otherwise we blend over the previous frame.
(That wasn't visible before because the buffer was always empty)
This PR updates the logos and branding guideline of Slint to match the new website design. The new logos are a 1:1 replacement of the old logos except for the circular logo. In the new logo design, there isn't a separate circular logo, as the square logo with circular crop can be used. Further, the logo folder also contains logos in CMYK for use in printed materials. The PMS is just the color value in the naming and can be used where Pantome colors are required. The README has been updated to explain which logos to use when as well as the Slint "blue" color.
So it doesn't appear in the LLR and the C++ codegen can be simplified.
In particular, this removes the need to throw/catch exception to handle return
across generated lambdas
- From C++, always call the Window::show() and hide() function instead
of going through set_visible directly as it doesn't set the size of
the WindowItem
- show() should also call resize on the renderer
- remove the is_visible in the WindowAdapterInternal as it is no longer
needed
In the case of bug #3318, the implicit alias to the window's height or
width was removed but the propery was not marked as externaly modified,
causing later pass to optimize and inline things that shouldn't
Fixes#3318
This should in principle not be allowed, it should be relative to the
file itself.
Make it a warning, and at least, don't duplicate the globals
Fixes#2719
... if they are not set as actual binding before
As reported in #3068
The problem is that the pass will properly create the Rotation or
Opacity item, but will not create the two way binding if there is no
existing binding. This causes code like `img.rotation-angle = ...` to
change the rotation angle of the image, but not its parent Rotation
item.
Fix it by making sure there is always a binding.
Since the change only affect visual representation, I abused one of the
screenshot test to test this feature. And I also patched another bug
that some #[allow(unused_parens)] was not set in the 'init' callback and
would cause a warning in the test
We ended rendering glyphs with empty or even negative size, causing
panics down the line.
I added a way in the screenshot tester to change the scale factor
CC: #2957
Fixes#2977
The problem is that expressions such as "foo * foo" can be optimized by
optimization pass to only query the property once, and this is
transformed in a Expression::CodeBlock and is no longer a
Expression::Cast(Model)
So we need to introspect the expression more.