Preparation for multi-components
Note that this had to rename one instance of TextStyle because it
conflicts with the struct of the same name used in the FontSettings
in the style. This wasn't a problem before because it shares some
property in common, and the the order of processing of component has
changed leading to the other one being generated.
(But that is a wider bug in the compiler outside of the scope of this
refactoring)
ammend previous commit to fix building the examples
When inlining things inside a Popup, we must process the popups first.
But in order to inline the popup inside another component, we must
process the popups last.
This makes the code a bit more complicated
This regressed in commit 12d904a71c
which changed the order of the pass to get the lower_popup pass before
the first inlining pass.
If by chance (which is likely if one have children), the component that
inherits from PopupWindow was inlined in that pass, it would be as
if it was not a component, and it would be removed from its parent.
But since it is no longer inlined, we need to support that case and
delay the removal when processing the component that holds that popup.
The problem was that the code from #4322 inlined the init code in the
parent Component as at that point, the per-repeater component don't
exist yet.
Fix it by removing the workaround from #4322, but changing the order of
the passes so that the init code are already proccessed before any
inlining. This required to change the order of a bunch of passes.
Fixes#5146
As a drive-by, also add the missing C++ implementation of set_animated_value
for Brush that was discovered by the test. (Code wouldn't compile)
Updated the version from 1.1 to 1.2
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
* Don't require inlining if an animated property is private and local
This avoids inlining Button elements from our widget set.
This is covered by tests/cases/properties/animation_merging.slint
Achieve this by generating a `focus()` function for such components
and call it from the outside.
This replaces the previous focus handling with what should be cleaner:
- Any `forward-focus: some-element;` is basically syntactic sugar for
`public function focus() { some-element.focus(); }`.
- The init code gets simplified to calling focus() on the root, if it's
available.
Since the `focus()` functions are now generated in the imports pass,
they become visible in the style checker. That means the checker
requires consistent focus handling between the styles.
When a component declares an init callback as well as the element that
instantiates it, the init callback of the container would not
get invoked if the container was inlined:
```
component InlinedContainer {
init => { ... } // not invoked
@children // force inlining
}
component UseSite {
InlinedContainer {
init => { ... }
}
}
```
That's because the inlining happens very early, before the init
callbacks are collected into the init code. And during inlining that
would be treated like a property binding and the "binding" at the
element site overrides the one at the component site.
One natural approach would be to move the init code collection to an
earlier place before inlining, but that isn't possible because the
boundaries of the compiler components (Rc<Component>) aren't set
up yet (repeated component extraction phase happens much later).
An alternative would be to re-introduce the init callback code in
ElementRc and place it in there at *::from_node() time.
This patch chooses to solve this at the inlining time: When we're in the
first phase of the inlining (the optional one), do what
with the init binding what collect_init_code would do later: Move it
straight into the init_code of the component we're inlining into.
Fixes#4317
... so that we have one that controls the embedding operation and one
that we can turn into a dynamic tree node where the actual embedding
happens.
Mark the placeholder Element as `is_component_placeholder` and make sure to not
optimize out that object in a later pass.
Adapt Element creation to account for the new
`is_component_placeholder`.
This patch adds a `close()` function that can be called to close a popup
window, and a `close-to-click` boolean that can be set to false to
disable the default behavior.
This patch merges the changes from #2344 and #2491 and do some cleanup
In particular, this visit the init code expression when visiting the
root element expression
Closes#2344Closes#2491Fixes#2487
If one declare a `property <int> foo;` in Slint, it will be private by
default, and the getter/setter won't be generated, and it may be
confusing as to why
With this change, it still generate private getter and setter so this
gives a better hint to the developer what the problem is.
Replaces #2170
An element with children must be fully inlined or the children array
can't be easily computed.
But the code wouldn't work if the base of a component was not inlined
Just like opacity and other properties, it needs to prevent inlining.
And also add the same warning as for opacity if it is used on the root
(the Window)
As outlined in #2199, there may be ways to trigger text layout code
through forward-focus before embedded fonts are registered. To fix this,
this patch replaces the init_code vector, which had the SetFocusItem
code before the font registration, with three explicit vectors for focus
setup code, code from init callbacks, and initial focus, and defines the
order in one central place in the copmiler (iter()).
Fixes#2199
This type is poorly implemented and not documented. Let's remove it for now.
It shall remain available in the git history in the event of a resurrection.
These are two different concept, and it is confusing to keep them in the
same enum
We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
Implement basic accessibility (a11y) support, using the Qt backend.
_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_
Parts of this PR:
* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
The `lower_property_to_element` pass usually disallows that because it
injects the Layer element and we can't do that for components. But we
can handle this like with opacity and inline.