The docs were living in the public header file while the enums/structs were defined in Rust.
With the infrastructure of the parent commits we can join them together.
This change makes the start of sharing the docs for the `TimerMode` enum
between Rust and C++. The reference to Timer::start in there works as
both doxygen and rustdoc find the right reference, but this needs
careful editing in the future and double-checking!
Another "caveat" is that the docs for the TimerMode enum say that the
enum is defined in the file "sixtyfps_generated_public.h", which is
correct as-is but not as pretty as "sixtyfps.h". I tried various ways
with \file and \includedoc, but couldn't get it working differently.
To implement this, the cppdocs steps now also runs cbindgen and cbindgen
generates a new sixtyfps_generated_public.h file that contains types we
do want to have in the public sixtyfps namespace.
For the MCU port, we need to proccess the image to save them in the binary
in a convenient format.
This patch start this work by trying to anaylyze what format should an image
be using, and saving it as a texture in the binary.
The current graphical backend and the C++ frontend are not yet supported
Make install would still trigger the generated_headers_target CMake
custom command - due to the use of add_dependencies - and that would end
up running cbindgen. That in turn breaks "make install" when it's run in
an environment that doesn't have cargo in PATH (for example when using
"sudo make install").
This patch folds the generation of the C++ header files into the build
of the sixtyfps-cpp crate - via build.rs. By default the headers are
placed in api/sixtyfps-cpp/generated_include but the CMake build
redirects that into the build directory.
Note: Due to the way that corrosion works, cargo is still run when
running "make install", but it's path is absolute and there should not
be any reliance on the PATH environment variable.