Commit graph

126 commits

Author SHA1 Message Date
Simon Hausmann
3dcf966211 Improve robustness of error reporting of the interpreter with dynamic scenes
With two-way bindings and dynamically created components it is possible
to end up with a binding to a property where the binding outlives the
property (see #1394).

With rust generated code, this means on binding evaluation, the upgrade
from self_weak to self_rc fails and panics.

With the interpreter we moved a VRef into the binding closure, which
ends up being a dangling pointer and causes memory corruption. This
change aligns the interpreter with the Rust way of creating closures by
creating the VRc first, moving a VWeak into the callback and binding
closures and upgrading that.
2022-07-07 17:26:57 +02:00
ogoffart
6b15d2e479 Bump version number to 0.2.6 2022-07-06 09:58:14 +00:00
Tobias Hunger
dd59d41ee6 Rename init_*_items to register_component
I want to track component structure changes in the window without
generating more code. So use a more generic name for the init_*_items
functions, so that I can add the functionality I need in there.

Also add a register_component to PlatformWindow and call that.
2022-06-30 11:51:49 +02:00
Tobias Hunger
581533f302 Rename free_*_graphics_resources to unregister_component
I want a more generic name as I want to do to track component structure
changes in addition to resource freeing and I do not want to add another
call into the generated code.
2022-06-30 11:51:49 +02:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Olivier Goffart
fa6be65a04 Revert "Rename the free_graphics_resources to component_destroyed"
This reverts commit 1b9fee96c16f7a660ed2c14bb3287fceedc72ba7.

The MCU backend still need the array of item, so it's too realy for this change
2022-05-31 10:48:24 +02:00
Olivier Goffart
ad2d19165a Rename the free_graphics_resources to component_destroyed
And do not iterate over the items anymore
2022-05-31 10:48:24 +02:00
Olivier Goffart
615c7635ee Qt: use a HashMap for the cache
And not the cache dirrectly within the item, because it is already in use
for the partial rendering
2022-05-31 10:48:24 +02:00
Olivier Goffart
48f818df62 C++ VBox: make the destructor delete the content in C++ 2022-05-30 13:54:35 +02:00
Tobias Hunger
18cbda0269 janitor: Run cargo clippy --fix 2022-05-22 11:59:00 +02:00
Olivier Goffart
66c443c90c Add the rust-version field to make the MRSV explicit
We changed the MSRV in the last release because some dependency depended on
Rust 1.59. But that did not concern the C++ build, for example.
Now that we rely on rust 1.59 in our own code, we should make it explicit
so that the compilation error show the proper error
2022-05-20 08:18:11 +02:00
Olivier Goffart
b4ebd88d35 Implements @radial-gradient(circle, ...)
Only the circle is implemented so far.

Part of #263
2022-05-19 14:07:20 +02:00
Alessandro Re
bdceb64120
Replaced TryInto with TryFrom in slint_interpreter::Value
Fixes #1258
2022-05-13 08:41:19 +02:00
ogoffart
3709ded44d Bump version number to 0.2.5 2022-05-09 16:16:00 +00:00
ogoffart
c160ec2aef Bump version number to 0.2.4 2022-05-09 13:49:25 +00:00
ogoffart
6395cdfc09 Bump version number to 0.2.3 2022-05-04 12:32:58 +00:00
Olivier Goffart
883d7eb528 Interpreter: fix panic when accessing the lenght of uninitialized models
Models need to be initialized with a None model
2022-04-22 09:14:27 +02:00
Tobias Hunger
416aa42d90 Component: Replace parent_item to parent_node
Remove the `parent_item` function. After the recent changes that did not
return an item anymore and since the item tree is exposed, this function
was only used to find the repeater a component was created by.

So replace the old function with a new one that only returns the parent
node in the parent component.

This saves a few lines of generated code that is not used anymore.

Co-authored-by: Simon Hausmann <hausmann@gmail.com>
2022-04-20 14:29:18 +02:00
Olivier Goffart
e85e69fda0
Declare .slint enum in one place in i-slint-common
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.

So it should be easier to add enums and enum values

Since cbindgen doesn't see through the macro, generate the enum
manually
2022-04-14 19:17:48 +02:00
Olivier Goffart
f5030cff06
Add a reset function to the model notifier 2022-04-14 14:06:34 +02:00
Olivier Goffart
54a6cb22ee Allow .darker and .brighter on Brush 2022-04-12 13:01:53 +02:00
Tobias Hunger
c825eee228 janitor: Update global cspell
Update global cspell words and remove some file-wide words.

Also remove a manual test that is now also run as a proper test case.
2022-04-12 12:03:45 +02:00
Olivier Goffart
0429e11cf7 Refactor: Move ItemRc and ItemWeak to item_tree.rs
Keep items.rs for the implementation of items, and move the logic
that helprs navigating the tree to the item_tree.rs module
2022-04-07 16:59:38 +02:00
Olivier Goffart
40c98d6d05 Update cbindgen and enable MouseCursor::move
cbindgen 0.21 was released which contains https://github.com/eqrion/cbindgen/pull/724
which allow to use raw identifier in enums shared with C++.
So now we can have `MouseCursor.move` in slint  despite it being a rust keyword

Note that the strum macro also have trouble with the raw identifier, so we
take that in account in the conversion functions in the interpreter
2022-04-05 06:39:50 +02:00
Tobias Hunger
ee68716d07 Component: Add information to stich together ItemTrees
Add accessors to the information necessary to stitch together the
Component-wide ItemTrees (which include DynamicNodes) into one logical
tree of Items.
2022-03-28 14:13:36 +02:00
Simon Hausmann
535e134223 Add a Layer element that's created when using a layer boolean property
For now no backend implements this optimization hint.
2022-03-21 20:22:43 +01:00
Tobias Hunger
fd497ab657 Fix ComponentBox drop() implementation 2022-03-16 13:48:20 +01:00
Tobias Hunger
ea684fa4de Add item_tree function to Component VTable 2022-03-14 17:19:31 +01:00
Tobias Hunger
106593eddc Simplify code a bit using an already existing helper function 2022-03-14 17:19:31 +01:00
Tobias Hunger
bdc3778cec Rename init/free item functions back 2022-03-14 09:43:50 +01:00
Tobias Hunger
095537e3fd Remove item from ItemTreeNode
... and make ItemTreeNode non-generic this way.

The Item is now only in the extra ItemArray struct and we are free to
expose the ItemTree further.
2022-03-14 09:43:50 +01:00
Tobias Hunger
33b5227023 Use item_array in interpreter 2022-03-14 09:43:50 +01:00
Tobias Hunger
b95342551b Add index into item_array into ItemTreeNode 2022-03-14 09:43:50 +01:00
ogoffart
7b50791db4 Bump version number to 0.2.2 2022-03-10 08:48:33 +00:00
Simon Hausmann
ba2a06863f Partial fix for ffi build of the interpreter
Commit 738ac0dc01 increased the size of CompilerConfig, thus ComponentCompiler.
2022-03-03 13:54:10 +01:00
Jared Moulton
b884a4ca19 Fix CI issues, remove references to replace-char, add a test, fix creation of string 2022-03-02 15:47:32 +01:00
Jared Moulton
fdbc8056b3 Add an option to draw *'s instead of characters for password fields 2022-03-02 15:47:32 +01:00
Simon Hausmann
39a2290221
Build the backends without rtti unless needed (#1001)
* Build the backends without rtti unless needed

Only the interpreter needs the rtti generated code.

 * Since `SlintElement` emits `#[cfg(feature = "rtti")]` tokens, each
 crate using `SlintElement` needs to have an `rtti` feature.
 * The selector gets backend specific rtti selection features, in order
   for the interpreter to enable them.
* Enable rtti when building the C++ project with the interpreter enabled
2022-03-01 18:37:07 +01:00
Olivier Goffart
0dc188f328 Support for referring to other globals from globals
- We need to make sure that the initialization of global is in the right order.
 - In C++ and rust, we need to add accessor to the global component
 - There can be `PropertyReference::Global` in binding of globals
 - The interpreter globals need to hold references to the global they may depend on

Fixes #175
2022-02-28 10:14:34 +01:00
Tobias Hunger
f3feab1267
Implement ptr_eq for VWeak and PartialEq for Items (#976)
* Implement ptr_eq for VWeaks

Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
2022-02-21 17:45:18 +01:00
Olivier Goffart
a1176d7b6a Update to document-features 0.2
Make it optional and only enabled when building the docs
2022-02-11 11:07:58 +01:00
ogoffart
ecd0fb7ecd Bump version number to 0.2.1 2022-02-10 16:25:28 +01:00
Tobias Hunger
58e7caafb0
Fix LICENSES symlinks 2022-02-09 17:05:47 +01:00
Olivier Goffart
3d209287c2 Docs: add a note that only exported global from the main file are exposed 2022-02-09 14:49:20 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Simon Hausmann
6d923b9367 Improve GL backend feature docs to convey cross-platform support
Apply suggestion from code review
2022-02-08 14:47:25 +01:00
Simon Hausmann
9a520cb41c Fix implicit selection of the std feature when selecting backend-gl-x11/wayland 2022-02-08 14:47:25 +01:00
Simon Hausmann
90d67be1a4 Document the feature renaming in the migration guides 2022-02-08 14:47:25 +01:00
Simon Hausmann
be5b8c1c46 Rename the backend-gl feature to backend-gl-all 2022-02-08 14:47:25 +01:00
Simon Hausmann
48f3f47401 Rename the x11 and wayland features to backend-gl-x11/wayland 2022-02-08 14:47:25 +01:00