The type of thep property is `Point`, which existed before. It was
mapped to `slint::private_unstable_api::re_exports::Point` (euclid) and
is now mapped to slint::LogicalPosition (also in C++).
This patch adds a `close()` function that can be called to close a popup
window, and a `close-to-click` boolean that can be set to false to
disable the default behavior.
The added functions enable mixing colors and manipulating the opacity
of colors and brushes.
They enable the behavior of some of the available functions from SASS and are
added for future use for adding the Adwaita style (future PR).
The ImageCacheKey enum has a gap when not targeting wasm:
```
pub enum ImageCacheKey {
/// This variant indicates that no image cache key can be created for the image.
/// For example this is the case for programmatically created images.
Invalid,
/// The image is identified by its path on the file system.
Path(SharedString),
/// The image is identified by a URL.
#[cfg(target_arch = "wasm32")]
URL(SharedString),
/// The image is identified by the static address of its encoded data.
EmbeddedData(usize),
}
```
In the C++ generated header, that cfg was not mapped, and thus the URL
variant was always there, while in a regular slint-cpp build it's not.
Consequently tag value 2 in Rust was used to represent the EmbeddedData
variant, while in the C++ generated code that become variant 3 and 2 was
interpreted as a URL. So the receiving code in C++ tried to interpret
the cache key as URL variant, while Rust created it as EmbeddedData.
Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
* move cpp StandardListViewItem to public namespace
* Fix missing C++ docs for StandardListViewItem
The struct is originally defined in Rust in model.rs and cbindgen creates the
compatible C++ declaration. For doxygen
to see it, it needs to be emitted into slint_generated_public.h.
* Improve the StandardListViewItem docs a little bit
* move cpp StandardListViewItem to public namespace
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
* Text only StandardTableView with column and rows
* Text editing of cells
* Sort by column ascending and descending
* Variants of the TableView for native, fluent and material
This removes the special code for the generated property getters and
ensures type safety in the run-time library for property value setting.
In the Rust generated code we continue to do arithmetic on the scalar
values, that means we immediately extract the scalar, do arithmetic and
rely on the compiler to only allow compatible units.
Danger zone alert: In the interpreter Value::Number can now be converted
to LogicalLength as-is.
* Add `RequestedSize` and `RequestedPosition` enum to enable asking for
logical or physical size/position.
* Rename `Window::size()` to `Window::physical_size()`
* Make `Window::set_size(...)` take an `Into<RequestedSize>`
* Rename `Window::position()` to `Window::physical_position()`
* Make `Window::set_position(...)` take an `Into<RequestedPosition>`
* Change `WindowAdapter` and related classes to be able to handle
requests being made in the either physical or logical units.
Implement this for C++, Rust and node.
One key difference to the Rust way is what `slint::Window` means. In
Rust that holds the `WindowInner` and `slint::Window` is only exposed as
`&slint::Window`. This is possible because the component owns the
`Rc<dyn PlatformWindow>`, which has a function to return the
`&slint::Window`.
In C++ `slint::Window` is also exposed as `slint::Window&` in the
`window()` getter, but there's no way to get a reference to a C++
wrapper for the Rust `&slint::Window` that the `PlatformWindow` trait
returns. Therefore in C++ `slint::Window` wraps `Rc<dyn
PlatformWindow>`.
Previously: Window is an Rc<WindowInner>, which has an Rc<dyn
PLatformWindow> - and weak references the other way around.
Now: Rc<dyn PlatformWindow> is the root of window ownership. The impl
PlatformWindow has a slint::api::Window, which just holds a WindowInner.
This change is incomplete on a few levels, mainly that neither of the
code generators nor the interpreter is ported.
For embedded images the path is empty but we unconditionally used it to create a TextureCacheKey,
which clashes.
Instead, preserve and store the ImageCacheKey in the ImageInner variants.
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.
The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.
So it should be easier to add enums and enum values
Since cbindgen doesn't see through the macro, generate the enum
manually
With ImageInner::StaticTextures (the variant) and StaticTextures (the
struct), we need to disambiguate for the generated enum contructor
functions. This is done by prefixing the enum variant with their name.
With the help of dark-light crate this is now exposed as dark-style
boolean property in NativeStyleMetrics.
Co-authored-by: Olivier Goffart <olivier@slint-ui.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
- We need to make sure that the initialization of global is in the right order.
- In C++ and rust, we need to add accessor to the global component
- There can be `PropertyReference::Global` in binding of globals
- The interpreter globals need to hold references to the global they may depend on
Fixes#175