Olivier Goffart
89f6e3529c
Revert one of the previous change
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The goal was to ensure that the libraries are up-to-date
2020-05-12 08:29:53 +02:00
Olivier Goffart
8bcd4b1115
CI: build with all features
2020-05-12 08:23:51 +02:00
Olivier Goffart
dbada7977e
Fix C++ build
2020-05-12 08:03:18 +02:00
Olivier Goffart
b9cd725f78
Allow to use proc_macro tokens
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And report errors
2020-05-11 22:24:28 +02:00
Olivier Goffart
dc33cbbcda
Dummy structure for the rust example
2020-05-11 20:39:16 +02:00
Olivier Goffart
f3deea066b
Make the C++ output a feature
2020-05-11 20:21:12 +02:00
Simon Hausmann
7efcbd5816
Simplify geometry handing
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Replace the use of kurbo's primitives with lyon/euclid. This means less data copying,
conversion and also no annoying precision
casts.
2020-05-11 19:23:03 +02:00
Olivier Goffart
471dd0f778
Make run_component safe
2020-05-11 15:35:17 +02:00
Olivier Goffart
88e904d228
Draft of the layouting runtime code
2020-05-11 15:33:38 +02:00
Simon Hausmann
c966f6e546
Add primitive rectangle rendering
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This is still uncached, but gets something onto the screen.
2020-05-11 15:33:14 +02:00
Simon Hausmann
802c8d1add
Reformat public header with Qt's clang-format
2020-05-11 15:20:17 +02:00
Simon Hausmann
83eb00b080
Run the C++ generated component through the GL backend
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... which in turn forward to the corelib, but with the GL renderer attached.
2020-05-11 15:05:33 +02:00
Simon Hausmann
5b4966f652
Re-format public C++ header with clang-format
2020-05-11 14:53:25 +02:00
Simon Hausmann
63d3f5125e
Move the main loop implementation into the core library
2020-05-11 14:30:41 +02:00
Simon Hausmann
3a954e4cea
Move window system creation and other GL related code into the GL backend
2020-05-11 13:11:55 +02:00
Simon Hausmann
fbc9505425
Don't require web-sys when not targeting wasm
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Not that this caused any harm, but it's pointless.
2020-05-11 11:56:10 +02:00
Simon Hausmann
fb6267649b
Fix the event loop usage to only redraw when requested
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This avoids spinning the CPU.
2020-05-11 11:53:51 +02:00
Simon Hausmann
4556d24eb4
Prospective fix for more effective cargo caching on GH actions
2020-05-11 11:26:32 +02:00
Olivier Goffart
6cf327166e
Parser: add support for parentheses in expressions
2020-05-11 11:19:57 +02:00
Simon Hausmann
d24437055d
Prospective build fix for GH actions build
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Make sure to call cargo from within the source tree
2020-05-11 11:02:43 +02:00
Simon Hausmann
5b313af9aa
Use winit also when targeting wasm
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This allows unifying the code paths more.
2020-05-11 10:56:33 +02:00
Simon Hausmann
9be4c88b13
Fix wasm build
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Make sure that glow selects the web-sys feature when targeting wasm.
2020-05-11 10:56:33 +02:00
Simon Hausmann
932ac8e2a7
Avoid the use of glutin in the event loop itself
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Replace the re-exports with winit types.
2020-05-11 10:56:33 +02:00
Simon Hausmann
e4ce0bcd7e
Prepare for exposing the rendering backend to C
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... by building a cdylib.
2020-05-11 10:56:33 +02:00
Simon Hausmann
4a90c08bd4
Minor cleanup
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Replace winit re-exports from glutin with a direct winit dependency.
This is done to prepare for moving the code into the core library that may depend on winit but not glutin.
2020-05-11 10:56:33 +02:00
Simon Hausmann
5a3ad60ad4
Ignore more generated files
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... including the cmake build directory
2020-05-11 10:56:33 +02:00
Simon Hausmann
5953b10e1c
Ensure the runtime library is up-to-date before linking the binary
2020-05-11 10:56:33 +02:00
Olivier Goffart
1673f12652
Implement for loop in the parser
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Not yet implemented in the object tree
2020-05-11 10:46:42 +02:00
Olivier Goffart
bd039be10c
Introduce the datastructure to allow models and repeater
2020-05-11 10:10:25 +02:00
Olivier Goffart
cc170d1d76
More comments
2020-05-11 09:00:21 +02:00
Simon Hausmann
27aca08392
Ignore some generated files
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* What's in generated/ is ... generated.
* .cargo/config may contain local changes - we don't need to track
that for now.
2020-05-11 08:59:39 +02:00
Simon Hausmann
35831c57c7
Use glow without glutin
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We don't need the dependency for glow
2020-05-09 14:29:07 +02:00
Simon Hausmann
8843f655eb
Reduce the binary size
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Only use the png loader from image
2020-05-07 21:02:46 +02:00
Simon Hausmann
50b7b753e8
Minor GL renderer cleanups
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Rename GLVertexBuffer to GLArrayBuffer, as that's what it is. Also added TODO
issue reference.
2020-05-07 20:50:01 +02:00
Simon Hausmann
f55c4e50f0
Track the issue of keeping the GL context current
2020-05-07 20:42:28 +02:00
Simon Hausmann
3d1df6178e
Track the issue of releaseing GL resources
2020-05-07 20:38:10 +02:00
Simon Hausmann
dd7d2c6dda
Fix build on macOS
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* Enable C++17 by default (we could do with less also... but the
compiler does not default to C++11 at least)
* Replace the .so shared library extension with the cmake variable
that handles different platforms
2020-05-07 15:18:10 +02:00
Simon Hausmann
c67b688a9e
Add README that explains how to try the wasm build
2020-05-07 15:07:29 +02:00
Simon Hausmann
9d3fb8a1a1
Enable the WASM build in the CI
2020-05-07 15:07:29 +02:00
Simon Hausmann
cf37242952
Implement image rendering with glow
2020-05-07 15:07:29 +02:00
Simon Hausmann
14f807ac21
Implement path filling with glow
2020-05-07 15:07:29 +02:00
Simon Hausmann
12626472c4
Fix wasm build
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Get rid of the glutin dependency in the GL renderer -- the caller is now responsible for swapping buffers.
2020-05-07 15:07:29 +02:00
Simon Hausmann
e0b024d2cf
Some work towards implementing the gl renderer
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... in plain GL(ow). swapbuffers and clearing the color buffer is working.
2020-05-07 15:07:29 +02:00
Simon Hausmann
da57d6be04
Start the switch to glow, comment out all renderer code
2020-05-07 15:07:29 +02:00
Olivier Goffart
a9690a2fa3
Add a bunch of comments
2020-05-07 14:39:54 +02:00
Olivier Goffart
0398a221d2
Add a visitor to visit the items of a component
2020-05-07 12:11:01 +02:00
Olivier Goffart
e01de2e0ff
Add a item visitor
2020-05-07 11:44:17 +02:00
Olivier Goffart
2f16517291
Put the CompoentType inside the class in the generated code
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and start working on safe wrapper
2020-05-07 10:36:23 +02:00
Olivier Goffart
bdaf14ae23
Parse numbers
2020-05-07 09:06:58 +02:00
Olivier Goffart
ecf1599d35
Silent warnings
2020-05-07 08:20:44 +02:00