Commit graph

16 commits

Author SHA1 Message Date
Olivier Goffart
dfd4a35e35 Set the DPI property according to the window's screen 2020-07-15 18:46:55 +02:00
Simon Hausmann
ddc4fb6e1f WIP: window size
Just playing around with propagating the width/height of the window.
2020-07-15 17:52:14 +02:00
Olivier Goffart
90ed79e39f Remove unused code in the animation driver 2020-07-02 17:36:34 +02:00
Olivier Goffart
9d852f802e Property refactoring
The tests are working and everything seems to be back normal.
But there is still some cleanup required
2020-07-02 14:14:49 +02:00
Simon Hausmann
fb74a8ddd4 Fix animations for the wasm build
Use the instant crate that has a transparent fall-back to performance.now().
2020-06-25 09:07:04 +02:00
Olivier Goffart
caca0d0ba4 Put the component in a Pin<>
Removed the drop and create from the ComponentVTable:
since we are not using VBox<ComponentVTable>, this simplifies a bit
the code of the interpreter and everything else.

But there is still a lot of changes everywhere to support that the Component
is pinned.
This is just for the component. Which would be required if later we want
to access the properties as Pin<Property<_>>. But we have not yet ability
to do projections
2020-06-24 14:13:27 +02:00
Simon Hausmann
d99972a77a Simplify animation driver handling
Instead of passing it through the event loop, make it accessible as a
thread local variable.
2020-06-23 13:03:35 +02:00
Simon Hausmann
f98b18d327 Fix animation integration into the event loop
* Allow closing the window even when animations are still running (*facepalm*)
* Remember to update animations with each frame (*facepalm again*)
2020-06-20 16:24:17 +02:00
Simon Hausmann
072bff1871 Introduce the animation driver in the event loop
This re-applies commit 1ef269305e but with
an Rc<RefCell<>> to make the borrow checker happy :-)
2020-06-20 16:24:17 +02:00
Simon Hausmann
8f613685ba Expose a ComponentWindow in C++
This paves a way for a more modular API.
2020-06-17 19:15:18 +02:00
Simon Hausmann
d78c93bfee Revert "Integrate the animation driver into the event loop"
This reverts commit 1ef269305e. Breaks the
wasm build, to be fixed later.
2020-06-17 18:58:32 +02:00
Simon Hausmann
1ef269305e Integrate the animation driver into the event loop 2020-06-17 15:16:46 +02:00
Simon Hausmann
85bf8a195a Improve EventLoop encapsulation
Hide the winit loop and extract it only in the GL renderer
2020-06-17 15:16:46 +02:00
Simon Hausmann
e1455ff4ce Move fn eventloop::run into the eventloop::EventLoop impl 2020-06-17 10:18:36 +02:00
Simon Hausmann
5711f25195 Newtype'ify the event loop
That way it'll be easier to introduce a user event later and control the
public API.
2020-06-17 10:15:03 +02:00
Simon Hausmann
4922364c46 Cleanup: move the event loop code into a separate module 2020-06-16 16:26:52 +02:00