Commit graph

357 commits

Author SHA1 Message Date
Olivier Goffart
16f5a03c14 Run cargo fmt 2020-12-18 10:29:15 +01:00
Olivier Goffart
dfa25b96f7 Rename SharedArray to SharedVector 2020-12-18 10:26:07 +01:00
Olivier Goffart
0d2d48be4f Rename "signal" to "callback" 2020-12-18 09:51:01 +01:00
Olivier Goffart
7f04301bca C++: Do not set the window root in the component creation
Set it when calling run on the window.

Otherwise the last created component becomes the root
2020-12-10 11:35:38 +01:00
Olivier Goffart
7f78bea8b5 Fix a bunch of cargo clippy warnings in the compiler 2020-12-07 12:54:38 +01:00
Olivier Goffart
2a751fcdc8 Remove debug output 2020-12-07 11:39:27 +01:00
Olivier Goffart
f9dc2af9f1 Small style change 2020-12-05 17:48:02 +01:00
Olivier Goffart
d81145e436 Fix native global component
Make sure the native style is tested on the CI
2020-12-05 17:00:38 +01:00
Simon Hausmann
4670854500 Remove as_ref from the public API of the generated Rust component
This was only needed in our tests.
2020-12-03 13:31:58 +01:00
Simon Hausmann
d6291a83b8 Fix warnings about case naming
Do not generate a public interfaces for internal components
2020-12-03 09:50:25 +01:00
Simon Hausmann
de603635db Silcene warning about dead code
It's okay of the public as_ref() function isn't used in the imported/inline
app code
2020-12-03 09:49:17 +01:00
Simon Hausmann
bfa2078ea2 Clean up internal component naming in the Rust generator
Use InnerFoo for the struct that's pinned and Foo for the public
type that wraps the VRc<InnerFoo>.
2020-12-03 09:35:37 +01:00
Simon Hausmann
47152eee89 Remove the sixtyfps::Component trait
It is not needed anymore
2020-12-03 09:16:20 +01:00
Simon Hausmann
866ad62ef2 Cleanup in the rust generator
Have only one implementation of the public property/signal interface
again
2020-12-03 09:05:23 +01:00
Simon Hausmann
83191c82cc Remove ComponentHandle and ComponentWeakHandle 2020-12-03 08:13:40 +01:00
Simon Hausmann
7047856d4e Replace FooRc with Foo and without ComponentHandle in examples and tests 2020-12-03 08:13:24 +01:00
Simon Hausmann
e83c50e6e4 Use the new API also for internally created components 2020-12-03 08:13:15 +01:00
Simon Hausmann
dd64226dc1 Implement sixtyfps::Weak
This is the counter-part to the strongly referencing type the compiler
generates for components.
2020-12-03 08:13:15 +01:00
Simon Hausmann
ff1d752bc6 First step towards a wrapping public component API without ComponentHandle
For now the compiler also generates FooRc next to Foo, which wraps a
strong reference (VRc) to Foo.

This is an intermediate step and at the end of the series FooRc should
replace Foo and sixtyfps::ComponentHandle.
2020-12-03 08:13:15 +01:00
Olivier Goffart
bff55d4f1b Return value for signal 2020-12-01 18:52:51 +01:00
Olivier Goffart
e73bbbcd10 More work on signal returning value 2020-12-01 18:47:49 +01:00
Olivier Goffart
276e11a101 More work on signals with return value 2020-12-01 18:47:49 +01:00
Olivier Goffart
564d6a0744 Fix Popup in C++ 2020-12-01 10:24:37 +01:00
Olivier Goffart
7bfa998f00 Popup positioning 2020-11-30 18:39:41 +01:00
Olivier Goffart
b0a9d65f55 More Popup WIP 2020-11-30 18:39:41 +01:00
Olivier Goffart
852eeb1c11 WIP popup 2020-11-30 15:20:51 +01:00
Olivier Goffart
8a64f10e84 Remove ComponentVtable::input_event
And the custom handling of the mouse grabber
2020-11-24 16:23:37 +01:00
Olivier Goffart
0c97b4f296 More use of the ItemRc 2020-11-24 13:42:34 +01:00
Simon Hausmann
fa95064363 Fix resource embedding across component boundaries
When referencing an image a repeated element and were targeting a
configuration that requires resource embedding, then that image would
not embedded.

This was due to the fact that we didn't recurse into sub-components in
the resource collection phase and the generators made a per-component
embedding decision. The field responsible for that was also not
propagated to sub-components.

This patch addresses these two bugs by cleaning up the entire mechanism:

The compiler first generates the new ResourceReference::AbsolutePath for
all img!"foo.png" expressions. If the compiler is configured to embed
resources, then the embed_resources pass will traverse all
sub-components and expressions in them to change them to
ResourceReference::EmbeddedData with a unique integer id. Simultaenously
all the resources to be embedded get also collected in the root
component, so that the build script as well as the generator can take
care of dependency handling and actual resource embedding.
2020-11-23 13:47:16 +01:00
Simon Hausmann
89e0b57627 Rework and simplify the focus handling
Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.

This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.

This also fixes the duplicate line edit focus in the 7gui cells
test case.
2020-11-20 15:33:15 +01:00
Olivier Goffart
551c50560f Fix warning with clang 2020-11-20 12:47:32 +01:00
Olivier Goffart
d5c4885955 Transitions in C++ 2020-11-20 11:38:03 +01:00
Olivier Goffart
091a0834d3 Transitions in rust (C++ and interpreter not implemented yet) 2020-11-20 10:30:17 +01:00
Olivier Goffart
4d4c73925c Some refactoring to prepare for transitions on properties 2020-11-20 09:39:06 +01:00
Simon Hausmann
78fae068dd Use ComponentRc during item tree traversal
This is in preparation for allowing the run-time / items to clone VRc's
of the component.

ComponentVTable functions like visit_children_item contine to take a
ComponentRefPin as "self" parameter type, as a VRc would not be
supported by rust right now. That means the implementation then uses
self_weak to obtain a strong self-reference.
2020-11-19 17:04:01 +01:00
Simon Hausmann
54cc66c400 Fix timing/placement of extra setup code
The setup code is used to place an initial set_focus_item call, for
example. In preparation for future changes, this needs to happen *after*
self_weak has been set up. For C++ this means placing the code into the
create() function, where there's no (implicit) this pointer, so we need
to use self in some places.
2020-11-19 17:00:56 +01:00
Simon Hausmann
9c9e6c7563 Clean up C++ repeated component creation
Centralize the self_weak setup to be emitted only once, in the create()
function. create() is now always emitted and equipped with a parent
parameter, for non-root components. This allows slightly simplifying the
generic repeater code.
2020-11-19 16:41:26 +01:00
Simon Hausmann
7d7903d1ae Fix warning about extra parentheses for conditionals 2020-11-19 15:50:26 +01:00
Simon Hausmann
ce8c728c57 Fix clang warning about implicitly truncating double to int
Well, let's do that explicitly then. The test case mod.60 uses

    mod(8.3, 10)
2020-11-19 15:46:07 +01:00
Olivier Goffart
15fd1c45a3 More warning fixes with clang 2020-11-19 15:04:39 +01:00
Olivier Goffart
6b3dd802a3 Another attempt to fix clang warning about unused captures 2020-11-19 14:42:29 +01:00
Olivier Goffart
88d559eb09 Revert "Attempt to fix clang warning about unused capture"
This reverts commit 3b26dc215e.

This did not work
2020-11-19 14:39:46 +01:00
Olivier Goffart
3b26dc215e Attempt to fix clang warning about unused capture 2020-11-19 14:28:06 +01:00
Olivier Goffart
3fce3e6f1b Get rid of the component in the C++ ComponentWindow::run 2020-11-19 13:42:52 +01:00
Olivier Goffart
c50fc6f51c More work on state properties with transitions
C++ set the proper binding for StateInfo state binding
2020-11-19 13:31:18 +01:00
Olivier Goffart
cfa9413861 More work on the state binding for transition:
When there is a transition, turn the state property into a property of StateInfo

Not yet implemented for C++
2020-11-19 12:43:28 +01:00
Simon Hausmann
a2839e03c2 Cpp: Add a self_weak to repeated components
The main struct has it, and sub-components should have it, too.
2020-11-18 12:00:30 +01:00
Simon Hausmann
7a5113ece1 Free graphics resources without item tree traversal 2020-11-18 08:49:57 +01:00
Olivier Goffart
7967a074fb Fix accessing struct declared in a different file 2020-11-17 12:02:21 +01:00
Simon Hausmann
54ee7b3556 Cpp: Give each generated component a ComponentWindow
That's a counted reference to the window in the run-time and avoids the need to do the parent->parent->window dance.
2020-11-16 16:59:57 +01:00