Olivier Goffart
ba1aff84d0
Layout refactoring: C++ part
2021-05-11 14:59:57 +02:00
Olivier Goffart
539a78e807
Rust: implement enough of PathLayout so that the tests passes
...
(does not implement the repeater case)
2021-05-11 14:59:57 +02:00
Olivier Goffart
f99d7de5ad
Fixup layout in rust
2021-05-11 14:59:57 +02:00
Olivier Goffart
b01884f3b9
Layout refactor: do the rust part
2021-05-11 14:59:57 +02:00
Olivier Goffart
81473c2541
Remove implicit_size from the Item vtable
...
Use the preferred size in the layouting_info instead.
2021-05-11 14:59:57 +02:00
Olivier Goffart
51836a9457
Attempt to fix a stack overflow in debug
...
The function that initialize all the bindings is huge, and its framz size is
too big. Put each binding evaluation in its own function seems to help
to avoid the stack overflow
Hopefully fixes #133
2021-05-05 22:01:06 +02:00
Olivier Goffart
f620351cbf
Go to definition of structs
...
Also add the struct in the outline
2021-04-24 15:06:58 +02:00
Olivier Goffart
91ed04a72c
Make length
(still the default for all property) be the logical length
...
And a new `physical_length` is now the physical_length unit
Note: this does not change the runtime part yet
2021-04-21 17:15:19 +02:00
Olivier Goffart
7ae850d564
Rename Type::Length -> Type::PhysicalLength
2021-04-21 17:15:19 +02:00
Olivier Goffart
3f3a4c4ec9
Store the actual property declaration node
...
so that the goto definition can go to the right location
2021-04-18 14:19:38 +02:00
Simon Hausmann
f995ec44ae
Fix build of rust generated font loading setup code
...
The font registration functions return void, so generate a semicolon at the end of the call, like with SetFocusItem.
2021-04-14 09:44:33 +02:00
Simon Hausmann
f7ce1ba8b4
Generate registration code for custom fonts imported in .60 files
...
This removes the need to manually register fonts. This is initially
applied to the printer demo, but the other demos and removal of the
public manual registration API will come in follow-up commits.
2021-04-14 09:30:32 +02:00
Olivier Goffart
e67deebc76
Make rgb() and rgba() a macro that can take 3 or 4 arguments
...
and that accept both percent or integer
Closes #139
2021-04-12 15:19:15 +02:00
Olivier Goffart
ca64a540c4
Continue support for rgb() function
...
Fixup of previous commit which was part of https://github.com/sixtyfpsui/sixtyfps/pull/139
2021-04-12 15:18:25 +02:00
Seo Sanghyeon
0a76f40093
Add rgb function
2021-04-12 13:24:46 +02:00
Olivier Goffart
a712f515fa
Make the viewport element of the flickable a real Element in the object_tree
2021-04-09 19:14:48 +02:00
Olivier Goffart
85986c39bd
Layouting: make the materialize fake layout property have an actual value
...
So that when we query it from the code, it has a value
2021-04-08 14:35:16 +02:00
Olivier Goffart
4a79498761
Rename self_pinned to self_rc, that's a better name since _self is already pinned
2021-03-30 12:56:16 +02:00
Olivier Goffart
1b9ebda204
Rust generated code: Avoid using self_pinned when not needed
2021-03-30 12:55:10 +02:00
Olivier Goffart
5dfa2549c8
Put the named reference in a Rc so it will be easier to compute the use count and suck
2021-03-29 15:16:41 +02:00
Olivier Goffart
3db3400951
Rename the Object type to Struct in the compiler
2021-03-16 12:38:53 +01:00
Simon Hausmann
8372d3f6d8
Rename call_*
to invoke_*
for callbacks
...
Fixes #187
2021-03-15 17:01:05 +01:00
Simon Hausmann
b27034efa5
Rename sixtyfps::IntoWeak
into sixtyfps::ComponentHandle
and remove Clone
from generated components
...
`ComponentHandle` offers a richer API of common functions, such as
`show()`/`hide()` as well as the new `clone_strong()` - that should help
to prevent mistakely created strong reference that may cause leaks.
Fixes #188
2021-03-15 16:01:13 +01:00
Olivier Goffart
014e13b05f
Make Diagnostic field private
2021-03-15 10:37:24 +01:00
Olivier Goffart
730b1ccff2
Refactor diagnostic: Merge BuildDiagnostic and FileDiagnostic
2021-03-12 19:32:50 +01:00
Olivier Goffart
11e0be5130
Add the SourceLocation into the Diagnostic
2021-03-12 12:49:19 +01:00
Olivier Goffart
fc35d101d9
Rename diagnostics::level to DiagnosticLevel
2021-03-11 16:27:40 +01:00
Olivier Goffart
436d113b1e
Rename ResourceReference
to ImageReference
in the compiler
2021-03-11 10:29:05 +01:00
Olivier Goffart
6f88d78303
Rename Resource
to ImageReference
in the runtime
2021-03-11 10:06:23 +01:00
Olivier Goffart
c840b046ae
Rename the "resource" type to "image"
2021-03-10 17:24:31 +01:00
Simon Hausmann
391d0152f0
Add Color::brighter/darker functions
...
These are exposed in .60 as well as in Rust and C++ and implemented by
converting to HSV color space and adjusting the brightness (value).
2021-02-24 10:49:27 +01:00
Olivier Goffart
5727a4cf02
implement square root
2021-02-20 08:53:08 +01:00
Simon Hausmann
8b28c4d792
Fix compilation with empty image urls when resource embedding is enabled
...
`@image-url("")` should translate to `Resource::None` instead of
`Resource::AbsolutePath` to avoid that the rust compiler tries to
include a directory when embedding images.
2021-02-17 16:01:54 +01:00
Olivier Goffart
09ea6572e4
Rust: Fix if
in box layouts
2021-02-17 09:22:39 +01:00
Olivier Goffart
2edf247023
Rust: fix compilation when using bindings in global
2021-02-16 15:16:01 +01:00
Olivier Goffart
b580736caf
Fix error in the generated rust code with laoyut in for
2021-02-15 15:00:52 +01:00
Olivier Goffart
68de483f30
Ensure that the repeater are updated when we compute the layouts
...
Fixes #167
2021-02-12 10:07:33 +01:00
Olivier Goffart
81b63c3b3f
Small reformating fix
2021-02-12 09:56:37 +01:00
Olivier Goffart
096f55e365
Change behavior of percent sice within the layout
...
So that size with percentages don't affect the maximum/minimum size
Fixes #117
2021-02-11 20:32:26 +01:00
Simon Hausmann
2dd5ea61bb
Add support for Path.fill-rule
...
For some reason it's not working with the Qt renderer though
2021-02-10 14:08:32 +01:00
Simon Hausmann
2ce672bd68
Reduce dependencies
...
Use only specific lyon packages instead of pulling all of them in.
This slightly speeds up compilation as well as for example lyon_tesselation
doesn't need to be compiled anymore.
2021-02-09 17:22:01 +01:00
Olivier Goffart
431ce88326
sin/cos/tan and asin/acos/atan
2021-02-08 12:23:31 +01:00
Olivier Goffart
a0fe10906c
Fix rust compilation of return value from callback
...
... if the rust type is not exactly right
2021-02-05 13:53:37 +01:00
Simon Hausmann
50d9211e0a
Fix failing default_color.60 test
...
Allow converting a brush to a color. In the case of a gradient, the color of the first stop is returned.
For the C++ generator this requires adding the extra case of explicitly
calling the `Brush(const Color &)` constructor, despite it being implicit,
in order to generate the correct code when we have IR that casts twice:
```
Expression::Cast {
from: Expression::Cast {
from: Expression::Cast {
from: Expression::NumberLiteral(...),
to: Type::Color,
}
to: Type::Brush,
},
to: Type::Color,
}
```
2021-02-04 13:44:10 +01:00
Olivier Goffart
4643706409
Make sure linear gradiant always have all its stops
2021-02-03 15:42:35 +01:00
Simon Hausmann
7982325da4
Change Rectangle::background's type to be a brush
...
This also introduces the brush type in the compiler and generators. At the
moment only conversion from Color is implemented.
2021-02-03 12:49:44 +01:00
Olivier Goffart
c5ab214f55
Generate linear gradients in rust.rs
2021-02-03 09:52:38 +01:00
Simon Hausmann
1f091cb1c0
Rename Rectangle.color to Rectangle.background
...
Add support for built-in property aliases and rename `color` to
`background` - in preparation for it also changing to type brush.
Right now the alias is silent, a deprecation and overall change
will come in a subsequent change.
2021-02-02 17:01:12 +01:00
Olivier Goffart
ad1e18764a
Make angle its own type
2021-02-01 14:49:25 +01:00
Olivier Goffart
2d12e118ac
Resolve linear gradients
2021-02-01 14:25:27 +01:00