Commit graph

11 commits

Author SHA1 Message Date
Olivier Goffart
07589f3037 Document HoizontalLayout and VerticalLayout 2020-10-26 19:25:24 +01:00
Simon Hausmann
6aa292eac1 Change the names of the logical and physical pixel units
The logical pixels are now just called "px" and the less frequently
used physical pixels have the "phx" suffix.

The existing markup was adapted using the syntax updater and the
following patch:

    +    if node.kind() == SyntaxKind::NumberLiteral {
    +        if node.text().ends_with("lx") {
    +            return write!(
    +                file,
    +                "{}px",
    +                node.text().as_str().split_at(node.text().as_str().len() - 2).0
    +            );
    +        }
    +        if node.text().ends_with("px") {
    +            return write!(
    +                file,
    +                "{}phx",
    +                node.text().as_str().split_at(node.text().as_str().len() - 2).0
    +            );
    +        }
    +    }

Fixes #49
2020-10-16 07:19:40 +02:00
Simon Hausmann
9c23d9b571 Alternate fix for image loading in docs preview
Revert commit 9f488bba3b for now and
instead resort to an absolute url to the image. This way we
don't have to use the wrong base url.
2020-10-13 09:44:25 +02:00
Simon Hausmann
9f488bba3b Try to get the image loading work in the embedded doc preview
By specifying the CORS-friendly github raw url as base url for the interpreter,
we can load images using relative paths.

According to the inspector the image is loaded successfully,
so what seems to be left to fix is an event loop related issue.
2020-10-13 09:31:42 +02:00
Simon Hausmann
b3a591cef0 Small grammar fix 2020-10-12 21:27:01 +02:00
Simon Hausmann
7e0e7b43f0 Add support for calling focus() on TextInput elements
This allows activating text inputs in signal handlers connected for
example to buttons.

This implements parts of #55
2020-10-01 08:52:45 +02:00
Simon Hausmann
9ad8968529 Add support for the initial_focus synthetic property
Setting it will translate to a set_focus_item call in the constructor.

This implements parts of #55
2020-09-30 15:11:01 +02:00
Simon Hausmann
2da84fee46 Add a boilerplate TextInput item 2020-09-18 16:34:24 +02:00
Simon Hausmann
adec90e8d2 Ident all builtin elements by one level
Looks much nicer in the C++ docs :)
2020-09-03 09:48:53 +02:00
Simon Hausmann
8b45efd16d Put all builtin element names into blocks 2020-09-03 09:39:08 +02:00
Olivier Goffart
8a7afbc238 Documents the elements 2020-09-02 18:57:24 +02:00