Simon Hausmann
79b7e825bb
Minor cleanup of font cache handling
...
Store the font family as a SharedString, as that allows us to make a
lookup without a string copy.
2020-11-23 18:23:22 +01:00
Simon Hausmann
bad7734c21
Avoid leaking cached texture allocations
...
Let the texture cache hold weak references and drain them each time
the rendering primitives builder finishes.
2020-11-23 16:26:21 +01:00
Simon Hausmann
ad99dc6475
Add support for image loading caching for embedded images
...
Extend the texture cache in the GL rendering backend to has by either
the path on disk or by the address of the static data.
2020-11-23 15:50:00 +01:00
Simon Hausmann
fdeda0d0ed
Add some basic image loading caching for images loaded from the file system
...
Place them in a HashMap that's indexed by the path. This needs further
tuning, for example to also be applied to embedded images, and the cache
shouldn't hold a strong reference. But it makes the berlin page
playable.
2020-11-23 15:49:57 +01:00
Simon Hausmann
3d85e45ec3
Add support for source clipping to the Image element
...
This allows rendering only a sub-rectangle of the original image, which
we can use right away in the sliding puzzle demo.
2020-11-23 15:46:59 +01:00
Simon Hausmann
7583394751
Remove unnecessary image_size field of the Texture low-level primitive
...
Since our atlas allocator has an alignment of 1, the texture coordinates
(non-normalized) are identical.
2020-11-23 13:53:35 +01:00
Olivier Goffart
2e60afec39
Run cargo fmt
2020-11-23 12:08:23 +01:00
Olivier Goffart
596b740b62
Rename ARGBColor to RgbaColor
2020-11-23 11:47:47 +01:00
Simon Hausmann
89e0b57627
Rework and simplify the focus handling
...
Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.
This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.
This also fixes the duplicate line edit focus in the 7gui cells
test case.
2020-11-20 15:33:15 +01:00
Olivier Goffart
62272bd73d
Fix canvas size on browser. The size writen in the html is logical
2020-11-13 15:48:26 +01:00
Simon Hausmann
0389893df5
Add enabled state to CheckBox/SpinBox/Slider/GroupBox in the native style
2020-11-06 11:09:40 +01:00
Olivier Goffart
f940292182
Rename the builtinf file
2020-11-04 17:11:29 +01:00
Olivier Goffart
281a744e86
Load the builtin from a fake .60 file
2020-11-04 16:56:35 +01:00
Olivier Goffart
8a95b806c7
Strawman implementation of a combo box
2020-11-03 17:55:49 +01:00
Olivier Goffart
59707f068c
add a enabled property on the line edit
2020-11-02 18:20:01 +01:00
Olivier Goffart
a82c23fc41
Add ability for the native style to export native Globals
2020-11-02 16:13:04 +01:00
Olivier Goffart
d2255327fe
Properties: make sure that the falue is different before marking all dependencies dirty
...
Fix the animation of the gauge in the printer demo
2020-10-31 12:58:11 +01:00
Olivier Goffart
608ba95f9e
Fix wasm warning
2020-10-31 11:58:10 +01:00
Simon Hausmann
c3ba5a0808
Clean up NativeButton
...
Eliminate native_button_enabled
2020-10-30 16:28:06 +01:00
Simon Hausmann
6b7630963f
Add support for disabling a Button
...
This also removes the funny binding on the button in the gallery.
UI wise it's confusing that a button changes its size when pressed, and we can
show off bindings somewhere else :-)
2020-10-30 15:55:18 +01:00
Simon Hausmann
7e305a53fe
Fix rendering of NativeButton and NativeCheckBox
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* Set the Enabled state throughout the "widgets". This corrects the visual appearance of Button and CheckBox in particular.
* Render a button that's not down as raised, in order to show its outline.
2020-10-30 15:55:18 +01:00
Simon Hausmann
7d3337e1d1
Add missing comment I forgot to stage
2020-10-29 14:56:26 +01:00
Simon Hausmann
aa303d29c5
Fix rendering of scrollbars on macOS
...
The NSScroller is drawn completely disregarding the painter's translation.
So this patch goes for an intermediate image buffer instead.
2020-10-29 14:53:16 +01:00
Simon Hausmann
f010f62ad2
Remove dead code
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The Q_WS_MAC pre-processor macro does not exist anymore. The original
reason for the widget was erroneously applied - the cocoa controls
themselves are NSViews and it's just that the backing store view in the
style will be nil -- that seems to make no visual difference though.
2020-10-29 14:47:53 +01:00
Simon Hausmann
42f11b3270
Fix rendering of integer aligned solid fill rectangles
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Without a border radius they should have sharp edges when
aligned on integer coordinates.
2020-10-27 19:30:22 +01:00
Olivier Goffart
47be71e16d
Introduce layout stretching
2020-10-26 16:40:35 +01:00
Olivier Goffart
20cfb65e53
Bump version
2020-10-22 08:41:45 +02:00
Olivier Goffart
9f08492258
Make sure that the ListView is not scrolled when there is enough room for all contents
...
Fixes #93
2020-10-21 09:47:33 +02:00
Simon Hausmann
a98da9ecc9
Draw rounded rectangles with anti-aliasing
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Draw rounded rectangles using a distance function. This removes the need
to use lyon to tesselate the rounded corners and as a bonus it gives
anti-aliased borders.
2020-10-21 09:35:35 +02:00
Simon Hausmann
ccb57114ce
Clean up cursor rectangle handling
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Generalize this to be called a normalized rectangle and create it by hand.
2020-10-21 08:15:16 +02:00
Olivier Goffart
e46e0b683c
Fix the size of the native CheckBox
2020-10-20 19:00:40 +02:00
Simon Hausmann
1887b37af7
Remove premultiply_alpha from ARGBColor again
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It's not safe to use with ARGBColor<u8> because of overflows, so instead let's
use it in the place where we need it and where the precision is given.
2020-10-19 18:45:33 +02:00
Simon Hausmann
6dd08b2109
Fix color blending when using the alpha channel
...
Given choice of ONE_MINUS_SRC_ALPHA blending function, we assume not
only that textures are pre-multiplied with their alpha (see commit
bf396ad578
), the same applies also to
flat colors.
This fixes blending such as this:
App := Window {
Text {
text: "Hello World";
}
Rectangle {
color: #ff335588;
width: 100%;
height: 100%;
}
}
2020-10-19 17:21:03 +02:00
Olivier Goffart
2f9bc39010
Qt style: use a shared array everywhere
2020-10-19 11:52:03 +02:00
Olivier Goffart
b60567d7f2
Qt style: Use an QImage that is backed by a SharedArray
...
This way we have one copy less of the data
2020-10-19 11:35:57 +02:00
Olivier Goffart
7984e45a1f
Fix ListView snapping to the bottom instead of the top
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When there are not enough elements to fill the viewport
2020-10-16 11:21:59 +02:00
Olivier Goffart
e4e601de83
Draw the frame properly around the native scrollview
2020-10-16 10:45:17 +02:00
Simon Hausmann
93df708d87
Fix clipping in the wasm demos
...
Enable the stencil buffer on the WebGL context attributes.
2020-10-15 07:42:33 +02:00
Simon Hausmann
f43118cc89
Remove obsolete comment
2020-10-15 07:31:57 +02:00
Simon Hausmann
41d3fe940a
Use a released version of glow
2020-10-15 07:29:15 +02:00
Olivier Goffart
d57ad389e0
Default to the native style in the viewer if it is available
2020-10-14 14:51:47 +02:00
Olivier Goffart
e48f0b7621
Add a current item to the StandardListView
2020-10-14 14:32:18 +02:00
Olivier Goffart
478bae93e1
Fix native scroolbar looking like sliders :-/
2020-10-13 14:37:48 +02:00
Olivier Goffart
914ec61063
Revert "Temporarily disable fetching URL on wasm"
...
This reverts commit 49d75e0422
.
2020-10-13 11:31:18 +02:00
Olivier Goffart
49d75e0422
Temporarily disable fetching URL on wasm
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We cannot depends on an unreleased version of glow for publishing
2020-10-13 10:31:34 +02:00
Olivier Goffart
5a78776170
Add a version in Cargo.toml to be sure that the crate can be published
2020-10-13 10:19:14 +02:00
Olivier Goffart
4d4aa81007
Revert the commit than pins aho-corasick version
...
This reverts commit 0c8a31211e
.
aho-corasick 0.7.14
2020-10-13 07:57:02 +02:00
Olivier Goffart
1138c9dbed
Normalize the spelling of SixtyFPS
2020-10-13 07:48:55 +02:00
Simon Hausmann
2f7839e326
Remove unused BuiltinItem derivation
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It's not needed :-)
2020-10-12 18:21:36 +02:00
Simon Hausmann
e1fdef73b1
Remove unused data structure
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Added accidentally in parent commit
2020-10-12 18:20:25 +02:00