Simon Hausmann
85bf8a195a
Improve EventLoop encapsulation
...
Hide the winit loop and extract it only in the GL renderer
2020-06-17 15:16:46 +02:00
Olivier Goffart
096fd7bbb4
Repeater in C++
2020-06-17 14:39:33 +02:00
Olivier Goffart
8651acbef4
Small renaming in the cpp generator
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Take the component by Rc as this will be usefull when generating repeated expression
2020-06-17 10:50:20 +02:00
Olivier Goffart
7bd186a159
Small fixups
2020-06-17 10:35:30 +02:00
Olivier Goffart
f74c801b59
Fix a bunch of warning in the generated rust
2020-06-17 10:26:20 +02:00
Simon Hausmann
e1455ff4ce
Move fn eventloop::run into the eventloop::EventLoop impl
2020-06-17 10:18:36 +02:00
Simon Hausmann
5711f25195
Newtype'ify the event loop
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That way it'll be easier to introduce a user event later and control the
public API.
2020-06-17 10:15:03 +02:00
Olivier Goffart
5cd4ed7347
Arithmetic operations
2020-06-16 19:04:03 +02:00
Olivier Goffart
e8c825b434
Add a test for embedded conditionals
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Also fix the initialization of properties in C++, make them zero-initialized like in rust
2020-06-16 17:47:10 +02:00
Olivier Goffart
d7fe69ff74
Lookup the index from a repeater expression
2020-06-16 17:23:38 +02:00
Simon Hausmann
2b95b344d8
Further cleanups
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Move the GraphicsWindow into graphics.rs -- there's not much in that
file otherwise ;-) and now lib.rs is concise again.
2020-06-16 16:38:37 +02:00
Simon Hausmann
4922364c46
Cleanup: move the event loop code into a separate module
2020-06-16 16:26:52 +02:00
Simon Hausmann
405de0b0ca
Further separation between window and the event loop
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Make it possible to create the window without an event loop and allow mapping
the window later.
2020-06-16 16:09:52 +02:00
Olivier Goffart
56aad7f474
Fix looking up of 'id' so that we can't access inaccessible id
2020-06-16 16:04:38 +02:00
Simon Hausmann
cb0aeb0db7
Minor GenericWindow trait cleanup
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The trait functions don't need to consume an Rc, it turns out.
2020-06-16 14:42:13 +02:00
Olivier Goffart
c940e8d734
Add missing files
2020-06-16 14:11:26 +02:00
Simon Hausmann
8d7395099c
More main window cleanups
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Fold the standalone functions of rendering and input event processing into the
generic window trait impl
2020-06-16 14:03:57 +02:00
Olivier Goffart
a4423374d8
Fix warnings
2020-06-16 13:59:10 +02:00
Olivier Goffart
6122f91fba
Begin with the generation of rhe repeater (rust only for now)
2020-06-16 13:47:02 +02:00
Olivier Goffart
064db5aa5b
const-field-offset: Add a way to specify the crate name
2020-06-16 13:47:02 +02:00
Simon Hausmann
271f52b9c9
Fix rectangle rendering with alpha
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Lyon generates triangles, not a triangle strip. For a triangle strip
we'd end up drawing too many triangles, messing
up the alpha on overdraw.
2020-06-16 13:46:25 +02:00
Simon Hausmann
2fba097e81
Clean up window registration
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Automatically register the weak ref in the "constructor" of the main
window and de-register on drop.
2020-06-16 13:33:16 +02:00
Simon Hausmann
0e0ace8591
Separate window from the event loop
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Remove the window parameter from the run_event_loop function. Instead
the windows are kept in a global hash map, keyed and retrieved by window
id.
2020-06-16 13:06:56 +02:00
Simon Hausmann
0dd1d953aa
Prepare for cleaner separation between window and event loop, part 5
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Make the main window a reference counted type. That'll allow keeping
track of all windows safely in the future.
2020-06-16 13:04:43 +02:00
Simon Hausmann
3451048842
Prepare for cleaner separation between window and event loop, part 4
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Make run_event_loop operate on a GenericWindow trait. It's still an impl
right now (so static dispatch), but that's just cosmetic.
2020-06-16 11:34:21 +02:00
Simon Hausmann
d3c6ae5c81
Prepare for cleaner separation between window and event loop, part 3
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Make run_event_loop a standalone function that takes a mainwindow
parameter. This is in preparation for running with multiple windows.
2020-06-16 11:06:45 +02:00
Simon Hausmann
4b1f50a452
Prepare for cleaner separation between window and event loop, part 2
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Move the event loop member out of MainWindow.
2020-06-16 11:03:52 +02:00
Simon Hausmann
91e7107f9e
Prepare for cleaner separation between window and event loop, part 1
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Move the rendering preparation, actual rendering and input processing
callbacks into standalone functions. They don't
really need to be variable parameters.
2020-06-16 11:03:49 +02:00
Simon Hausmann
0aa4d85c92
Start with data structures for animations, with a duration and basic controls
2020-06-15 18:02:23 +02:00
Simon Hausmann
2f7b46fb90
Improve Rust API
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run() on the component can now take a reference instead of consuming the
component.
2020-06-15 18:02:23 +02:00
Olivier Goffart
2fa7005c9a
Interpreter: Int32 is a i32, so it can represent the negative numbers
2020-06-15 16:46:27 +02:00
Olivier Goffart
81ce11ee8b
Add a reference to the enclosing component in the element itself
2020-06-15 16:40:55 +02:00
Olivier Goffart
58ac9e964c
Visit the model expression in the passes that visit the expressions
2020-06-15 14:00:39 +02:00
Olivier Goffart
9adc55cd70
Partially revert the refactoring that changed the Element::children list
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Put the information about RepeatedElement in an Option within the normlal Element
2020-06-15 13:42:11 +02:00
Olivier Goffart
c956fb94f0
Put the RepeatedElement in the object_tree
2020-06-15 10:09:32 +02:00
Olivier Goffart
195a5d0e84
Syntax tests: do not try to generate a document tree if the parser did not succeed
2020-06-15 09:37:56 +02:00
Olivier Goffart
f71b778e76
Syntax tests: Log which file is causing a panic
2020-06-15 09:34:41 +02:00
Olivier Goffart
136a90907b
Refactor the element children to account for RepeatedElements
2020-06-12 22:24:50 +02:00
Olivier Goffart
e9b75d30b7
Add a bunch of deny(unsafe_code)
2020-06-12 21:04:27 +02:00
Olivier Goffart
95f63795d5
Gate the corelib::rtti module on the rtti feature
2020-06-12 21:04:27 +02:00
Olivier Goffart
7c5ce4fea5
Add missing file
2020-06-12 21:04:27 +02:00
Olivier Goffart
30b201d946
Reduce the use of unsafe in corelib and in the rust backend
2020-06-12 19:03:15 +02:00
Olivier Goffart
bbb2b487b9
Implement a way to create a VRef for non static vtable
2020-06-12 17:09:51 +02:00
Olivier Goffart
e7644eba94
Fix C++ compilation with the new item visitor
2020-06-12 17:09:51 +02:00
Olivier Goffart
66dc643bf9
WIP: refactor the item visitor
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The C++ part hasn't been ported yet and some things still need polish
Introduce a visitor to not rely on the unsafe ItemTreeNode array.
2020-06-12 13:32:40 +02:00
Olivier Goffart
58b450b7de
Supress warning about unused variable and add a small test
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No need to chack that the signal exist since `emit_signal` will
actually return an error in that case already, and this is not
possible to call emit_signal on a invalid signal from the public
API
The test is unrelated
2020-06-12 11:11:45 +02:00
Simon Hausmann
84d8eaa130
Add support for emitting signals for nodejs and the interpreter
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This also enables the property and signal accessor test case for js.
2020-06-12 10:38:01 +02:00
Olivier Goffart
ef9d3963e4
Fix casting of conditional operator
2020-06-12 10:32:56 +02:00
Simon Hausmann
9a935bdd0f
Provide convenience accessors for public signals in C++ and Rust
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Typically their emission requires an evaluation context parameter.
Similar to properties, provide a public emitter function that takes care
of the context.
This also required two fixes in the compiler, in order to make the
following (as part of the test case) work:
signal foo;
foo => { ... }
(1) Register declared signals before attempting to implement the
connection handlers.
(2) When looking up the signal property, not only look in the base
type but also in the current type.
2020-06-11 21:05:52 +02:00
Olivier Goffart
8713c10d48
Color literals
2020-06-11 19:26:41 +02:00