Simon Hausmann
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df55e5563b
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Simplify OpenGL examples to use platform builder API to enforce a GL supported renderer
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2024-10-23 11:22:17 +02:00 |
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Olivier Goffart
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58e5d62a02
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Winit port: Fix wasm build
Port everything from instant to web-time
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2023-10-23 14:22:48 +02:00 |
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Simon Hausmann
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0c9199b17f
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Add support for flipping borrowed OpenGL textures vertically (#3205)
Closes #2986
Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
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2023-08-02 13:11:13 +02:00 |
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Simon Hausmann
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c8185a9927
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Fix rendering OpenGL texture import example with some GL drivers
Require high floating point precision for the texture import example
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2023-06-28 14:38:09 +02:00 |
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Olivier Goffart
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11dea135f7
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Domain: slint-ui.com -> slint.dev
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2023-06-16 10:55:08 +02:00 |
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Tobias Hunger
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04d1229685
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Fix licnese information using xtask
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2023-06-16 09:14:20 +02:00 |
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Simon Hausmann
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e7320607a3
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Remove BorrowedOpenGLTexture from the public API again and just provide a factory function in slint::Image
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2023-06-01 15:56:55 +02:00 |
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Simon Hausmann
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11310bba4c
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Remove unnecessary allocation of a stencil buffer
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2023-06-01 15:56:55 +02:00 |
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Simon Hausmann
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eadfec64a3
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Add support for importing OpenGL textures into Slint
This is the initial API for Slint to borrow OpenGL textures from the
application for rendering.
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2023-06-01 15:56:55 +02:00 |
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