Commit graph

142 commits

Author SHA1 Message Date
Simon Hausmann
1888e58735 Add API to set the XDG app id
ChangeLog: Added function to set the XDG app id on Wayland/X11. This needs to be added with respective function names in the language sections.

Fixes #1332
2024-11-22 11:24:06 +01:00
Olivier Goffart
cbc28b1f1b Android: handle properly the Destroy event
Destroy means we need to exit the event loop.
And android_main will be called again from another thread, so we need to
support reseting the proxy

There is also a bug in the timer when exiting the app that this worked
around

Fix #6626
2024-10-23 14:30:55 +02:00
Simon Hausmann
a2eacd77f4 Minor cleanup: femtovg -> FemtoVG 2024-10-23 13:25:05 +02:00
Ian Hattendorf
e2c9b4a743 Fix wording in SlintRenderer comment
Co-authored-by: Simon Hausmann <hausmann@gmail.com>
2024-10-23 11:13:49 +02:00
Ian Hattendorf
3cc44dc670 Add version to OpenGLAPI 2024-10-23 11:13:49 +02:00
Ian Hattendorf
dedd396093 Allow choosing renderer via PlatformBuilder 2024-10-23 11:13:49 +02:00
Ian Hattendorf
ac9b85049a Add PlatformBuilder API to allow selecting OpenGL API
Right now this just allows selecting between OpenGL and OpenGL ES.
2024-10-23 11:13:49 +02:00
Olivier Goffart
80dfaf8c2c Derive serde for PhysicalPosition, LogicalSize etc.
Fixes #6534

ChangeLog: [Rust] Derive serde traits for `PhysicalPosition`,
`LogicalPosition`, `PhysicalSize` and `LogicalSize`
2024-10-14 14:31:40 +02:00
Olivier Goffart
eb2a2ba106 Reference slint::spawn_local from the invoke_from_event_loop docs
Unfortunately, we can't link because it is defined in a different crate

Fixes #5988
2024-08-29 09:30:26 +02:00
Simon Hausmann
789fc74f07 doc: hide internal RenderingNotifier trait
We implemented it for the required public FnMut signature.
2024-07-31 10:44:15 +02:00
Simon Hausmann
89b80eb00e API review: move {window,display}_handle_06_rc() into WindowAdapterInternal 2024-07-05 20:48:02 +02:00
Simon Hausmann
e35d05f6b9 API Review: Remove SharedImageBuffer from public API and rename Window::grab_window() to take_snapshot()
Use SharedPixelBuffer as return value for take_snapshot() and provide counter-parts to from_rgb* in Image as to_rgb*
2024-07-05 20:46:55 +02:00
Simon Hausmann
49df131625 Fix slint::Window::hide() on Wayland with winit
On Wayland hiding a window requires destroying the surface, which
means destroying the winit window as well as the underlying graphics
surface. The latter is tricky as we have to keep the renderer around,
as our WindowAdapter trait's `renderer()` function returns a `&dyn
Renderer` and that also has to work without a window (to obtain text
metrics).

Fixes #4225

Co-Authored-By: Olivier Goffart <olivier.goffart@slint.dev>
2024-07-03 14:22:30 +02:00
Simon Hausmann
977b827df2
Add Rust API to grab the contents of a slint::Window into a slint::SharedImageBuffer (#5445) 2024-06-22 09:33:18 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Olivier Goffart
f25a7c721a
Implement the Error trait for our errors 2024-05-31 13:13:12 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Olivier Goffart
d4741efac0 testing: rename the init function 2024-04-18 18:45:31 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Simon Hausmann
ed2816331e
Add support for raw-window-handle (#4918)
Add a `raw-window-handle-06` feature to the Rust API crates, which adds support for version 0.6 of rwh to slint::Window, by delegation adding a `window_handle()` function that returns a struct that implements the corresponding traits from rwh.

HasDisplayHandle could also be provided on the backend, but that can be
done separately if needed.

This is only implemented for the winit backend right now.

cc #877
2024-03-22 14:25:05 +01:00
Ralph Minderhoud
9cb1a4a4e0
Add API for minimize/maximize on Window component (#4581)
Closes #4400
2024-02-22 10:40:36 +01:00
Tobias Hunger
a8f912900b janitor: Fix warnings in nightly about redandant use 2024-02-19 17:05:21 +01:00
Simon Hausmann
438b9afeaa
Reduce WindowAdapter API slightly (#4304)
Move the set_fullscreen function added to the WindowAdapter trait in 779aff0b39
to be a function in WindowProperties instead.
That way it'll be easier in the future to extend this with other window states without
having to modify or break the WindowAdapter trait API.
2024-01-09 18:55:06 +01:00
Harold
779aff0b39
Added set_fullscreen API to WindowAdapter. (#4286)
See #3283
2024-01-09 15:23:23 +01:00
Olivier Goffart
34face122e
api: give proper panic message to a function that can panic from bad use
Also use #[track_caller] as the source location should point to the user's
source code as this is where the bug is
2023-12-19 10:45:13 +01:00
Jocelyn Turcotte
82916bc2ec Implement KeyEvent.repeat
Now that winit was upgraded do 0.29 we can use its KeyEvent::repeat field.
Also feed Qt's QKeyEvent::isAutoRepeat() in the Qt backend.
2023-11-29 09:31:31 +01:00
Olivier Goffart
1efd83621d Refactor: Merge KeyInputEvent and KeyEvent
Both structure are bascially the same and only used internally, no need
to have the two.

The only difference was that one had the modifiers and the other one
not. But we can just set the modifier at the point we were converting
between the two.
2023-11-02 12:16:40 +01:00
Olivier Goffart
bebec49398 Refactor input_method_request
Part of #3811

But this is still on the internal trait for now
2023-11-02 12:16:40 +01:00
Olivier Goffart
852b4d906d Rename ComponentVTable to ItemTreeVTable
and their related name.
Also move the component module in the item_Tree module
register_component -> register_item_tree
ComponentItemTree -> ItemTreeNodeArray

For #3323

Rationale from that issue:

Right now, we use the term `component` in the Slint language and in the compiler to be a a tree of elements that can be used as an element in a .slint file.

The term is also currently used in the runtime as a tree of runtime Items that are allocated together. (declared in ComponentVTable)

But there are no 1 to 1 mapping between a `component` in the slint language, and a runtime Component.
(for example, the items behind a `if` or `for` or `PopupMenu` are in a different runtime component. And `component` declared in Slint are often inlined)

So we should rename the internal runtime `Component` to  `ItemTree`

The currently public `slint::ComponentHandle` wraps the "root" of the ItemTree, but that's ok because it is generated from a .slint `component`,  so it doesn't change name
2023-10-09 11:01:56 +02:00
Olivier Goffart
4c0a435196 Implement TouchArea::scroll-event
Closes #1280
2023-10-07 07:59:53 +02:00
Tobias Hunger
1c6a3aeee5
Fix typo in error message 2023-09-11 10:35:37 +02:00
Olivier Goffart
95b6eda10b Make sure PLatformError is Send+Sync as it is needed for anyhow 2023-08-31 20:52:10 +02:00
Simon Hausmann
38f8615065 Fix PlatformError compatibility
It was Send before, so try to keep it Send with the new Boxed dyn error, too.
2023-08-31 20:52:10 +02:00
Olivier Goffart
8f16b519a2 use #repr(uX) instead of repr(C) for fieldless enums
Otherwise the ABI may differ between the C++ and the Rust
2023-08-31 10:22:03 +02:00
Olivier Goffart
fde561a56a Some improvements to Window visibility
- From C++, always call the Window::show() and hide() function instead
   of going through set_visible directly as it doesn't set the size of
   the WindowItem
 - show() should also call resize on the renderer
 - remove the is_visible in the WindowAdapterInternal as it is no longer
   needed
2023-08-30 13:05:35 +02:00
Simon Hausmann
d160eb7a31
Add support for set_position(), position(), and set_physical_size() to the C++ WindowAdapter (#3367)
Closes #3349
2023-08-28 18:43:04 +02:00
Simon Hausmann
ce07a3ab74 Fix doc warning 2023-08-28 15:08:47 +02:00
Simon Hausmann
11128b3b7f Document show()/hide()'s behavior of the additional strong component reference 2023-08-28 13:45:28 +02:00
Olivier Goffart
7904493e1c C++: dispatch close request and activation change 2023-08-24 17:27:04 +02:00
Olivier Goffart
c33e5a0f12
Rust platform API: add ways to send CloseRequested and WindowActiveChanged events 2023-08-24 14:39:20 +02:00
Olivier Goffart
fadedad025 Prospective fix for warnings in nightly 2023-08-21 13:02:58 +02:00
Simon Hausmann
f2af8317a2 doc: Give visibility to slint::Window::new() 2023-07-27 16:50:29 +02:00
Simon Hausmann
3b29bfe2f6 Change OpenGLContextWrapper to return a generic Error
This is in preparation for making the trait public.
2023-07-27 16:48:57 +02:00
Simon Hausmann
581085a953 Added PlatformError::OtherError that stores a boxed error
This allows our public traits to return a boxed error.
2023-07-27 16:48:57 +02:00
Olivier Goffart
d43d24ec7e Un-hide the renderer() function from the WindowAdapter
Now that the SoftwareRenderer can be constructed, it is
finally possible to have your own WindowAdapter

Revert "Hide the `renderer()` function from the public API"

This reverts commit ff6653c77e.
2023-07-27 14:44:28 +02:00
Tobias Hunger
731c422329 Add a ComponentFactory (Rust)
Add a ComponentFactory type which will eventually be used as a property
value in Slint. The idea is to copy around this type and to create
components from it that we can embed.

We do not want to hand raw components around as those are reference counted
and might end up being embedded into several places, which would break out
tree of components.
2023-07-27 12:04:16 +02:00
Simon Hausmann
f15bc6147e Simplify FemtoVG and Skia renderer APIs: remove resize()
We can convey the new physical window size from the run-time
through the private renderer API
when a window resize event is dispatched.
2023-07-25 19:33:26 +02:00
Guilhem Vallat
8f2fd38a88 Implement Default for Weak 2023-07-17 20:05:36 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Guilhem Vallat
023d5a041d remove clippy::wrong_self_convention warnings 2023-06-30 12:28:13 +02:00