Commit graph

78 commits

Author SHA1 Message Date
Olivier Goffart
87ad4fe59e Rename Object to Struct in the language reference 2021-03-16 12:32:24 +01:00
Olivier Goffart
c840b046ae Rename the "resource" type to "image" 2021-03-10 17:24:31 +01:00
Simon Hausmann
391d0152f0 Add Color::brighter/darker functions
These are exposed in .60 as well as in Rust and C++ and implemented by
converting to HSV color space and adjusting the brightness (value).
2021-02-24 10:49:27 +01:00
Olivier Goffart
5727a4cf02 implement square root 2021-02-20 08:53:08 +01:00
Simon Hausmann
f64f3f6804 Prospective doc and link warning fix
Try to use the correct anchor
2021-02-10 11:42:21 +01:00
Olivier Goffart
431ce88326 sin/cos/tan and asin/acos/atan 2021-02-08 12:23:31 +01:00
Olivier Goffart
49c7300907 Support for if else in statements 2021-02-05 13:53:37 +01:00
Simon Hausmann
7712326a32 Try to fix the gradient rendering preview 2021-02-03 18:03:46 +01:00
Simon Hausmann
8642d5cd3e Fix typo in docs example 2021-02-03 17:46:27 +01:00
Simon Hausmann
26829b539b First draft of gradient docs 2021-02-03 17:12:48 +01:00
Simon Hausmann
7982325da4 Change Rectangle::background's type to be a brush
This also introduces the brush type in the compiler and generators. At the
moment only conversion from Color is implemented.
2021-02-03 12:49:44 +01:00
Simon Hausmann
c771bcff45 Print a warning when trying to animate deprecated properties 2021-02-02 22:58:54 +01:00
Simon Hausmann
246398fcb3 Issue a warning when accessing deprecated properties through member lookups 2021-02-02 22:42:02 +01:00
Simon Hausmann
e61529976e Issue warnings when creating bindings against deprecated properties 2021-02-02 22:42:02 +01:00
Olivier Goffart
294cf9bbe3 Convert from literal 0 to any unit-like types
cc #68
2021-02-02 15:38:07 +01:00
Olivier Goffart
f2ab456a7b Test the .60 snippet in the documentation 2021-02-02 14:56:22 +01:00
Simon Hausmann
69a1b7d4b7 Prospective fix for preview of focus handling example 2021-01-29 16:50:45 +01:00
Olivier Goffart
c2390e4c9f Fix the @children documentation example not to panic 2021-01-29 10:26:16 +01:00
Olivier Goffart
4d3fabda1b Document globals
CC #96
2021-01-29 09:18:06 +01:00
Olivier Goffart
07df517473 Replace $children with @children 2021-01-28 11:55:08 +01:00
Simon Hausmann
1bf5a56c39 Rename initial-focus to forward-focus 2021-01-20 15:52:58 +01:00
Olivier Goffart
38a3c0655c Add support for \u{xxx} escape sequences in stirng literal 2021-01-20 09:11:06 +01:00
Olivier Goffart
8dc79699de String template concatenation
Currently not supported in the sixtyfps macro
2021-01-18 16:09:58 +01:00
Olivier Goffart
ba6ff5736c String Escaping 2021-01-18 13:36:23 +01:00
Olivier Goffart
0d2d48be4f Rename "signal" to "callback" 2020-12-18 09:51:01 +01:00
Olivier Goffart
a37a287a17 Limit the conversion from percentage to lenght for the width and height property 2020-12-04 11:20:09 +01:00
Olivier Goffart
bff55d4f1b Return value for signal 2020-12-01 18:52:51 +01:00
Simon Hausmann
6fba6aca56 Consistency fix for transitions API
Use "in" and "out" instead of "to" and "out".
2020-12-01 11:18:47 +01:00
Simon Hausmann
515d78d3bd Remove two todos in the language reference 2020-12-01 11:03:55 +01:00
Olivier Goffart
20b4d8826b Make the extra documentation page a bit more visible 2020-11-23 10:55:05 +01:00
Olivier Goffart
dd4435fe5d Add round/ceil/floor 2020-11-16 12:52:01 +01:00
Olivier Goffart
7bfc199acb Documentation for the builtin functions 2020-11-13 16:11:04 +01:00
Olivier Goffart
11e55dd8d2 String -> Float conversions 2020-11-03 15:19:58 +01:00
Olivier Goffart
d3801e26d3 Change the syntax of structures to require the struct keyword 2020-10-27 16:09:05 +01:00
Olivier Goffart
76b7f1aef6 Allow dashes in identifier
Currenly, dashes are normalized to '_'.
Dashes are not allowed at the begining of an identifier.
If an identifier with a dash is not found, we also look for identifier
without a dash and if that exist, we hint the user to use spaces.

Issue #52
2020-10-22 18:32:25 +02:00
Simon Hausmann
3b051f2176 Clarify hexadecimal color encoding
We parse hex colors as per CSS, including the #RRGGBBAA variant, as per
https://www.w3.org/TR/css-color-4/#hex-notation . This is now documented
and the JS conversion also generates that instead of #AARRGGBB.
2020-10-19 16:38:58 +02:00
Simon Hausmann
13f845ee4f Add support for property<percent> 2020-10-16 18:56:54 +02:00
Simon Hausmann
cf87ac804b Add support for relative lengths
Typically `some_length_prop: 40%` produces an error, but if there's a
matching property in the parent, then it will be allowed and interpreted
as relative value and creates a dynamically updated binding.
2020-10-16 18:54:04 +02:00
Simon Hausmann
a695d551da Small typo fix 2020-10-16 14:59:58 +02:00
Simon Hausmann
6c45ccc8a6 Fix syntax error in docs
The syntax updater found this one :-)
2020-10-16 12:30:11 +02:00
Simon Hausmann
6aa292eac1 Change the names of the logical and physical pixel units
The logical pixels are now just called "px" and the less frequently
used physical pixels have the "phx" suffix.

The existing markup was adapted using the syntax updater and the
following patch:

    +    if node.kind() == SyntaxKind::NumberLiteral {
    +        if node.text().ends_with("lx") {
    +            return write!(
    +                file,
    +                "{}px",
    +                node.text().as_str().split_at(node.text().as_str().len() - 2).0
    +            );
    +        }
    +        if node.text().ends_with("px") {
    +            return write!(
    +                file,
    +                "{}phx",
    +                node.text().as_str().split_at(node.text().as_str().len() - 2).0
    +            );
    +        }
    +    }

Fixes #49
2020-10-16 07:19:40 +02:00
Olivier Goffart
519de0f860 Allow convertion of object type even if a property is missing 2020-10-14 13:53:44 +02:00
ritschwumm
f236a7b7c7 fix typos 2020-10-14 09:18:06 +02:00
Simon Hausmann
e301c19fd0 Fix typo 2020-10-12 21:24:43 +02:00
Olivier Goffart
d0611d8491 Document widgets that were missing documentation 2020-10-12 13:36:25 +02:00
Olivier Goffart
23e9a5f339 Fix some spelling issues in README and doc 2020-10-12 12:59:40 +02:00
Simon Hausmann
7e0e7b43f0 Add support for calling focus() on TextInput elements
This allows activating text inputs in signal handlers connected for
example to buttons.

This implements parts of #55
2020-10-01 08:52:45 +02:00
Simon Hausmann
9ad8968529 Add support for the initial_focus synthetic property
Setting it will translate to a set_focus_item call in the constructor.

This implements parts of #55
2020-09-30 15:11:01 +02:00
Olivier Goffart
805ffd216b Document the two way binding 2020-09-24 09:33:08 +02:00
Olivier Goffart
cbd8c6aefc Documentation for the newly added struct type 2020-09-17 13:14:01 +02:00