Olivier Goffart
81b63c3b3f
Small reformating fix
2021-02-12 09:56:37 +01:00
Simon Hausmann
d5e72b255a
Fix build when structures contain models
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The generated code for structs includes #[derive(Debug)],
which requires Debug for all fields. When the field is a ModelHandle
it's up to us to provide an implementation.
2021-01-25 14:20:13 +01:00
Olivier Goffart
dfa25b96f7
Rename SharedArray to SharedVector
2020-12-18 10:26:07 +01:00
Simon Hausmann
bdebb77f14
Implement Iterator for the Model in Rust
2020-12-02 12:04:32 +01:00
Simon Hausmann
276bcd6574
Implement Model for ModelHandle
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This makes extracting model data out of .60 files a little easier
2020-12-01 16:14:43 +01:00
Olivier Goffart
8a64f10e84
Remove ComponentVtable::input_event
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And the custom handling of the mouse grabber
2020-11-24 16:23:37 +01:00
Olivier Goffart
3f111ecd30
Fix a few doc typo
2020-11-23 11:47:16 +01:00
Simon Hausmann
89e0b57627
Rework and simplify the focus handling
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Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.
This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.
This also fixes the duplicate line edit focus in the 7gui cells
test case.
2020-11-20 15:33:15 +01:00
Olivier Goffart
af801b9879
Use the new get_item_ref function instead of visiting the root
2020-11-11 15:04:49 +01:00
Olivier Goffart
a1f1fcb3a6
Use VRc<ComponentVTable> in the rust generated code
2020-11-09 14:58:37 +01:00
Olivier Goffart
2ece3817cc
Make ModelHandle a struct
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Last commit broke for structures containing models, because models are not PartialEq.
So we need to implement PartialEq for ModelHandle. Which means a struct needs to
be created
2020-10-31 13:32:19 +01:00
Olivier Goffart
d2255327fe
Properties: make sure that the falue is different before marking all dependencies dirty
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Fix the animation of the gauge in the printer demo
2020-10-31 12:58:11 +01:00
Olivier Goffart
d339ead5dd
support for
within box layouts
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Only rust implementation for now
2020-10-30 19:12:48 +01:00
Olivier Goffart
5face45c51
Rename Component::compute_layout to apply_layout
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And pass the expected rectangle.
This is currently not used yet but will be needed when we can have
repeated elements within a box layout
2020-10-29 19:08:52 +01:00
Olivier Goffart
9f08492258
Make sure that the ListView is not scrolled when there is enough room for all contents
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Fixes #93
2020-10-21 09:47:33 +02:00
Olivier Goffart
14198052ac
ArrayModel support in JS
2020-10-17 13:33:22 +02:00
Olivier Goffart
58193ff1c3
Fix resizing of listview should recompute the layout
2020-10-16 11:09:12 +02:00
Olivier Goffart
4169254169
StandardListView in rust
2020-10-08 16:22:16 +02:00
Olivier Goffart
3bdd71b36f
Start working on the Native ListView
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Currently only the interpret part
2020-10-08 15:51:33 +02:00
Olivier Goffart
2314e59ab2
Refactor the repeater in the interpreter
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Use the same Repeater as the rust backend
2020-10-02 21:26:47 +02:00
Olivier Goffart
1b506a1b03
Move ther model code from the rust API to the corelib
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We will need it in the dynamic component
2020-10-02 18:11:35 +02:00
Olivier Goffart
58cdaeb8dd
Update license header to mention that commertial option are available
2020-08-26 13:23:42 +02:00
Simon Hausmann
2823f32692
Apply license headers to all non-binary/non-json sources
2020-08-17 17:55:20 +02:00
Simon Hausmann
df4e837b04
Move model placeholder module out of abi
2020-08-04 08:27:34 +02:00