Commit graph

450 commits

Author SHA1 Message Date
Olivier Goffart
f454c5cd8e C++: properly escape non-printable characters 2021-01-20 09:53:55 +01:00
Olivier Goffart
78484a75e0 Add string tests I forgot to git add previously 2021-01-19 19:39:42 +01:00
Simon Hausmann
5f265ffc09 Split up ComponentWindow::run() into show(), hide() and sixtyfps::run_event_loop()
This allows creating multiple windows for example, and it will allow for
showing windows in those tests that require a mapped window.

As a bonus, the run() function on generated components is not consuming
anymore.
2021-01-19 09:50:22 +01:00
Olivier Goffart
8dc79699de String template concatenation
Currently not supported in the sixtyfps macro
2021-01-18 16:09:58 +01:00
Olivier Goffart
ba6ff5736c String Escaping 2021-01-18 13:36:23 +01:00
Simon Hausmann
58768bf70a Add default bindings for width/height for Image and Text to their implicit size 2021-01-15 17:58:32 +01:00
Olivier Goffart
a93fd00ef0 Fix the rust test.
The path need to be relative to the generated .rs file
2021-01-14 18:12:39 +01:00
Olivier Goffart
9741b56e30 Start implementing path with the Qt backend
(WIP)
2021-01-14 13:22:53 +01:00
Olivier Goffart
090039094f C++: rename component_type to static_vtable
Then there is no reference to "component" in vtable.h
2021-01-14 09:39:21 +01:00
Olivier Goffart
56f27878b8 Fix cbindgen 2021-01-14 08:53:13 +01:00
Olivier Goffart
dfa25b96f7 Rename SharedArray to SharedVector 2020-12-18 10:26:07 +01:00
Olivier Goffart
0d2d48be4f Rename "signal" to "callback" 2020-12-18 09:51:01 +01:00
Simon Hausmann
625978fe1a WIP: Add an image-fit property to Image/ClippedImage 2020-12-15 10:26:54 +01:00
Olivier Goffart
63a0d9308b Bump version 2020-12-14 08:49:54 +01:00
Simon Hausmann
5f9f1ce047 Fix the build
Fix the remaining CompilerConfiguration uses that I missed :(
2020-12-10 16:13:17 +01:00
Olivier Goffart
125ec13f24 Bump version numbers
Note: this does not update the documentation yet
2020-12-07 15:41:29 +01:00
Olivier Goffart
a37a287a17 Limit the conversion from percentage to lenght for the width and height property 2020-12-04 11:20:09 +01:00
Olivier Goffart
dee75987cc Fix warning about unused import 2020-12-04 10:06:15 +01:00
Simon Hausmann
23d54b1b89 Improve similarity of testing APIs between C++ and Rust
Let send_mouse_click also take a component reference, like in C++.
2020-12-03 13:35:10 +01:00
Simon Hausmann
4670854500 Remove as_ref from the public API of the generated Rust component
This was only needed in our tests.
2020-12-03 13:31:58 +01:00
Simon Hausmann
866ad62ef2 Cleanup in the rust generator
Have only one implementation of the public property/signal interface
again
2020-12-03 09:05:23 +01:00
Simon Hausmann
7047856d4e Replace FooRc with Foo and without ComponentHandle in examples and tests 2020-12-03 08:13:24 +01:00
Olivier Goffart
f3f18259ae Some items default size is the parent size
Fixes #122
2020-12-02 18:36:23 +01:00
Olivier Goffart
3818e4433b Make a link from 7gui directory to the test case so that the .60 files are tested
even if there is no rust code for them
2020-12-02 12:00:05 +01:00
Olivier Goffart
8075958f88 Move the 7gui tests to the example folder 2020-12-02 09:21:17 +01:00
Olivier Goffart
bff55d4f1b Return value for signal 2020-12-01 18:52:51 +01:00
Olivier Goffart
276e11a101 More work on signals with return value 2020-12-01 18:47:49 +01:00
Simon Hausmann
6fba6aca56 Consistency fix for transitions API
Use "in" and "out" instead of "to" and "out".
2020-12-01 11:18:47 +01:00
Simon Hausmann
133823ca4c Apply the object literal type merging also to the binary comparison operator 2020-12-01 10:57:47 +01:00
Simon Hausmann
798b08f2b1 Use smarter common-type determination code also for conditional expressions
This requires two changes to the function:

    (1) When we can't convert to one type to the other, try the reverse.
    (2) When merging fields, apply the algorithm recursively for common fields.
2020-12-01 10:57:47 +01:00
Simon Hausmann
9360fc3c5a Don't silently drop fields in object literals inside arrays
This patch tries to improve the ability to convert different kinds of
object literals in an array into a common type. We used to take the
first entry as the "shape" of all elements, which meant that if the
first element was missing a field it would be silently dropped from all
future fields.

Instead, this patch merges the fields.
2020-12-01 10:57:47 +01:00
Olivier Goffart
564d6a0744 Fix Popup in C++ 2020-12-01 10:24:37 +01:00
Olivier Goffart
a973791676 Fix move property inside a popup 2020-11-30 18:39:41 +01:00
Olivier Goffart
f3d6ce1695 Fix visit_all_named_references once more
We must visit the layout of every component we see, including the ones
for the popups
2020-11-30 15:20:51 +01:00
Olivier Goffart
957867d72a More work on popup 2020-11-30 15:20:51 +01:00
Olivier Goffart
4fc2880b98 Fix inlining::fixup_element_references
We need to recurse in the expression
2020-11-27 15:01:51 +01:00
Olivier Goffart
8a64f10e84 Remove ComponentVtable::input_event
And the custom handling of the mouse grabber
2020-11-24 16:23:37 +01:00
Simon Hausmann
3d85e45ec3 Add support for source clipping to the Image element
This allows rendering only a sub-rectangle of the original image, which
we can use right away in the sliding puzzle demo.
2020-11-23 15:46:59 +01:00
Olivier Goffart
df318d9104 Fix states in the root of other components 2020-11-20 17:14:04 +01:00
Olivier Goffart
08fe5f6c72 Add a Clip 2020-11-20 15:45:45 +01:00
Olivier Goffart
3cd84473e2 Transitions in the interpreter 2020-11-20 12:32:43 +01:00
Olivier Goffart
d5c4885955 Transitions in C++ 2020-11-20 11:38:03 +01:00
Olivier Goffart
091a0834d3 Transitions in rust (C++ and interpreter not implemented yet) 2020-11-20 10:30:17 +01:00
Olivier Goffart
7113187864 C++: Fix warnings 2020-11-19 13:50:15 +01:00
Olivier Goffart
01b8605259 Dummy test for transitions
But the animations are not yet working
2020-11-19 13:32:47 +01:00
Olivier Goffart
c50fc6f51c More work on state properties with transitions
C++ set the proper binding for StateInfo state binding
2020-11-19 13:31:18 +01:00
Olivier Goffart
cfa9413861 More work on the state binding for transition:
When there is a transition, turn the state property into a property of StateInfo

Not yet implemented for C++
2020-11-19 12:43:28 +01:00
Olivier Goffart
f131c2d081 When only importing a component, treat that component as the root component 2020-11-18 10:43:39 +01:00
Olivier Goffart
7a746c15da Also make sure to generate struct when the property is an array of struct 2020-11-17 12:33:19 +01:00
Olivier Goffart
dec29e6d98 Allow to export structs 2020-11-17 12:22:10 +01:00