When not explicitly selected, we would construct the Backend struct as-is,
without calling `new()`. Therefore we would
miss the call to ensure_initialized() and
later set the Qt::AA_PluginApplication
application attribute, which screws up rendering.
This doesn't seem to be needed anymore with newer rust version.
As long as one symbol from the crate is used, all exported function
from the crate are available.
The reason why some symbols in some module were gone was a bug in rust
that has been fixed, it seems
* Text only StandardTableView with column and rows
* Text editing of cells
* Sort by column ascending and descending
* Variants of the TableView for native, fluent and material
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
Previously: Window is an Rc<WindowInner>, which has an Rc<dyn
PLatformWindow> - and weak references the other way around.
Now: Rc<dyn PlatformWindow> is the root of window ownership. The impl
PlatformWindow has a slint::api::Window, which just holds a WindowInner.
This change is incomplete on a few levels, mainly that neither of the
code generators nor the interpreter is ported.
This includes the cache of decoded images, the HTMLImage element support
and the SVG rendering adapter.
The objective is that Image holds an ImageInner, which is not a path
anymore that the backend has to process, but instead always either
decoded image data, a pointer to a static texture or an SVG tree that
can be rendered to the desired size.
Implement basic accessibility (a11y) support, using the Qt backend.
_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_
Parts of this PR:
* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
* Build the backends without rtti unless needed
Only the interpreter needs the rtti generated code.
* Since `SlintElement` emits `#[cfg(feature = "rtti")]` tokens, each
crate using `SlintElement` needs to have an `rtti` feature.
* The selector gets backend specific rtti selection features, in order
for the interpreter to enable them.
* Enable rtti when building the C++ project with the interpreter enabled
With the help of dark-light crate this is now exposed as dark-style
boolean property in NativeStyleMetrics.
Co-authored-by: Olivier Goffart <olivier@slint-ui.com>
Co-authored-by: Simon Hausmann <simon.hausmann@slint-ui.com>
The README.md contains the warning that used to be in lib.rs.
Add README.md files to all internal crates
... pointing to the official public crate to use instead.
Rename internal crates
fixup: README files
fixup rename