Olivier Goffart
094287697a
Add a FocusScope
...
C++ part not working because the Callback with arguments are not yet supported with C++
2021-01-20 10:00:19 +01:00
Simon Hausmann
5f265ffc09
Split up ComponentWindow::run() into show(), hide() and sixtyfps::run_event_loop()
...
This allows creating multiple windows for example, and it will allow for
showing windows in those tests that require a mapped window.
As a bonus, the run() function on generated components is not consuming
anymore.
2021-01-19 09:50:22 +01:00
Olivier Goffart
f397e08abc
Also update neon
2021-01-15 16:04:14 +01:00
Olivier Goffart
dcb347fb7b
Move more functions from the GenericWindow to the Window
2021-01-15 15:02:55 +01:00
Olivier Goffart
547b2a7f6e
Introduce Backend trait
...
Such that the font are properly registered when the GL backend is chosen at runtime
2021-01-15 12:20:32 +01:00
Olivier Goffart
090039094f
C++: rename component_type to static_vtable
...
Then there is no reference to "component" in vtable.h
2021-01-14 09:39:21 +01:00
Olivier Goffart
1bcf446078
Delete the VRcInner destructor in hope this silence a MSVC warning
2021-01-14 09:31:47 +01:00
Olivier Goffart
46dbb1ee9e
By default, enable the GL backend also on desktop
...
So it can be chosen with an env variable or if Qt is not available
2021-01-14 08:53:13 +01:00
Simon Hausmann
edb17f996f
Move the entire custom application font handling into the backend
...
Some backends may not require a copy of the data, for example.
2021-01-14 08:53:13 +01:00
Simon Hausmann
727c9a19f7
Add basic text item support
...
This needs more work, but gets something onto the screen at least.
2021-01-14 08:53:13 +01:00
Olivier Goffart
9050c29305
Don't use the window through the eventloop module
2021-01-14 08:53:13 +01:00
Simon Hausmann
0e04149868
Fix single shot timer leaks in the nodejs api
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As discussed, don't use the persistent context approach for single
shot timers but store the callback directly in the global object
and "delete" it afterwards.
2020-12-19 13:49:41 +01:00
Olivier Goffart
16f5a03c14
Run cargo fmt
2020-12-18 10:29:15 +01:00
Olivier Goffart
dfa25b96f7
Rename SharedArray to SharedVector
2020-12-18 10:26:07 +01:00
Olivier Goffart
0d2d48be4f
Rename "signal" to "callback"
2020-12-18 09:51:01 +01:00
Olivier Goffart
002cfa76af
Use PRIVATE in target_link_libraries
2020-12-16 14:29:12 +01:00
Simon Hausmann
1a3396da3b
Recommend the use of Ninja when using CMake
2020-12-15 18:28:24 +01:00
Olivier Goffart
5a7fa5bf11
Add an option to generate dependency file
...
For issue #135
2020-12-15 18:13:16 +01:00
Olivier Goffart
743b1da753
Make sure to re-run the compiler if the compiler changes
...
Fixes #131
2020-12-15 15:17:46 +01:00
Simon Hausmann
d7e7a6c2ac
Fix typo
2020-12-15 12:56:58 +01:00
Simon Hausmann
625978fe1a
WIP: Add an image-fit property to Image/ClippedImage
2020-12-15 10:26:54 +01:00
Olivier Goffart
63a0d9308b
Bump version
2020-12-14 08:49:54 +01:00
Simon Hausmann
c2a0cd7000
Added a node version of the memory puzzle game
...
This also implements a basic single shot timer support, which has
one caveat: it leaks the closures right now.
2020-12-11 17:17:28 +01:00
Olivier Goffart
ae2be87838
Update neon version
2020-12-11 16:53:15 +01:00
Simon Hausmann
ee2e08f98d
Fix creating an image resource from JS
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We allow converting strings to Type::Resource, but we have to provide a
Value::Resource then, not Value::String.
2020-12-11 13:53:04 +01:00
Simon Hausmann
6d427f5654
Fix the wasm interpreter build
2020-12-10 15:42:33 +01:00
Simon Hausmann
87e0cc7d85
Fix resource embedding doing a wasm build of a project using the sixtyfps! macro
...
We need to embed resources in wasm builds. Unfortunately we can't detect
that we're called by say wasm-pack and "TARGET"/"HOST" only works inside
build.rs. So instead, to keep things simple, this change always embeds
the image resources when targeting Rust.
The `SIXTYFPS_EMBED_RESOURCES` environment variable can be used to
override this anywhere for any language.
Fixes #130
2020-12-10 15:09:32 +01:00
Simon Hausmann
624113b0a2
Change the sixtyfps_build compiler configuration API
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Don't expose the internal type but create a public wrapper with the
builder pattern. That makes it easier to change defaults and it hides
internals like the callback futures.
2020-12-10 14:22:14 +01:00
Olivier Goffart
a949570c57
Timer in C++
2020-12-10 13:08:58 +01:00
Simon Hausmann
c72c2a58ff
Fix Rust docs about generated API
2020-12-09 16:48:02 +01:00
Simon Hausmann
36d897b81c
Bump GIT_TAG in the C++ integration
2020-12-09 15:37:29 +01:00
Olivier Goffart
77dc3a2ca9
Update the version in the README and doc as we prepare the release
2020-12-09 15:34:41 +01:00
Olivier Goffart
125ec13f24
Bump version numbers
...
Note: this does not update the documentation yet
2020-12-07 15:41:29 +01:00
Olivier Goffart
f373d627fe
Update corrosion
2020-12-07 15:32:38 +01:00
Olivier Goffart
9d2d3e43eb
Update rystc_version
2020-12-07 11:37:47 +01:00
Simon Hausmann
b13d96fed0
Improve npm package score
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Add missing repository filed for the node package
2020-12-04 15:37:43 +01:00
Simon Hausmann
26cb05724e
Implement Clone for sixtyfps::Weak
2020-12-03 14:41:25 +01:00
Simon Hausmann
23d54b1b89
Improve similarity of testing APIs between C++ and Rust
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Let send_mouse_click also take a component reference, like in C++.
2020-12-03 13:35:10 +01:00
Simon Hausmann
4670854500
Remove as_ref from the public API of the generated Rust component
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This was only needed in our tests.
2020-12-03 13:31:58 +01:00
Simon Hausmann
47152eee89
Remove the sixtyfps::Component trait
...
It is not needed anymore
2020-12-03 09:16:20 +01:00
Simon Hausmann
83191c82cc
Remove ComponentHandle and ComponentWeakHandle
2020-12-03 08:13:40 +01:00
Simon Hausmann
4f412dcde4
Fix up the docs of the sample component for the new wrapping API
2020-12-03 08:13:40 +01:00
Simon Hausmann
7047856d4e
Replace FooRc with Foo and without ComponentHandle in examples and tests
2020-12-03 08:13:24 +01:00
Simon Hausmann
dd64226dc1
Implement sixtyfps::Weak
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This is the counter-part to the strongly referencing type the compiler
generates for components.
2020-12-03 08:13:15 +01:00
Simon Hausmann
ff1d752bc6
First step towards a wrapping public component API without ComponentHandle
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For now the compiler also generates FooRc next to Foo, which wraps a
strong reference (VRc) to Foo.
This is an intermediate step and at the end of the series FooRc should
replace Foo and sixtyfps::ComponentHandle.
2020-12-03 08:13:15 +01:00
Olivier Goffart
bff55d4f1b
Return value for signal
2020-12-01 18:52:51 +01:00
Olivier Goffart
e73bbbcd10
More work on signal returning value
2020-12-01 18:47:49 +01:00
Olivier Goffart
276e11a101
More work on signals with return value
2020-12-01 18:47:49 +01:00
Olivier Goffart
8b10414451
Parse signal return type
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(currently does nothing with it)
2020-12-01 18:47:49 +01:00
Olivier Goffart
2d016dffda
Print the diagnostics in stderr for files which do not have span information
2020-12-01 12:10:43 +01:00