This makes copying such types much cheaper and will allow us to
intern common struct types in the future too. This further
drops the sample cost for langtype.rs from ~6.6% down to 4.0%.
We are now also able to share/intern common struct types.
Before:
```
Time (mean ± σ): 1.073 s ± 0.021 s [User: 0.759 s, System: 0.215 s]
Range (min … max): 1.034 s … 1.105 s 10 runs
allocations: 3074261
```
After:
```
Time (mean ± σ): 1.034 s ± 0.026 s [User: 0.733 s, System: 0.201 s]
Range (min … max): 1.000 s … 1.078 s 10 runs
allocations: 2917476
```
Copying potentially thousands of properties for no reason is something
that can be easily optimized away to save a bit of time:
Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 1.108 s ± 0.015 s [User: 0.792 s, System: 0.231 s]
Range (min … max): 1.085 s … 1.133 s 10 runs
```
After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 1.082 s ± 0.019 s [User: 0.773 s, System: 0.214 s]
Range (min … max): 1.054 s … 1.117 s 10 runs
```
This removes a lot of temporary allocations, note e.g. how this
was called once per component previously yet the data contained
in the map was always the same!
Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 636.2 ms ± 20.0 ms [User: 563.4 ms, System: 71.8 ms]
Range (min … max): 615.2 ms … 657.9 ms 10 runs
allocations: 3371939
```
After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 600.6 ms ± 2.9 ms [User: 522.0 ms, System: 74.4 ms]
Range (min … max): 596.3 ms … 605.2 ms 10 runs
allocations: 2917930
```
This removes a lot of allocations and speeds up the compiler step
a bit. Sadly, this patch is very invasive as it touches a lot of
files. That said, each individual hunk is pretty trivial.
For a non-trivial real-world example, the impact is significant,
we get rid of ~29% of all allocations and improve the runtime by
about 4.8% (measured until the viewer loop would start).
Before:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 664.2 ms ± 6.7 ms [User: 589.2 ms, System: 74.0 ms]
Range (min … max): 659.0 ms … 682.4 ms 10 runs
allocations: 4886888
temporary allocations: 857508
```
After:
```
Benchmark 1: ./target/release/slint-viewer ../slint-perf/app.slint
Time (mean ± σ): 639.5 ms ± 17.8 ms [User: 556.9 ms, System: 76.2 ms]
Range (min … max): 621.4 ms … 666.5 ms 10 runs
allocations: 3544318
temporary allocations: 495685
```
The origin of this proposal is the name of the `swipe-left`, etc.
directional, boolean properties. They're missing another verb in their
name. In principle the right choice would be "recognize". That is what
the type name suggests, that's the term the documentation uses, so the
code should read `recognize-swipe-left: true;`. However that is a long
word. "Handle" is a verb that's simpler. It's also more generic (that's
a downside), but it's otherwise short enough to make things look
"right":
```
SwipeGestureHandler {
handle-swipe-left: true;
swiped => { something.naviate-left(); }
}
```
Therefore this patch proposes to rename the type to SwipeGestureHandler
and prefixes the boolean directional properties with "handle".
Don't return an Option, just return 0 when the timer is not started.
As discussed in the API review, the rational is that the interval is
just like a field in a struct and when the struct is default
constructed, it is initialized to 0
It turns out that for repeated elements, we set root_weak to self_weak, instead of the root we obtain from the parent instance. Fix this by moving the code to initialize parent_item_tree_offset to before we try to use it (via parent_instance) to initialize root_weak.
Have a warning when a component is exported from the main file and
doesn't inherit Window.
Unless it's the last component, for compatibility with Slint 1.6
Also don't warn in the interpreter
Preparation for multi-components
Note that this had to rename one instance of TextStyle because it
conflicts with the struct of the same name used in the FontSettings
in the style. This wasn't a problem before because it shares some
property in common, and the the order of processing of component has
changed leading to the other one being generated.
(But that is a wider bug in the compiler outside of the scope of this
refactoring)
Use this snapshot to keep a unoptimized typeloader around, so that the preview
does not need to do another parsing run.
Move the document cache in the preview over to use the snapshot.
Keep merging elements, but remember the boundaries in the debug info, separated by a slash.
Also fixed tests that rely on accessible-label being set only once. For example
```
Button { text: "foo"; }
```
will certainly have "foo" as accessible-label on `Button`, but its internal `Text` element has
an implicit "accessible-label" set to the same
value.
So don't rely on that for now but search by id instead.
Updated the version from 1.1 to 1.2
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
Use a `$` sing in the name of special property so that they do not
replace user defined properties
The scale_factor property was unused since 9fd7d35b0d or even before
Fixes#4961
Only the hand-picked sensible things, not all of it ;-)
Also fix a few typos that cspell complained about when I
tried to commit and some formatting changes that cargo fmt
insisted on when commiting.
Refactor the code in the compiler a bit to allow using the
`TypeLoader` for the root document itself and use that in the
interpreter.
You need to run passes *before* the `TypeLoader` takes ownership
of the Document, so the `load_file` in `TypeLoader` needed a bit of
changing.