Commit graph

10 commits

Author SHA1 Message Date
Simon Hausmann
907b58161c Add support for invoking an init callback on component and element construction
This enables imperative code to be run. To be used sparingly :-)
2022-11-17 10:12:08 +01:00
Olivier Goffart
443a5f7657 Center element by default in their parent with the new syntax 2022-11-15 17:33:27 +01:00
Olivier Goffart
28ae8f7bc4 Refactoring: split ElementType away from the types used as property type
These are two different concept, and it is confusing to keep them in the
same enum

We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Olivier Goffart
0ba8f58076 New syntax: New lookup rules for unqualified identifier
Instead of looking up any property in `self` and `root`, only resolve
the properties in scope declared in the current component.
2022-10-20 16:40:29 +02:00
Tobias Hunger
07ad20a09c
Basic Slint accessibility support (#1294)
Implement basic accessibility (a11y) support, using the Qt backend.

_This should get us started, but accessibility support is an additional way to interact with UIs that is very different from the "graphical way" most users will interact with the UI. No single PR will "make a toolkit accessibility", this needs to be an ongoing effort!_

Parts of this PR:

* Add functions to access a11y-related properties to Component
* Add helper functions to Item struct 
* Handle accessible- properties in the compiler
* Add documentation, add description, enforce some basic rules
* Make the Text element accessible by default
* Don't optimize away accessibility property in the LLR
* Ensure that accessibility property are marked as used
* Add some accessibility properties to the native style widgets
* Support for bool and integer `accessible` properties
* Implement basic support for accessibility
* Make basic widgets accessible by default
* Make slider focus-able and interactable with keyboard
* Tell a11y layer about value changes
* Generate QAccessible constants using bindgen
* Don't expose the `accessible` properties when using the MCU backend: There is no backend to make use of them
* Handle focus change based on keyboard focus of the window
* Report accessible widgets at correct positions
* Allow for (virtual) focus delegation at the a11y level
* Calculate value step size dynamically
* Make sure to not send notifications to a11y backend about dead objects
2022-06-08 20:42:10 +02:00
Simon Hausmann
fd195904a1 Allow for the use of cache-rendering-hint in separate components
The `lower_property_to_element` pass usually disallows that because it
injects the Layer element and we can't do that for components. But we
can handle this like with opacity and inline.
2022-05-19 18:50:45 +02:00
Olivier Goffart
f8f61dc2b7 Fix a bunch more issue with PopupWindow
* Make sure that the compiler don't panic if the parent of a PopupWindow
   is optimized (by not optiizing such element)

 * Ensure that we can call popup.show() from within a deeper repeater

 * Ensure that the parent element of the popup is the right one in case of
   repeater (and not the node in the parent component)

This partially revert ad5991f8fa and
6c7a7aed0e because we must do the lower_popup
adter the repeater pass, because otherwise the parent element of the
created component for the PopupWindow might be wrong and it is not easy to
adjust (we would have to make Component::parent_element a RefCell or duplicate
it again.

Fixes #1132
2022-04-01 14:06:38 +02:00
Olivier Goffart
8bf47a2b74 Properly compute the binding priority in case of several level of inlining
The problem is that if some bindings are coming from already inlined elements
they should have a higher priority field, so that whenmerging the two way
binding, we keep the least deep value

Fixes: #1026
2022-03-09 17:43:28 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/inlining.rs (Browse further)