Commit graph

7 commits

Author SHA1 Message Date
Simon Hausmann
e98375cfb9 Reduce memory consumption when sorting scene items
Instead of sort_by - which allocates a len / 2 buffer - use sort_unstable_by for
in-place sorting.
2022-02-15 15:52:24 +01:00
Simon Hausmann
ba9705010e Fix mismatch between logical and physical pixel sizes
The embedded glyphs use physical pixel sizes while the incoming font requests uses logical pixels.
2022-02-15 15:52:24 +01:00
Simon Hausmann
4424b0ecb5 Start stubbing out primitive glyph rendering in the mcu backend
This is still relatively heavy in terms of memory consumption, we
generate a scene item per glyph.
2022-02-15 15:52:24 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
The README.md contains the warning that used to be in lib.rs.

Add README.md files to all internal crates

... pointing to the official public crate to use instead.

Rename internal crates

fixup: README files

fixup rename
2022-02-07 13:12:48 +01:00
Simon Hausmann
ad0c020aa4 Rename the sixtyfps-corelib crate 2022-02-01 18:04:30 +01:00
Tobias Hunger
a3b86690ff [reorg]: Move the rendering backends into internal 2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_runtime/rendering_backends/mcu/renderer.rs (Browse further)