Simon Hausmann
e98375cfb9
Reduce memory consumption when sorting scene items
...
Instead of sort_by - which allocates a len / 2 buffer - use sort_unstable_by for
in-place sorting.
2022-02-15 15:52:24 +01:00
Simon Hausmann
ba9705010e
Fix mismatch between logical and physical pixel sizes
...
The embedded glyphs use physical pixel sizes while the incoming font requests uses logical pixels.
2022-02-15 15:52:24 +01:00
Simon Hausmann
4424b0ecb5
Start stubbing out primitive glyph rendering in the mcu backend
...
This is still relatively heavy in terms of memory consumption, we
generate a scene item per glyph.
2022-02-15 15:52:24 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
...
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
de4e195280
Rename internal crates and add a README.md to them
...
The README.md contains the warning that used to be in lib.rs.
Add README.md files to all internal crates
... pointing to the official public crate to use instead.
Rename internal crates
fixup: README files
fixup rename
2022-02-07 13:12:48 +01:00
Simon Hausmann
ad0c020aa4
Rename the sixtyfps-corelib crate
2022-02-01 18:04:30 +01:00
Tobias Hunger
a3b86690ff
[reorg]: Move the rendering backends into internal
2022-01-31 16:00:50 +01:00