Commit graph

57 commits

Author SHA1 Message Date
Simon Hausmann
7e5de3d5d3 Remove use of euclid types and tags for logical/physical position and size in the public API
Instead provide our own types.
2022-09-02 11:05:53 +02:00
Tobias Hunger
10c3c9d16d Api cleanup: Rename some remaining platform abstractions to platform 2022-08-29 16:53:47 +02:00
Tobias Hunger
1e6ffeaa0f API cleanup: Rename PlatformWindow to WindowAdapter 2022-08-29 16:53:47 +02:00
Tobias Hunger
259457eff8 API cleanup: Fix typo in variable name 2022-08-29 13:26:36 +02:00
Olivier Goffart
7417422e3c Make the PlatformAbstraction not Send using a EventLoopProxy trait
This changes the way the platform abstraction is initialized
2022-08-24 11:32:21 +02:00
Olivier Goffart
2e5ab86bea Rename backend module to platform
and the Backend trait into PlatfromAbstraction trait
2022-08-23 19:39:49 +02:00
Simon Hausmann
1d436778c1 Remove the use of the PlatformWindowRc alias again
and use Rc<dyn PlatformWindow> instead. The alias has to stay with the ffi
functions though and the item vtable definitions,
because we don't have an Rc<> template in C++.
2022-08-19 15:07:27 +02:00
Simon Hausmann
fd026a3991 Change itemtable to use &PlatformWindowRc instead of &WindowInner
The former is cbindgen friendly, the latter is entirely Rust internal.
2022-08-19 15:07:27 +02:00
Simon Hausmann
af86f36157 Invert slint:🪟:WindowInner and PlatformWindow ownership
Previously: Window is an Rc<WindowInner>, which has an Rc<dyn
PLatformWindow> - and weak references the other way around.

Now: Rc<dyn PlatformWindow> is the root of window ownership. The impl
PlatformWindow has a slint::api::Window, which just holds a WindowInner.

This change is incomplete on a few levels, mainly that neither of the
code generators nor the interpreter is ported.
2022-08-19 15:07:27 +02:00
Simon Hausmann
b0b8d8d899 Change the Item vtable to take a &WindowInner instead of &WindowRc
... in preparation for storing an Rc<dyn PlatformWindow> in the component.

This won't compile with C++ yet.
2022-08-19 15:07:27 +02:00
Simon Hausmann
262c96af8c Simplify receiver for WindowInner
Use &self consistently, instead of Rc<Self>, so that in the future we can
replace Window(Rc<WindowInner>) with Window(WindowInner).
2022-08-19 15:07:27 +02:00
Olivier Goffart
a62a5cbd19 Rename MouseEvent pos to position 2022-08-17 18:28:12 +02:00
Olivier Goffart
61739dcb81 Remove the Mouse prefix from enum value of the MouseEvent enum 2022-08-17 18:28:12 +02:00
Simon Hausmann
81ca8f54c2
Add missing shortcuts for delete word forward and backwards (#1483)
* Add missing shortcuts for delete word forward and backwards

Fixes #1467
2022-08-16 08:24:56 +02:00
Simon Hausmann
086880f605 Speed up rendering of clipped children
When the renderer does not re-implement visit_clip, we call combine_clip.
Then we're missing out on an optimization the GL renderer does: When the resulting clip region
is empty, we do not need to recurse into children for rendering.

That itself reduces the property dependency chain and avoids unnecessary
updates when invisible (clipped) children change properties.
2022-08-02 11:07:46 +02:00
Simon Hausmann
369f347b29 Move the clipboard back from the Window to the Backend trait
Found a way to connect the clipboard to the wayland display through the winit event loop target.
2022-07-25 15:41:51 +02:00
Olivier Goffart
74c041010e Move the text functions out of the Window, into the Renderer trait 2022-07-25 12:04:34 +02:00
Simon Hausmann
a5cd0a7173 Simplify window item interaction in the core library
Simlify the borrow_pin / downcast_pin dance a little by using VRcMapped.
2022-07-22 23:09:08 +02:00
Simon Hausmann
0ab71ec503 Perform resolution of font properties against the window defaults in the core library
This simplifies the renderer handling - the FontRequest arriving there
will always be resolved.

And this reduces the amount of property dependencies: If a Text elements
specifies a font-family, no dependency to the window's
default-font-family is created.
2022-07-22 23:09:08 +02:00
Olivier Goffart
dd081758b0 Upgrade to lyon 1.0 2022-07-22 19:27:49 +02:00
Simon Hausmann
f9791ea03a Simplify text selection extraction code 2022-07-22 15:21:21 +02:00
Simon Hausmann
465da27270 janitor: simplify string slice creation
Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2022-07-22 15:21:21 +02:00
Simon Hausmann
c494861ddd Change set_clipboard_set to take a &str instead of a String
Every backend will do something different with the string that needs to go into the clipboard.

Qt will convert it to a QString, copypasta to a String, in theory it could be written
directly to a socket.

Given that we don't know what the perfect representation on the backend side is, passing
a string slice avoids any immediate conversions.
2022-07-22 15:21:21 +02:00
Olivier Goffart
ac4f3e97ad Change slint enum values to be PascalCase in rust
... while still being kebab-case in .slint

Some enums might become public API and we want to have them as
PascalCase to respect the rust conventions
2022-07-22 12:23:52 +02:00
Simon Hausmann
8a3ff06eb5 Move the clipboard handling from the Backend trait into PlatformWindow
Access to the clipboard implies access to the windowing system.
2022-07-22 08:10:44 +02:00
Olivier Goffart
ced9504635 Fix warning in nightly rust
```
warning: unused return value of `alloc::boxed::Box::<T>::from_raw` that must be used
Warning:    --> internal/core/properties.rs:382:9
    |
382 |         Box::from_raw(_self as *mut BindingHolder<B>);
    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    |
    = note: call `drop(from_raw(ptr))` if you intend to drop the `Box`
```

Just do what the note says
2022-07-18 16:21:27 +02:00
Simon Hausmann
565262f5c1 Fix formatting
Re-ran `cargo fmt`
2022-06-08 09:23:31 +02:00
pubg-hacks
aed71311ca Add a read-only propery to TextInput, LineEdit and TextEdit 2022-06-08 09:23:01 +02:00
Simon Hausmann
16dd2e6597
Decrease stickyness of Flickable slightly
Increase the duration for the decelerating animation slightly in order to make
it more obvious that the surface is flickable.
2022-06-07 13:53:50 +02:00
Olivier Goffart
d2186593c0 Pass the ItemRc to each draw_function
So that it can be used as a key to the cache
2022-05-31 10:48:24 +02:00
Olivier Goffart
3a6f6d25e6 Fix wasm compilation
For some reason when compiling slint-lsp for wasm, rustc cannot infer this type
2022-05-30 11:07:29 +02:00
Levin Rickert
e7aef68d1f accept wheel event from flickable 2022-05-19 16:45:29 +02:00
Levin Rickert
5094a59f82 convert scroll to move event for flickable children 2022-05-19 16:45:29 +02:00
Levin Rickert
cdc9ea0e94 WIP 2022-05-19 16:45:29 +02:00
Olivier Goffart
13b12fd0e0 Fix MCU build 2022-04-22 15:55:20 +02:00
Olivier Goffart
63b38d7f89 Move the Flickable item and implementation in the same module
The flickable module was created to hold the implementation for the Flickable
at a time were all the items lived in the items.rs module.
Now that some items moved into sub modules of items, we can also move the Flickable
in such module, alongside its implementation
2022-04-22 15:26:13 +02:00
Olivier Goffart
e85e69fda0
Declare .slint enum in one place in i-slint-common
This avoid repeating the enums both in the compiler and in
the runtime library, and register them in a bunch of other places.

So it should be easier to add enums and enum values

Since cbindgen doesn't see through the macro, generate the enum
manually
2022-04-14 19:17:48 +02:00
Olivier Goffart
1b91158b46 corelib: allow to use i32 for coordinate instead of f32 2022-04-11 17:46:50 +02:00
Lukas Jung
4a7a84f253
Text shortcuts (#1129)
* Add moving by word to TextInput

* moving cursor to end of line, paragraph and text

* fix shortcut in cursor move test
2022-04-04 15:25:50 +02:00
Lukas Jung
54a2901777 Move TextShortcut to input.rs and rename Shortcut to StandardShortcut 2022-03-31 10:54:38 +02:00
Lukas Jung
068489d788 Use Shortcuts for Copy Paste in TextInput 2022-03-31 10:54:38 +02:00
Lukas Jung
7cffd928f2 add TextShortcut to text.rs and use it 2022-03-31 10:54:38 +02:00
Lukas Jung
a3cb8c1200 remove redundant setting of preferred_x_pos in mouse events 2022-03-28 10:07:07 +02:00
Lukas Jung
3818b09626 reset the preferred_x_pos in set_cursor_position() 2022-03-28 10:07:07 +02:00
Lukas Jung
b6171530ab replace text_input_position_for_byte_offset with text_input_cursor_rect_for_byte_offset 2022-03-28 10:07:07 +02:00
Lukas Jung
8ca915d9bd add comment to TextInput's preferred_x_pos 2022-03-23 13:23:58 +01:00
Lukas Jung
8f3ab66de5 Add up and down cursor movement to TextInput 2022-03-23 13:23:58 +01:00
Olivier Goffart
e017d5118b Wasm GL backend: use a <input> element so it show the keyboard on mobile
cc #215

Handle Input event from the input directly instead of going through winit
for the TextInput.

Note that this doesn't handle the composition event well, so the text is
only considered written when it is accepted
2022-03-22 13:33:31 +01:00
Simon Hausmann
75949e702c Prepare item rendering for children self-handling
The render function now takes a self_rc and returns a enum that permits
the implementation to handle rendering of children on its own and
thus make the caller skip that traversal step.
2022-03-18 15:42:49 +01:00
Jared Moulton
b884a4ca19 Fix CI issues, remove references to replace-char, add a test, fix creation of string 2022-03-02 15:47:32 +01:00