Commit graph

37 commits

Author SHA1 Message Date
Olivier Goffart
a712f515fa Make the viewport element of the flickable a real Element in the object_tree 2021-04-09 19:14:48 +02:00
Olivier Goffart
5dfa2549c8 Put the named reference in a Rc so it will be easier to compute the use count and suck 2021-03-29 15:16:41 +02:00
Olivier Goffart
a8475d062c Fix the priority when inlining and improve debug output
This is just an improvement on 55726cc10d
but is not yet a complete fix for #161, because we do not merge all
bindings that still need to be merged
2021-02-08 10:17:35 +01:00
Olivier Goffart
55726cc10d fix two way binding when they are declared twice
Fix the galery's disable button not disabling most widgets
2021-02-05 18:33:28 +01:00
Olivier Goffart
c479fd132d Fix panic when @children is in the last component
Throw an error instead

Fixes #148
2021-02-02 16:44:09 +01:00
Olivier Goffart
7f78bea8b5 Fix a bunch of cargo clippy warnings in the compiler 2020-12-07 12:54:38 +01:00
Olivier Goffart
4fc2880b98 Fix inlining::fixup_element_references
We need to recurse in the expression
2020-11-27 15:01:51 +01:00
Olivier Goffart
f8f02a13eb Refactor the helper to visit all named reference to take a component
If we want to add more expression or named reference in the component,
we then can just update that function
2020-11-25 17:15:27 +01:00
Olivier Goffart
df318d9104 Fix states in the root of other components 2020-11-20 17:14:04 +01:00
Simon Hausmann
89e0b57627 Rework and simplify the focus handling
Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.

This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.

This also fixes the duplicate line edit focus in the 7gui cells
test case.
2020-11-20 15:33:15 +01:00
Olivier Goffart
88ceeeb3e6 Error when a transition reffers to a state that does not exist 2020-11-20 09:39:06 +01:00
Olivier Goffart
4d4c73925c Some refactoring to prepare for transitions on properties 2020-11-20 09:39:06 +01:00
Olivier Goffart
27a6ff1227 Move Type and related concepts in a different module
Leaving only the TypeRegister in the typeregister module
2020-10-23 11:17:14 +02:00
Olivier Goffart
4fb87f401e Some fixes for the initializations of two way bindings within sub components
There are still more issues
2020-10-20 14:33:06 +02:00
Olivier Goffart
73ccdec73e Fix overwriting value from a component to the other 2020-10-19 20:32:16 +02:00
Simon Hausmann
cf87ac804b Add support for relative lengths
Typically `some_length_prop: 40%` produces an error, but if there's a
matching property in the parent, then it will be allowed and interpreted
as relative value and creates a dynamically updated binding.
2020-10-16 18:54:04 +02:00
Simon Hausmann
9ad8968529 Add support for the initial_focus synthetic property
Setting it will translate to a set_focus_item call in the constructor.

This implements parts of #55
2020-09-30 15:11:01 +02:00
Olivier Goffart
8561106a15 Fix $children when there are two levels of insertion 2020-09-22 17:39:51 +02:00
Simon Hausmann
7976a4057f Improve handling of nested layouts
We support directly nested layouts, but we did not support indirect
nesting:

    GridLayout {
        Rectangle {
            l2 := GridLayout { ... }
        }
    }

This patch fixes that by detecting this scenario and merging the layout
info of the element (Rectangle) and the layout inside (l2). This makes
it much easier to create re-usable components that use layouts
themselves and allows placing them in layouts.
2020-08-28 15:06:14 +02:00
Simon Hausmann
c1aa4b28c6 Add support for children insertion points for components
Sometimes re-usable components need to act as containers that allow the
user to place other items inside. The component needs to be able to
control the placement of these user-provided elements. That is what the
new

    $children

expression inside elements does.
2020-08-28 15:05:21 +02:00
Olivier Goffart
58cdaeb8dd Update license header to mention that commertial option are available 2020-08-26 13:23:42 +02:00
Simon Hausmann
2823f32692 Apply license headers to all non-binary/non-json sources 2020-08-17 17:55:20 +02:00
Olivier Goffart
46ca98b159 Make sure to visit all the expressions in the different passes
Including the new expressions in the states
2020-07-21 13:30:04 +02:00
Olivier Goffart
9972739fc2 Use ByAddress for the inlining mapping 2020-07-20 17:01:24 +02:00
Olivier Goffart
c0fab1c3e9 More progress in states and transition parsing
Fill the object_tree with states, and part of the transition

Also make sure to duplicate animations properly in inlining
2020-07-20 15:04:06 +02:00
Simon Hausmann
ab697ab71d Parse animation declarations into the object tree
So

    animate x { ... }

is basically a short-hand for

    PropertyAnimation {
        ...
    }

    <magically associated that animation with x whenever x is changed>

We could also support a shared animation syntax in the future:

    blah := PropertyAnimation { ... }

    animate x with blah;
    animate y with blah;

This patch also adds a primitive PropertyAnimation struct, which will be
used by the generated code to collect the values specified in the .60
markup.
2020-06-24 17:43:48 +02:00
Olivier Goffart
56aad7f474 Fix looking up of 'id' so that we can't access inaccessible id 2020-06-16 16:04:38 +02:00
Olivier Goffart
81ce11ee8b Add a reference to the enclosing component in the element itself 2020-06-15 16:40:55 +02:00
Olivier Goffart
58ac9e964c Visit the model expression in the passes that visit the expressions 2020-06-15 14:00:39 +02:00
Olivier Goffart
9adc55cd70 Partially revert the refactoring that changed the Element::children list
Put the information about RepeatedElement in an Option within the normlal Element
2020-06-15 13:42:11 +02:00
Olivier Goffart
136a90907b Refactor the element children to account for RepeatedElements 2020-06-12 22:24:50 +02:00
Olivier Goffart
8b6bb47af8 Create a type alias for Rc<RefCell<Element>> 2020-06-11 15:28:51 +02:00
Olivier Goffart
a756b7fa0e Keep a reference to the AST node in the Element structure
So we can give error for elements
2020-06-09 18:20:32 +02:00
Olivier Goffart
e86a7d3192 Merge signal and property declaration
A Signal is just a property of type Type::Signal

Simplifies the code a bit
2020-05-28 12:49:18 +02:00
Olivier Goffart
f27816a450 Recurse into the expressions in the passes 2020-05-28 08:01:33 +02:00
Olivier Goffart
36fb526811 Do inlining in a pass before the lowering 2020-05-26 15:10:27 +02:00
Olivier Goffart
4ea78134d8 Recactor the compiler so there are passes 2020-05-26 09:40:36 +02:00