Commit graph

502 commits

Author SHA1 Message Date
Ashley
0670cb1dc7
Handle rotating mouse events (#9317)
* Start on touch event rotation work

* [autofix.ci] apply automated fixes

* Use ItemTransform instead.

* [autofix.ci] apply automated fixes

* Use casts to deal with integer Coords on some platforms

* Remove rotation checks

* Transform the exit event as well

* Delete check_rotation pass

* Do casts around transform_point to handle i32 Coords

* Remove errors from rotation syntax test

* Basic event rotation test

Working changes

* Fix clicks on rotated objects

* Add RendererSealed::suppports_transformation for runtime checks

* [autofix.ci] apply automated fixes

* Add a few missing line breaks, only transform events if supported by
renderer

* Improve test

* Remove extra whitespace

* Get absolute-position working

* Ensure map_to_window does the coordinate cast thing.

* Manually test mouse-x and mouse-y, test absolute_position()

* Whitespace stuff again

---------

Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
2025-09-12 00:13:14 +12:00
Olivier Goffart
b23f8ad997
Parse: accept changed callback without brace
For consistency with the normal callbacks
2025-08-29 14:49:47 +02:00
Simon Hausmann
ab019a131a compiler: Produce a binding loop error when using rem on default-font-size itself 2025-08-21 21:31:27 +02:00
Simon Hausmann
981f24370f Remove default font size from StyleMetrics
Only the Qt style provided this, and when used with the Qt backend the font size will be correct as delivered by the renderer trait.
2025-08-21 14:29:55 +02:00
Olivier Goffart
f9ba87800a Fix inference of array literal in struct within the ternary operator
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This fixes the issue #9209 only for the case of `?:` operator, but not
for the case of array.
(See the FIXME in the test)
2025-08-20 22:33:48 +02:00
Olivier Goffart
98309972da MenuBar: allow it to be in a if
Fixes #8282
2025-08-18 11:17:57 +02:00
Simon Hausmann
74db0a39f2
Fix regression in the Path element when used with inheritance (#9176)
After commit ef2e6491cd we end up processing Paths multiple times, and thus we might end up attempting to replace an elements binding. Don't do that if no new elements are declared, but yield an error if attempting to do so. We could support this in the future (appending), but for now it's better to produce an error.

Fixes #9170
2025-08-17 16:54:18 +02:00
Olivier Goffart
fb9a2c0f47 Simplify menu handling
Previously there were two kinds of Menu:
  1. "Simple" menu that don't have any `if` or `for`
  2. "Complex" menu that have `if` and `for`

For the first kind, we were generating in the compiler the `entries` and
`sub-menu` callback. This lead to more efficient and simple code at
runtime.
For the second kind, we generate an item tree so we can dynamically
produce them at runtime.

The issue is that as we added feature, the code became complex to
handle, even in the simple case as we need to create a `VRc<MenuVTable>`
also for the context menu so we can have native context menu.

We still need the "Simple" case for the internal though.
So for that I added a ShowPopupMenuInternal builtin function although it
only differ from ShowPopupMenu by the type of its second argument.
Since the generated code has lots in common, they are still handled
together.

The proof that the two different codepath were harmful is that removing
it showed a bug with contextmenu within repeated element.
the `contextmenu_delete.slint` started failling. It worked before
because it was only a problem with "Complex" menu and the test used a
"Simple" menu.

The change in the interpreter should also solve the issue #9031 which
were using the wrong item tree as the menu.
2025-08-15 12:07:46 +02:00
Simon Hausmann
ef2e6491cd Fix compile errors in generated code or interpreter panic when using Path's commands in sub-components
This code is old :-). Use the modern functions for visiting all elements (to not miss any) and modernize
the inheritance check.

Fixes #9141
2025-08-13 21:00:54 +02:00
David Faure
95171f82f2 Fix grammar and typos in comments (in the compiler passes) 2025-08-13 16:27:28 +02:00
Tasuku Suzuki
3d7f616dee
Add conic gradient support for all backends (#9021)
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- Implement @conic-gradient(color angle, ...) syntax
- Center is always at rectangle center (no center_x/center_y parameters)
- 0 degrees starts at north (12 o'clock position)
- Support Slint angle units: deg, rad, turn
- Software renderer: Full native implementation
- Qt backend: Native support with angle offset correction
- Skia backend: Native support with angle offset correction
- FemtoVG backend: Fallback to solid color (first gradient stop)


ChangeLog: Added support for `@conic-gradient`

Fixes #3957
2025-08-02 09:14:33 +02:00
Olivier Goffart
e38f564f09 Compiler refactor: Make the Component Node a syntax_nodes::Component 2025-08-01 18:25:40 +02:00
Olivier Goffart
5449360415 Compiler: Fix menu separator not always being visible
Fixes #9005

Both `is-separator` and `is_separator` were on the HashMap of the value
struct for the MenuEntry. When lowered to actual struct, the `_` is
normalized, but then it depends on the order of the fields.
2025-07-31 13:59:22 +02:00
U-ALDEBERAN\Nate
46d1c6fdae Changes as per feedback
- Removed the `show_context_menu()` and started using the existing `show_native_popup_menu()` stub.  Changed (probably erroneously) the type of the context menu parameter to what was on original change.
- Created a `ContextMenuWrapper` for the case where have the generated `activate()` and `sub_menu()` calls (this is incomplete)
- Removed the `no_native_menu` infrastructure that I cargo culted.
2025-07-29 16:53:57 +02:00
U-ALDEBERAN\Nate
8137230e7b NOT FUNCTIONAL: muda context menu support
This represents the better part of a day of trying to implement native context menu support with `muda`.  I've been able to get a context menu to appear, with the following caveats:
- Only the Rust code generator is supported
- Only Windows is supported
- Menu activation is `todo!()`
- Root menu items seem to display a subitem whether they have items or not

I've been finding it challenging navigating the Slint object model, particularly in the context of code generation, and I'm sure in some cases I'm overlooking simpler solutions.  So I was hoping that I could get some feedback (perhaps what objects I need to "lock on to") about how to pull this over the finish line.

Thanks in advance, I'm really looking forward to having a native context menu in Slint!
2025-07-29 16:53:57 +02:00
Avery Townsend
69e0bffa7e
Add stop(), start(), and restart() methods to Timer (#8821)
Co-authored-by: R-Cramer4 <robin.cramer@kdab.com>
2025-07-18 14:51:55 +02:00
Olivier Goffart
e5e3128986 Binding analysis: We shouldn't report binding loop based on base bindings
In this case, there is an explicit binding in the PopupWindow::width,
so we shouldn't continue and find loop based on the implicit bindings

Fixes #8889
2025-07-11 05:16:25 +02:00
Olivier Goffart
ced9a60544 compiler: Dialog padding has effect and shouldn't be a warning 2025-07-03 10:25:16 +02:00
Olivier Goffart
a007ca8c60 Add a compiler warning when using padding outside of layout
The padding property is accepted but doesn't have an effect.
It was meant for future use but didn't get any use.
And people get confuse when they set it. (See #8829)

Closes: #8829
Closes: #6288
2025-07-02 11:08:12 +02:00
Olivier Goffart
73dc1c7cdc compiler internal docs: expend the menu lowering docs
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2025-06-29 17:27:15 +02:00
+merlan #flirora
9a1ccaf502
Update fdsm dependency to 0.7.0 (#8524)
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2025-06-27 08:46:19 +02:00
Avery Townsend
d2a5ae03dc
Add local variables (#8740)
Fixes: #2752

ChangeLog: Added local variable with `let`
2025-06-26 15:36:49 +02:00
Varin Thakur
3640cb8b97
Allow simplified callback handler without curly braces, (#8764)
Closes #8401

ChangeLog: Callbacks handler no longer need curly-braces. Extra semi-colon is no longer an error.
2025-06-26 15:33:56 +02:00
Olivier Goffart
ad2766518e
Fix comparison between int and float
We should not cast to int

Fixes #8778

ChangeLog: Fix comparison of int and float
2025-06-25 19:54:15 +02:00
Olivier Goffart
c21064485e Compiler: Fix invalid code gen with return statements
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Fixes #8723
2025-06-18 12:58:59 +02:00
Tobias Hunger
93f72b8c99 core: Fix the component container
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This fixes the contents of the `n`-th repeater inside the
`ComponentContainer` to also show up in the `n`-th repeater *after*
the `ComponentContainer`.

The ComponentContainer is lowered to a Comonent Container and a
dynamic tree node. The tree node is managed manually and I messed
up the repeater indices since there were no entries in the repeater
array for the embedded components. That mad things hard to keep
consistent as components get merged.

This chnages that: It lowers a Component Container to Something like this:

```slint
    ComponentContainer {
        if false: Emtpy {}
    }
```

This way the standard mechanismns make sure we have something to put into
the repeater list and that unscrews the indices, saving a bit of code along
the way.

The inserted repeated node is still marked as `is_component_placeholder`, so
that we can wire it up as needed.
2025-06-05 13:48:16 +02:00
Olivier Goffart
db18f4e2e5 Change the new error that detects binding loop through the window into a warning
In 80de96488a (#3397) we introduced a new
error if we detect a binding loop from the Window geomerty to its layout.
But it looks like this causes a lot of error in existing project, so
make it a warning instead.

It will continue to be an error in the live preview as this will cause a
panic otherwise.

This commit also change the text of the error to include the actual
binding loop. I hope this makes it easier for users to see the loop and
help to fix it.
2025-06-02 19:01:47 +02:00
Olivier Goffart
505d22594d Path: use the Display instead of the Debug error for path
Still not perfect but a bit better than before
2025-06-02 18:19:44 +02:00
Tobias Hunger
ce8b42b3a1 live-preview: Get better basic values for the property editor 2025-06-02 13:28:25 +02:00
Tobias Hunger
25c1085b50 compiler: Add a struct to hold a ChildrenInsertionPoint
I expect I will need to add something here to handle
indices on children and then a tuple might get unwieldy.
2025-05-27 10:49:26 +02:00
Olivier Goffart
c3021ff955 compiler: Fix materialize of absolute-position in timer callback
Noticed that while working on bug #8541
2025-05-26 15:44:11 +02:00
Olivier Goffart
f504064921 binding analytics: properly visit timer properties and callback
Fixes #8541
2025-05-26 15:44:11 +02:00
Tasuku Suzuki
83db461f63
Transition: Introduce in-out to allow writing symmetry animation (#8509) 2025-05-26 09:17:22 +02:00
Olivier Goffart
18c3ae53d2 Compiler: Fix generated invalid expressions in remove_return pass
... when the two branch of a if/else return, and one of the branch has
also non-terminator return in sub conditions

Fixes #8485
2025-05-23 12:28:57 +02:00
Olivier Goffart
80de96488a Detect binding loops that applies to the Window itself
The Window geometry depends on its constraints, so its constraints
cannot depends on its geometry

This fixes Infinitely growing layout, and other panics

Fixes #3989
Fixes #2902
Fixes #8065
2025-05-21 10:33:02 +02:00
Simon Hausmann
bd0a486da8 Clean up cfgs for Apple operating systems
Replace ios specific cfgs with "apple but not macOS", dubbed
ios_and_friends, so that we also cover iPadOS, etc.. What those have in
common is that they don't have user-resizable windows. (We might want to
add visionOs in the future)

Also, simplify a few macos or ios cfgs with just target_vendor =
"apple", for what applies to all the operating systems.
2025-05-09 20:54:47 +02:00
Olivier Goffart
31867fad61
compiler: Reject comparison on unsupported types
The compiler was accepting the comparison of types such as color, or
struct, and then later we'd get rust compilation error or interpreter
panic.

Example seen in the crash reporter:
`internal/interpreter/eval.rs:257:35`
```
unsupported Value::Brush(SolidColor(Color { red: 0, green: 0, blue: 0, alpha: 0 })) ≤ Value::Brush(SolidColor(Color { red: 255, green: 0, blue: 0, alpha: 255 }))
```

Note that some code hapenned to compile with rust or C++.
For example, comparison of bool, or anonymous struct (represented as
tuples), or color represeted as int)
So technically this is a breaking change.
But this should be fine as this was not working in the interpreter and
this is a bug fix.

ChangeLog: Slint compilation error for comparison of types that can't be
compared with less or greater operator.
2025-05-07 11:39:27 +02:00
Simon Hausmann
f983cf0b19 Add Platform.os as well as a rudimentary test 2025-05-06 13:06:27 +02:00
Simon Hausmann
904bc56e62 Introduce Platform.style-name
This replaces the previously hidden `StyleMetrics.style-name` that was only accessible for internal use.
2025-05-06 13:06:27 +02:00
Olivier Goffart
cc46811d95 Fix layout property set in when deriving components
The layout pass needs to see when going over the layout, that these
properties are set. So inline the element that sets these properties if
they are not set in the base.

Fixes #8091
2025-04-23 09:23:07 +02:00
Olivier Goffart
cedfefb1a2 Menubar: fix native menus
The condition was reversed

Fixes #8246
2025-04-23 07:29:14 +02:00
Olivier Goffart
b77368f1b6
diagnostic: try to detect use of range expression and recommand to use number
Several users have been asking if it is possible to use range
expression.
Detect this and have a meaningful error message
2025-04-19 22:47:45 +02:00
Simon Hausmann
8761eaadeb
Move Palette.style-name to internal protected StyleMetrics.style-name (#8200)
This is only exposed when internal types are exposed (such as in the lsp).

The plan is to make this public under a new name/global after the release.

Co-authored-by: Olivier Goffart <olivier.goffart@slint.dev>
2025-04-19 10:20:52 +02:00
Olivier Goffart
9058456fbf
live-preview: don't replace the native menu bar with the previewed one
Always use the non-native one for the previewed component
2025-04-17 17:12:23 +02:00
Joshua Goins
d1f2fef430
Menu: Add enabled property (#8145)
By default it's enabled, of course. This property is not only added to
MenuItem, but Menu as well - since they can be nested. It's also
possible to select a disabled item, but it's hard to modify that since
it's logic is written in Slint. You should be prevented from activating
it with a tap or key press at least.

See #7791
2025-04-15 08:08:11 +02:00
Tobias Hunger
7a1bc6f6d7 live-preview: Add gradient support to the property editor
Parse the gradient data from source code and pass it on to the
UI side to do its magic.

SQUASH ME
2025-04-11 13:34:18 +02:00
Tobias Hunger
9942afd183 SQUASH: Rework the element id to be a hash based on filename
and position iof the LBrace token.
2025-04-09 13:52:29 +02:00
Tobias Hunger
aaeb4a0df5 compiler: Add a DebugHook expression
You can not create this expression manually, but there
is a pass in the compiler that adds it to all set
properties in a compilation run.

All it does is basically associate an id with an expression,
so that we can then in a later step have the interpreter do
something with that information. Apart from that, it tries to
be as transparent as possible.

The LLR lowering removes that expression again, just so we can
be sure it does not end up in the generated live code.
2025-04-09 13:52:29 +02:00
Olivier Goffart
ca0c75bfe1 Menu: don't remove the title properties
Let further pass materialize them, and most likely remove them anyway.
That way, they can be properly set and read from the rest of the .slint
code.

Fixes #8080
2025-04-08 13:30:01 +02:00
Olivier Goffart
e5289af154 Introduce MenuSeparator
Fixes #7790
2025-04-02 11:50:45 +02:00