Commit graph

213 commits

Author SHA1 Message Date
Simon Hausmann
3587d49445 Hide sixtyfps::Repeater::RepeaterInner from the C++ docs 2021-06-18 17:15:39 +02:00
Olivier Goffart
a0bea36e43 Fix preferred size of the Window with a layout
A few problem:
 - the horizontal and vertical property were swapped
 - The implementation of the "preferred_xxx" property was not materialized properly
   because the `bindings` were borrowed in the materialize_fake_properties pass
 - Since the Window has a stretch factor of 0., the preferred size of the inner layout
   was not taken into account when merging the LayoutInfo.  I believe taking the
   maximum preferred size is the right solution when merging them.
2021-06-18 13:51:25 +02:00
Olivier Goffart
cfc04bb4ab C++: adapt to the layout horizontal/vertical split 2021-06-16 15:14:07 +02:00
Olivier Goffart
4584c40544 Rename items::Image to ImageItem
Because there will be soon a sixtyfps::Image and the names
can't clash
2021-05-28 17:05:16 +02:00
Olivier Goffart
aabd320e83 C++ Api to run a functor from a thread 2021-05-11 16:42:59 +02:00
Olivier Goffart
ba1aff84d0 Layout refactoring: C++ part 2021-05-11 14:59:57 +02:00
Olivier Goffart
720001a223 Remove the solve_layout from the component vtable
no longer required
2021-05-11 14:59:57 +02:00
Simon Hausmann
c6a4841cd4 Simplify item vtable retrieval in C++
Use a macro instead of a template function to make the getter vs. global
symbol choice.
2021-05-11 07:55:51 +02:00
Simon Hausmann
28701d2f90 Fix item vtable usage on Windows
The item tree is intended to be initialized with pointers to the item
vtables, which are implemented using data relocation records that
resolve to the symbols exported by the sixtyfps_cpp shared library.

On windows, according to

    https://docs.microsoft.com/en-us/cpp/c-language/rules-and-limitations-for-dllimport-dllexport?view=msvc-160

such data relocations are not supported, so this patch implements the
fallback through getter functions.
2021-05-10 22:54:06 +02:00
Simon Hausmann
4198513832 Add a dummy indirection in C++ for the item vtable access
This will allow for a compile-time decision in the future whether
to use the vtable symbol or getter function.
2021-05-10 22:54:06 +02:00
Simon Hausmann
98a91ec3e5 Generate item vtable symbol declarations via cbindgen xtask
... instead of declaring them by hand in sixtyfps.h

This will make it easier to introduce an indirection in one place.
2021-05-10 22:54:06 +02:00
Olivier Goffart
e7f5578617 Also make the repeater's is_dirty as Property in C++ 2021-04-27 11:24:19 +02:00
Olivier Goffart
ba2f2d5719 Add an Opacity element that does nothing 2021-04-15 10:17:52 +02:00
Simon Hausmann
afe3df6381 Remove the public API for registering fonts by path or memory chunk
This is not needed anymore in the light of being able to write `import "blah.ttf"` in .60 markup
2021-04-14 10:01:33 +02:00
Simon Hausmann
b8e621a76b Fix C++ build
Add the preferred size merging logic also to C++ LayoutInfo::merge.

Amends commit 843f52b3c5
2021-04-08 13:16:06 +02:00
Simon Hausmann
7ab518786f Re-run clang-format on sixtyfps.h 2021-04-08 13:10:41 +02:00
Simon Hausmann
d4178e0935 Avoid duplicate symbols when linking .o files
Mark some functions as inline to avoid generating symbols that would
produce duplicate errors when linking multiple .o files that include the
SixtyFPS headers.
2021-03-31 08:42:54 +02:00
Simon Hausmann
4cbcf2611f Fix recurring C++ timers
* sixtyfps_timer_start needs to *take* the timer id out of the Rust
  timer to avoid that the subsequent drop stops the timer again
* For the Qt event loop, call `timer_event()` once before entering
  QCoreApplication::exec(), to schedule any timers that were started
  beforehand.
* Added a way to quit the event loop gently, in order to use that
  from the C++ unit test.
2021-03-25 20:07:12 +01:00
Olivier Goffart
0e351de1a6 Create a new crate to expose the C++ 2021-03-16 16:34:02 +01:00
Simon Hausmann
1b870959e6 Use the Noto fonts from the C++ build of the printer demo
This adds API to register a font by path from C++
2021-02-22 11:17:39 +01:00
Olivier Goffart
b34a34cea0 C++ Make sure that the layout is properly updated when the model of a for or if changes
The problem is that the backend is using the `meta_property_listener` to know
if the layout must be updated, but the C++ code would not register a dependency

NOTE about the test: The test doesn't really test that it works because
the test backend don't have a meta_property_listener and apply the layout
inconditionally in sixtyfps_send_mouse_click
2021-02-18 09:40:12 +01:00
Simon Hausmann
500919745e Add an internal Rotate element
This is just a starting point, to be turned into a real Transform
element later, along with syntactic sugar to turn rotation, etc.  into a
transform matrix in the generated output.
2021-02-12 17:31:06 +01:00
Olivier Goffart
096f55e365 Change behavior of percent sice within the layout
So that size with percentages don't affect the maximum/minimum size

Fixes #117
2021-02-11 20:32:26 +01:00
Simon Hausmann
2dd5ea61bb Add support for Path.fill-rule
For some reason it's not working with the Qt renderer though
2021-02-10 14:08:32 +01:00
Simon Hausmann
57d3a34996 Prospective fix for doc errors
In the nightly it appears that `no_mangle` is now considered "unsafe",
so we need to allow that in the ffi modules. For the layout code this
patch also creates that ffi module with prefixed function names, like in
the other modules and only allows unsafe in there.
2021-02-10 11:26:28 +01:00
Olivier Goffart
647f7effcd Add TextWrap and TextOverflow enum and corresponding property in Text
Although they ar enot working yet
2021-01-27 11:40:09 +01:00
Olivier Goffart
9de5af75ce Allow FocusScope to reject the events 2021-01-26 17:05:31 +01:00
Simon Hausmann
628e6fdb38 Add a BoxShadow element
This intends to provide a configurable rectangular "drop shadow". The
API is modeled after CSS/HTML5 Canvas where the element can be "bound"
to an existing rectangular shape (geometry and radius), the offset can
be used to place the shadow and color and blur configure the shadow.

The shadow's color fades into transparent.

TODO (in subsequent changes):
 * Documentation
 * Qt implementation
2021-01-26 13:56:12 +01:00
Olivier Goffart
0cb51a986f Attempt to fix MSVC build 2021-01-26 13:47:34 +01:00
Olivier Goffart
c2982d9ab3 Add ability to get the parent item from the vtable
(still untested)
2021-01-26 10:36:37 +01:00
Olivier Goffart
c2dc0cef2c Finish return statement handling 2021-01-25 15:32:00 +01:00
Simon Hausmann
2801e82658 Changed the KeyEvent in .60 to be an object
This exposes the text as well as the keyboard modifiers and is a little
more extensible.
2021-01-22 18:05:34 +01:00
Olivier Goffart
094287697a Add a FocusScope
C++ part not working because the Callback with arguments are not yet supported with C++
2021-01-20 10:00:19 +01:00
Simon Hausmann
5f265ffc09 Split up ComponentWindow::run() into show(), hide() and sixtyfps::run_event_loop()
This allows creating multiple windows for example, and it will allow for
showing windows in those tests that require a mapped window.

As a bonus, the run() function on generated components is not consuming
anymore.
2021-01-19 09:50:22 +01:00
Olivier Goffart
090039094f C++: rename component_type to static_vtable
Then there is no reference to "component" in vtable.h
2021-01-14 09:39:21 +01:00
Olivier Goffart
dfa25b96f7 Rename SharedArray to SharedVector 2020-12-18 10:26:07 +01:00
Simon Hausmann
625978fe1a WIP: Add an image-fit property to Image/ClippedImage 2020-12-15 10:26:54 +01:00
Olivier Goffart
a949570c57 Timer in C++ 2020-12-10 13:08:58 +01:00
Olivier Goffart
564d6a0744 Fix Popup in C++ 2020-12-01 10:24:37 +01:00
Olivier Goffart
8a64f10e84 Remove ComponentVtable::input_event
And the custom handling of the mouse grabber
2020-11-24 16:23:37 +01:00
Olivier Goffart
0c97b4f296 More use of the ItemRc 2020-11-24 13:42:34 +01:00
Simon Hausmann
3d85e45ec3 Add support for source clipping to the Image element
This allows rendering only a sub-rectangle of the original image, which
we can use right away in the sliding puzzle demo.
2020-11-23 15:46:59 +01:00
Olivier Goffart
08fe5f6c72 Add a Clip 2020-11-20 15:45:45 +01:00
Simon Hausmann
89e0b57627 Rework and simplify the focus handling
Instead of determining the focus item through item tree traversal and
pointer comparison and storing the intermediate indices in the
components in the tree, remember the focus item by a pair of
VWeak<ComponentVTable, Dyn> and item_index: usize.

This speeds up determining the focus item as well as delivering events,
which can now be done directly after retrieving an ItemRef with
get_item_ref.

This also fixes the duplicate line edit focus in the 7gui cells
test case.
2020-11-20 15:33:15 +01:00
Simon Hausmann
78fae068dd Use ComponentRc during item tree traversal
This is in preparation for allowing the run-time / items to clone VRc's
of the component.

ComponentVTable functions like visit_children_item contine to take a
ComponentRefPin as "self" parameter type, as a VRc would not be
supported by rust right now. That means the implementation then uses
self_weak to obtain a strong self-reference.
2020-11-19 17:04:01 +01:00
Simon Hausmann
9c9e6c7563 Clean up C++ repeated component creation
Centralize the self_weak setup to be emitted only once, in the create()
function. create() is now always emitted and equipped with a parent
parameter, for non-root components. This allows slightly simplifying the
generic repeater code.
2020-11-19 16:41:26 +01:00
Simon Hausmann
1608d66ee8 Fix warning about missing virtual destructor
We'd never call/need it, but clang keeps complaining about it.
2020-11-19 15:33:26 +01:00
Olivier Goffart
3fce3e6f1b Get rid of the component in the C++ ComponentWindow::run 2020-11-19 13:42:52 +01:00
Olivier Goffart
c50fc6f51c More work on state properties with transitions
C++ set the proper binding for StateInfo state binding
2020-11-19 13:31:18 +01:00
Olivier Goffart
cfa9413861 More work on the state binding for transition:
When there is a transition, turn the state property into a property of StateInfo

Not yet implemented for C++
2020-11-19 12:43:28 +01:00