Commit graph

12 commits

Author SHA1 Message Date
Simon Hausmann
0c9199b17f
Add support for flipping borrowed OpenGL textures vertically (#3205)
Closes #2986

Co-authored-by: Olivier Goffart <olivier.goffart@slint-ui.com>
2023-08-02 13:11:13 +02:00
ogoffart
aebaa7d6c9 Bump version number to 1.2.0 2023-07-25 10:44:53 +00:00
Simon Hausmann
c8185a9927 Fix rendering OpenGL texture import example with some GL drivers
Require high floating point precision for the texture import example
2023-06-28 14:38:09 +02:00
ogoffart
c8c9496722 Bump version number to 1.1.1 2023-06-26 12:50:02 +00:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Tobias Hunger
04d1229685 Fix licnese information using xtask 2023-06-16 09:14:20 +02:00
ogoffart
641cab0e75 Bump version number to 1.1.0 2023-06-15 16:01:28 +00:00
Simon Hausmann
e7320607a3 Remove BorrowedOpenGLTexture from the public API again and just provide a factory function in slint::Image 2023-06-01 15:56:55 +02:00
Simon Hausmann
ce20b43eb3 Remove unnecessary stencil buffer for C++ opengl texture import example 2023-06-01 15:56:55 +02:00
Simon Hausmann
11310bba4c Remove unnecessary allocation of a stencil buffer 2023-06-01 15:56:55 +02:00
Simon Hausmann
f51ca82f10 Add C++ API and example for borrowing OpenGL textures 2023-06-01 15:56:55 +02:00
Simon Hausmann
eadfec64a3 Add support for importing OpenGL textures into Slint
This is the initial API for Slint to borrow OpenGL textures from the
application for rendering.
2023-06-01 15:56:55 +02:00