Commit graph

15 commits

Author SHA1 Message Date
Olivier Goffart
3764312561
Generate multiple components in Rust and C++ (#5449)
When lowering to the LLR, generate one PulbicComponent for each exported
component in the main file

Closes #784
2024-06-24 10:03:19 +02:00
Olivier Goffart
a4c0cc9f09 Move the used_types from the (root) Component in the Document
Preparation for multi-components

Note that this had to rename one instance of TextStyle because it
conflicts with the struct of the same name used in the FontSettings
in the style. This wasn't a problem before because it shares some
property in common, and the the order of processing of component has
changed leading to the other one being generated.
(But that is a wider bug in the compiler outside of the scope of this
refactoring)
2024-06-20 12:03:38 +02:00
Aurindam Jana
3523e86359
Simplify commercial license (#3063)
Base the commercial license on the Royalty-free license adding clauses pertaining to the fees.
2024-05-31 14:06:17 +02:00
Aurindam Jana
9a3aa265d5
Update Royalty-free license (#5257)
Add clarification that Application may not expose Slint APIs.
2024-05-31 10:53:19 +02:00
Aurindam Jana
0cfeec1a31
Update Slint Community License (#4994)
Updated the version from 1.1 to 1.2 
Renamed the header to "Slint Royalty-free Desktop, Mobile, and Web Applications License"
Added definition of "Mobile Application" and grant of right
Moved "Limitations" to 3rd section and "License Conditions - Attributions" to 2nd section
Added flexibility to choose between showing "MadeWithSlint" as a dialog/splash screen or on a public webpage
Moved the para on copyright notices to section under "Limitations"
2024-04-15 15:18:55 +02:00
Aurindam Jana
5a4a7fee63
Update royalty free license to 1.1 (#2994) 2023-07-10 10:12:11 +02:00
Tobias Hunger
e02c360000 Clippy polish 2023-06-28 14:22:30 +02:00
Olivier Goffart
11dea135f7 Domain: slint-ui.com -> slint.dev 2023-06-16 10:55:08 +02:00
Aurindam Jana
039e54a5de
Add royalty free license to files except examples and docs (#2888) 2023-06-15 11:20:50 +02:00
Simon Hausmann
b38fe7c5f0 Clean up internal Exports struct
- Use deref instead of `.0` tuple access (looks neater)
- Provide a convenience find() function that also makes use of the sorting
2022-12-09 11:05:08 +01:00
Olivier Goffart
28ae8f7bc4 Refactoring: split ElementType away from the types used as property type
These are two different concept, and it is confusing to keep them in the
same enum

We want to support component without any base element, and Void is
already used for global component, so do this refactoring before
2022-10-26 14:50:44 +02:00
Tobias Hunger
96b6ca8830 janitor: Remove unnecessary references 2022-05-22 11:59:00 +02:00
Olivier Goffart
0dc188f328 Support for referring to other globals from globals
- We need to make sure that the initialization of global is in the right order.
 - In C++ and rust, we need to add accessor to the global component
 - There can be `PropertyReference::Global` in binding of globals
 - The interpreter globals need to hold references to the global they may depend on

Fixes #175
2022-02-28 10:14:34 +01:00
Tobias Hunger
4230ac2572
Update copyright information to reflect name change
Also run resue over the codebase and fix complaints from that tool.
2022-02-09 10:27:47 +01:00
Tobias Hunger
e6b24bceec [reorg]: Set up and populate the internal directory
Move "internal" crates into the `internal` directory. This first batch
includes most of sixtyfps_runtime but leaves the rendering backends
alone for now.

pre-commit applied some cleanups to the moved files:
 - Consistent newline at end of file policy
 - trimming trailing whitespace
 - Formatting Cargo.toml files.
2022-01-31 16:00:50 +01:00
Renamed from sixtyfps_compiler/passes/collect_globals.rs (Browse further)