/* LICENSE BEGIN This file is part of the SixtyFPS Project -- https://sixtyfps.io Copyright (c) 2020 Olivier Goffart Copyright (c) 2020 Simon Hausmann SPDX-License-Identifier: GPL-3.0-only This file is also available under commercial licensing terms. Please contact info@sixtyfps.io for more information. LICENSE END */ #![cfg(feature = "svg")] #[cfg(not(target_arch = "wasm32"))] pub fn load_from_path(path: &std::path::Path) -> Result { load_image(usvg::Tree::from_file(path, &Default::default())?) } pub fn load_from_data(slice: &[u8]) -> Result { load_image(usvg::Tree::from_data(slice, &Default::default())?) } fn load_image(tree: usvg::Tree) -> Result { // FIXME: get the size from the actual image let size = tree.svg_node().size.to_screen_size(); //let mut result = image::DynamicImage::new_rgba8(size.width(), size.height()); let mut buffer = vec![0u8; size.width() as usize * size.height() as usize * tiny_skia::BYTES_PER_PIXEL]; let skya_buffer = tiny_skia::PixmapMut::from_bytes(buffer.as_mut_slice(), size.width(), size.height()) .ok_or(usvg::Error::InvalidSize)?; resvg::render(&tree, usvg::FitTo::Original, skya_buffer); Ok(image::DynamicImage::ImageRgba8( image::RgbaImage::from_raw(size.width(), size.height(), buffer) .ok_or(usvg::Error::InvalidSize)?, )) }