# Conclusion This tutorial showed you how to combine built-in Slint elements with Rust code to build a game. There is much more to Slint, such as layouts, widgets, or styling. We recommend the following links to continue: - [Examples](https://github.com/slint-ui/slint/tree/master/examples): In the Slint repository we have collected several demos and examples. These are a great starting point to learn how to use many Slint features. - [Todo Example](https://github.com/slint-ui/slint/tree/master/examples/todo): This is one of the examples that implements a classic use-case. - [Memory Puzzle](https://github.com/slint-ui/slint/tree/master/examples/memory): This is a slightly more polished version of the code in this example and you can play the wasm version in your browser. - [Slint API Docs](https://slint.dev/docs/rust/slint/): The reference documentation for the main Rust crate. - [Slint Interpreter API Docs](https://slint.dev/docs/rust/slint_interpreter/): The reference documentation for Rust crate that allows you to dynamically load Slint files.