# Getting Started We assume that you are a somewhat familiar with Rust, and that you know how to create a Rust application with `cargo new`. The [Rust Getting Started Guide](https://www.rust-lang.org/learn/get-started) can help you get set up. We recommend using [rust-analyzer](https://rust-analyzer.github.io) and [our editor integrations for `.slint` files](https://github.com/slint-ui/slint/tree/master/editor) for following this tutorial. First, we create a new cargo project: ```sh cargo new memory cd memory ``` Then we edit `Cargo.toml` to add the slint dependency: ```toml [package] #... edition = "2021" [dependencies] slint = "0.3.0" ``` Finally we copy the hello world program from the [Slint documentation](https://slint-ui.com/docs/rust/slint/) into our `src/main.rs`: ```rust,noplayground {{#include main_initial.rs:main}} ``` We run this example with `cargo run` and a window will appear with the green "Hello World" greeting. ![Screenshot of initial tutorial app showing Hello World](https://slint-ui.com/blog/memory-game-tutorial/getting-started.png "Hello World")