// Copyright © SixtyFPS GmbH // SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial /*! This module contains the builtin Path related items. When adding an item or a property, it needs to be kept in sync with different place. Lookup the [`crate::items`] module documentation. */ use super::{FillRule, Item, ItemConsts, ItemRc, ItemRendererRef, RenderingResult}; use crate::graphics::{Brush, PathData, PathDataIterator, Rect}; use crate::input::{ FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent, KeyEventResult, MouseEvent, }; use crate::item_rendering::CachedRenderingData; use crate::layout::{LayoutInfo, Orientation}; #[cfg(feature = "rtti")] use crate::rtti::*; use crate::window::WindowRc; use crate::{Coord, Property}; use const_field_offset::FieldOffsets; use core::pin::Pin; use i_slint_core_macros::*; /// The implementation of the `Path` element #[repr(C)] #[derive(FieldOffsets, Default, SlintElement)] #[pin] pub struct Path { pub x: Property, pub y: Property, pub width: Property, pub height: Property, pub elements: Property, pub fill: Property, pub fill_rule: Property, pub stroke: Property, pub stroke_width: Property, pub viewbox_x: Property, pub viewbox_y: Property, pub viewbox_width: Property, pub viewbox_height: Property, pub clip: Property, pub cached_rendering_data: CachedRenderingData, } impl Item for Path { fn init(self: Pin<&Self>, _window: &WindowRc) {} fn geometry(self: Pin<&Self>) -> Rect { euclid::rect(self.x(), self.y(), self.width(), self.height()) } fn layout_info(self: Pin<&Self>, _orientation: Orientation, _window: &WindowRc) -> LayoutInfo { LayoutInfo::default() } fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, _window: &WindowRc, _self_rc: &ItemRc, ) -> InputEventFilterResult { if let Some(pos) = event.pos() { if self.clip() && (pos.x < 0 as _ || pos.y < 0 as _ || pos.x > self.width() || pos.y > self.height()) { return InputEventFilterResult::Intercept; } } InputEventFilterResult::ForwardAndIgnore } fn input_event( self: Pin<&Self>, _: MouseEvent, _window: &WindowRc, _self_rc: &ItemRc, ) -> InputEventResult { InputEventResult::EventIgnored } fn key_event(self: Pin<&Self>, _: &KeyEvent, _window: &WindowRc) -> KeyEventResult { KeyEventResult::EventIgnored } fn focus_event(self: Pin<&Self>, _: &FocusEvent, _window: &WindowRc) -> FocusEventResult { FocusEventResult::FocusIgnored } fn render( self: Pin<&Self>, backend: &mut ItemRendererRef, _self_rc: &ItemRc, ) -> RenderingResult { let clip = self.clip(); if clip { (*backend).save_state(); (*backend).combine_clip(self.geometry(), 0 as _, 0 as _) } (*backend).draw_path(self); if clip { (*backend).restore_state(); } RenderingResult::ContinueRenderingChildren } } impl Path { /// Returns an iterator of the events of the path and an offset, so that the /// shape fits into the width/height of the path while respecting the stroke /// width. pub fn fitted_path_events( self: Pin<&Self>, ) -> (euclid::default::Vector2D, PathDataIterator) { let stroke_width = self.stroke_width(); let bounds_width = (self.width() - stroke_width).max(0 as _); let bounds_height = (self.height() - stroke_width).max(0 as _); let offset = euclid::default::Vector2D::new(stroke_width / 2 as Coord, stroke_width / 2 as Coord); let viewbox_width = self.viewbox_width(); let viewbox_height = self.viewbox_height(); let mut elements_iter = self.elements().iter(); let maybe_viewbox = if viewbox_width > 0. && viewbox_height > 0. { Some(euclid::rect(self.viewbox_x(), self.viewbox_y(), viewbox_width, viewbox_height)) } else { None }; elements_iter.fit(bounds_width as _, bounds_height as _, maybe_viewbox); (offset, elements_iter) } } impl ItemConsts for Path { const cached_rendering_data_offset: const_field_offset::FieldOffset = Path::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection(); }