// Copyright © SixtyFPS GmbH // SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial export Hello := Rectangle { aaa := Text{ text: "aaa"; bbb := Text{ text: "bbb"; } } property count: 5; for foo[idx] in count: Rectangle { x: idx * 1phx; ccc := Text { x: idx * 1phx; text: aaa.text; y: foo * 1phx; } } for gre[mem] in err: Rectangle { //^error{Unknown unqualified identifier 'err'} x: mem * 1phx; ddd := Text { text: ccc.text; } // ^error{Cannot access id 'ccc'} } for plop in 0 : named_for := Rectangle { Text { color: named_for.background; } } Text { text: ccc.text; // ^error{Cannot access id 'ccc'} color: named_for.background; // ^error{Cannot access id 'named_for'} } for aaa in aaa.text: Rectangle { // ^error{Cannot convert string to model} } for plop in [1,2,3,4]: Rectangle { x: plop * 1phx; Rectangle { background: plop; // ^error{Cannot convert float to brush} } } for pp[idx] in [1,3,2]: Rectangle { x: idx * 1phx; y: 25phx * pp; } for pp[idx] in [{a: 1phx, b: "P"},{a: 2phx, b: "Q"}]: Text { x: pp.a; text: pp.b; y: pp.b; // ^error{Cannot convert string to length} property ggg: pp; // ^error{Cannot convert \{ a: physical-length,b: string,\} to int} } for pp[idx] in [{a: 1, b: "P"},{a: 2, c: 1}]: Text { text: pp.b; // Ok! pp will have a, b and c properties, and b will be the empty string. } }