# CMake Reference ## `slint_target_sources` ``` slint_target_sources( ....) ``` Use this function to tell cmake about the .slint files of your application, similar to the builtin cmake [target_sources](https://cmake.org/cmake/help/latest/command/target_sources.html) function. The function takes care of running the slint-compiler to convert `.slint` files to `.h` files in the build directory, and extend the include directories of your target so that the generated file is found when including it in your application. Given a file called `the_window.slint`, the following example will create a file called `the_window.h` that can be included from your .cpp file. ```cmake add_executable(my_application main.cpp) target_link_libraries(my_application PRIVATE Slint::Slint) slint_target_sources(my_application the_window.slint) ``` ## Resource Embedding By default, images from [`@image-url()`](slint-reference:src/language/syntax/types#images) or fonts that your Slint files reference are loaded from disk at run-time. This minimises build times, but requires that the directory structure with the files remains stable. If you want to build a program that runs anywhere, then you can configure the Slint compiler to embed such sources into the binary. Set the `SLINT_EMBED_RESOURCES` target property on your CMake target to one of the following values: * `embed-files`: The raw files are embedded in the application binary. * `embed-for-software-renderer`: The files will be loaded by the Slint compiler, optimized for use with the software renderer and embedded in the application binary. * `as-absolute-path`: The paths of files are made absolute and will be used at run-time to load the resources from the file system. This is the default. This target property is initialised from the global `DEFAULT_SLINT_EMBED_RESOURCES` cache variable. Set it to configure the default for all CMake targets. ```cmake # Example: when building my_application, specify that the compiler should embed the resources in the binary set_property(TARGET my_application PROPERTY SLINT_EMBED_RESOURCES embed-files) ```