/* LICENSE BEGIN This file is part of the SixtyFPS Project -- https://sixtyfps.io Copyright (c) 2020 Olivier Goffart Copyright (c) 2020 Simon Hausmann SPDX-License-Identifier: GPL-3.0-only This file is also available under commercial licensing terms. Please contact info@sixtyfps.io for more information. LICENSE END */ use std::{ cell::RefCell, collections::HashMap, rc::{Rc, Weak}, }; use sixtyfps_corelib::graphics::{ Color, FontMetrics, FontRequest, Point, Rect, RenderingCache, Resource, }; use sixtyfps_corelib::item_rendering::{CachedRenderingData, ItemRenderer}; use sixtyfps_corelib::items::ImageFit; use sixtyfps_corelib::items::Item; use sixtyfps_corelib::items::{TextHorizontalAlignment, TextVerticalAlignment}; use sixtyfps_corelib::properties::Property; use sixtyfps_corelib::window::ComponentWindow; use sixtyfps_corelib::SharedString; mod graphics_window; use graphics_window::*; pub(crate) mod eventloop; type CanvasRc = Rc>>; type ItemRenderingCacheRc = Rc>>>; pub const DEFAULT_FONT_SIZE: f32 = 12.; pub const DEFAULT_FONT_WEIGHT: i32 = 400; // CSS normal struct CachedImage { id: femtovg::ImageId, canvas: CanvasRc, } impl Drop for CachedImage { fn drop(&mut self) { self.canvas.borrow_mut().delete_image(self.id) } } #[derive(PartialEq, Eq, Hash, Debug)] enum ImageCacheKey { Path(String), EmbeddedData(by_address::ByAddress<&'static [u8]>), } // Cache used to avoid repeatedly decoding images from disk. The weak references are // drained after flushing the renderer commands to the screen. type ImageCacheRc = Rc>>>; #[derive(Clone)] enum GPUCachedData { Image(Rc), } impl GPUCachedData { fn as_image(&self) -> &Rc { match self { GPUCachedData::Image(image) => image, //_ => panic!("internal error. image requested for non-image gpu data"), } } } struct FontCache(HashMap); impl Default for FontCache { fn default() -> Self { Self(HashMap::new()) } } #[cfg(not(target_arch = "wasm32"))] mod fonts_fontdb; #[cfg(not(target_arch = "wasm32"))] pub use fonts_fontdb::register_application_font_from_memory; #[cfg(not(target_arch = "wasm32"))] use fonts_fontdb::*; #[cfg(target_arch = "wasm32")] mod fonts_wasm; #[cfg(target_arch = "wasm32")] pub use fonts_wasm::register_application_font_from_memory; #[cfg(target_arch = "wasm32")] use fonts_wasm::*; impl FontCache { fn load_single_font(&mut self, canvas: &CanvasRc, request: &FontRequest) -> femtovg::FontId { self.0 .entry(FontCacheKey { family: request.family.clone(), weight: request.weight.unwrap() }) .or_insert_with(|| { try_load_app_font(canvas, &request) .unwrap_or_else(|| load_system_font(canvas, &request)) }) .clone() } fn font(&mut self, canvas: &CanvasRc, mut request: FontRequest, scale_factor: f32) -> GLFont { request.pixel_size = request.pixel_size.or(Some(DEFAULT_FONT_SIZE * scale_factor)); request.weight = request.weight.or(Some(DEFAULT_FONT_WEIGHT)); let primary_font = self.load_single_font(canvas, &request); let fallbacks = font_fallbacks_for_request(&request); let fonts = core::iter::once(primary_font) .chain( fallbacks .iter() .map(|fallback_request| self.load_single_font(canvas, &fallback_request)), ) .collect::>(); GLFont { fonts, canvas: canvas.clone(), pixel_size: request.pixel_size.unwrap() } } } pub struct GLRenderer { canvas: CanvasRc, #[cfg(target_arch = "wasm32")] window: Rc, #[cfg(target_arch = "wasm32")] event_loop_proxy: Rc>, #[cfg(not(target_arch = "wasm32"))] windowed_context: Option>, item_rendering_cache: ItemRenderingCacheRc, image_cache: ImageCacheRc, loaded_fonts: Rc>, } impl GLRenderer { pub fn new( event_loop: &winit::event_loop::EventLoop, window_builder: winit::window::WindowBuilder, #[cfg(target_arch = "wasm32")] canvas_id: &str, ) -> GLRenderer { #[cfg(not(target_arch = "wasm32"))] let (windowed_context, renderer) = { let windowed_context = glutin::ContextBuilder::new() .with_vsync(true) .build_windowed(window_builder, &event_loop) .unwrap(); let windowed_context = unsafe { windowed_context.make_current().unwrap() }; let renderer = femtovg::renderer::OpenGl::new(|symbol| { windowed_context.get_proc_address(symbol) as *const _ }) .unwrap(); #[cfg(target_os = "macos")] { use cocoa::appkit::NSView; use winit::platform::macos::WindowExtMacOS; let ns_view = windowed_context.window().ns_view(); let view_id: cocoa::base::id = ns_view as *const _ as *mut _; unsafe { NSView::setLayerContentsPlacement(view_id, cocoa::appkit::NSViewLayerContentsPlacement::NSViewLayerContentsPlacementTopLeft) } } (windowed_context, renderer) }; #[cfg(target_arch = "wasm32")] let event_loop_proxy = Rc::new(event_loop.create_proxy()); #[cfg(target_arch = "wasm32")] let (window, renderer) = { use wasm_bindgen::JsCast; let canvas = web_sys::window() .unwrap() .document() .unwrap() .get_element_by_id(canvas_id) .unwrap() .dyn_into::() .unwrap(); use winit::platform::web::WindowBuilderExtWebSys; use winit::platform::web::WindowExtWebSys; let existing_canvas_size = winit::dpi::LogicalSize::new( canvas.client_width() as u32, canvas.client_height() as u32, ); let window = Rc::new(window_builder.with_canvas(Some(canvas)).build(&event_loop).unwrap()); // Try to maintain the existing size of the canvas element. A window created with winit // on the web will always have 1024x768 as size otherwise. let resize_canvas = { let event_loop_proxy = event_loop_proxy.clone(); let canvas = web_sys::window() .unwrap() .document() .unwrap() .get_element_by_id(canvas_id) .unwrap() .dyn_into::() .unwrap(); let window = window.clone(); move |_: web_sys::Event| { let existing_canvas_size = winit::dpi::LogicalSize::new( canvas.client_width() as u32, canvas.client_height() as u32, ); window.set_inner_size(existing_canvas_size); window.request_redraw(); event_loop_proxy.send_event(eventloop::CustomEvent::WakeUpAndPoll).ok(); } }; let resize_closure = wasm_bindgen::closure::Closure::wrap(Box::new(resize_canvas) as Box); web_sys::window() .unwrap() .add_event_listener_with_callback("resize", resize_closure.as_ref().unchecked_ref()) .unwrap(); resize_closure.forget(); { let default_size = window.inner_size().to_logical(window.scale_factor()); let new_size = winit::dpi::LogicalSize::new( if existing_canvas_size.width > 0 { existing_canvas_size.width } else { default_size.width }, if existing_canvas_size.height > 0 { existing_canvas_size.height } else { default_size.height }, ); if new_size != default_size { window.set_inner_size(new_size); } } let renderer = femtovg::renderer::OpenGl::new_from_html_canvas(&window.canvas()).unwrap(); (window, renderer) }; let canvas = femtovg::Canvas::new(renderer).unwrap(); GLRenderer { canvas: Rc::new(RefCell::new(canvas)), #[cfg(target_arch = "wasm32")] window, #[cfg(target_arch = "wasm32")] event_loop_proxy, #[cfg(not(target_arch = "wasm32"))] windowed_context: Some(unsafe { windowed_context.make_not_current().unwrap() }), item_rendering_cache: Default::default(), image_cache: Default::default(), loaded_fonts: Default::default(), } } /// Returns a new item renderer instance. At this point rendering begins and the backend ensures that the /// window background was cleared with the specified clear_color. fn new_renderer(&mut self, clear_color: &Color) -> GLItemRenderer { let (size, scale_factor) = { let window = self.window(); (window.inner_size(), window.scale_factor() as f32) }; #[cfg(not(target_arch = "wasm32"))] let current_windowed_context = unsafe { self.windowed_context.take().unwrap().make_current().unwrap() }; { let mut canvas = self.canvas.borrow_mut(); // We pass 1.0 as dpi / device pixel ratio as femtovg only uses this factor to scale // text metrics. Since we do the entire translation from logical pixels to physical // pixels on our end, we don't need femtovg to scale a second time. canvas.set_size(size.width, size.height, 1.0); canvas.clear_rect(0, 0, size.width, size.height, clear_color.into()); } GLItemRenderer { canvas: self.canvas.clone(), #[cfg(target_arch = "wasm32")] window: self.window.clone(), #[cfg(not(target_arch = "wasm32"))] windowed_context: current_windowed_context, #[cfg(target_arch = "wasm32")] event_loop_proxy: self.event_loop_proxy.clone(), item_rendering_cache: self.item_rendering_cache.clone(), image_cache: self.image_cache.clone(), scale_factor, loaded_fonts: self.loaded_fonts.clone(), } } /// Complete the item rendering by calling this function. This will typically flush any remaining/pending /// commands to the underlying graphics subsystem. fn flush_renderer(&mut self, _renderer: GLItemRenderer) { self.canvas.borrow_mut().flush(); #[cfg(not(target_arch = "wasm32"))] { _renderer.windowed_context.swap_buffers().unwrap(); self.windowed_context = Some(unsafe { _renderer.windowed_context.make_not_current().unwrap() }); } self.image_cache.borrow_mut().retain(|_, cached_image_weak| { cached_image_weak .upgrade() .map_or(false, |cached_image_rc| Rc::strong_count(&cached_image_rc) > 1) }); } fn window(&self) -> &winit::window::Window { #[cfg(not(target_arch = "wasm32"))] return self.windowed_context.as_ref().unwrap().window(); #[cfg(target_arch = "wasm32")] return &self.window; } /// Returns a FontMetrics trait object that can be used to measure text and that matches the given font request as /// closely as possible. fn font_metrics(&mut self, request: FontRequest) -> Box { Box::new(GLFontMetrics { request, canvas: self.canvas.clone(), scale_factor: self.window().scale_factor() as f32, loaded_fonts: self.loaded_fonts.clone(), }) } } pub struct GLItemRenderer { canvas: CanvasRc, #[cfg(target_arch = "wasm32")] window: Rc, #[cfg(not(target_arch = "wasm32"))] windowed_context: glutin::WindowedContext, #[cfg(target_arch = "wasm32")] event_loop_proxy: Rc>, item_rendering_cache: ItemRenderingCacheRc, image_cache: ImageCacheRc, loaded_fonts: Rc>, scale_factor: f32, } impl GLItemRenderer { #[cfg(target_arch = "wasm32")] fn load_html_image(&self, url: &str) -> femtovg::ImageId { let image_id = self .canvas .borrow_mut() .create_image_empty(1, 1, femtovg::PixelFormat::Rgba8, femtovg::ImageFlags::empty()) .unwrap(); let html_image = web_sys::HtmlImageElement::new().unwrap(); html_image.set_cross_origin(Some("anonymous")); html_image.set_onload(Some( &wasm_bindgen::closure::Closure::once_into_js({ let canvas_weak = Rc::downgrade(&self.canvas); let html_image = html_image.clone(); let image_id = image_id.clone(); let window_weak = Rc::downgrade(&self.window); let event_loop_proxy_weak = Rc::downgrade(&self.event_loop_proxy); move || { let (canvas, window, event_loop_proxy) = match ( canvas_weak.upgrade(), window_weak.upgrade(), event_loop_proxy_weak.upgrade(), ) { (Some(canvas), Some(window), Some(event_loop_proxy)) => { (canvas, window, event_loop_proxy) } _ => return, }; canvas .borrow_mut() .realloc_image( image_id, html_image.width() as usize, html_image.height() as usize, femtovg::PixelFormat::Rgba8, femtovg::ImageFlags::empty(), ) .unwrap(); canvas.borrow_mut().update_image(image_id, &html_image.into(), 0, 0).unwrap(); // As you can paint on a HTML canvas at any point in time, request_redraw() // on a winit window only queues an additional internal event, that'll be // be dispatched as the next event. We are however not in an event loop // call, so we also need to wake up the event loop. window.request_redraw(); event_loop_proxy.send_event(crate::eventloop::CustomEvent::WakeUpAndPoll).ok(); } }) .into(), )); html_image.set_src(&url); image_id } // Look up the given image cache key in the image cache and upgrade the weak reference to a strong one if found, // otherwise a new image is created/loaded from the given callback. fn lookup_image_in_cache_or_create( &self, cache_key: ImageCacheKey, image_create_fn: impl Fn() -> femtovg::ImageId, ) -> Rc { match self.image_cache.borrow_mut().entry(cache_key) { std::collections::hash_map::Entry::Occupied(mut existing_entry) => { existing_entry.get().upgrade().unwrap_or_else(|| { let new_image = Rc::new(CachedImage { id: image_create_fn(), canvas: self.canvas.clone() }); existing_entry.insert(Rc::downgrade(&new_image)); new_image }) } std::collections::hash_map::Entry::Vacant(vacant_entry) => { let new_image = Rc::new(CachedImage { id: image_create_fn(), canvas: self.canvas.clone() }); vacant_entry.insert(Rc::downgrade(&new_image)); new_image } } } // Try to load the image the given resource points to fn load_image_resource(&self, resource: Resource) -> Option { Some(GPUCachedData::Image(match resource { Resource::None => return None, Resource::AbsoluteFilePath(path) => { self.lookup_image_in_cache_or_create(ImageCacheKey::Path(path.to_string()), || { #[cfg(not(target_arch = "wasm32"))] { self.canvas .borrow_mut() .load_image_file( std::path::Path::new(&path.as_str()), femtovg::ImageFlags::empty(), ) .unwrap() } #[cfg(target_arch = "wasm32")] self.load_html_image(&path) }) } Resource::EmbeddedData(data) => self.lookup_image_in_cache_or_create( ImageCacheKey::EmbeddedData(by_address::ByAddress(data.as_slice())), || { self.canvas .borrow_mut() .load_image_mem(data.as_slice(), femtovg::ImageFlags::empty()) .unwrap() }, ), Resource::EmbeddedRgbaImage { .. } => todo!(), })) } // Load the image from the specified Resource property (via getter fn), unless it was cached in the item's rendering // cache. fn load_cached_item_image( &self, item_cache: &CachedRenderingData, source_property_getter: impl Fn() -> Resource, ) -> Option<(Rc, femtovg::ImageInfo)> { let mut cache = self.item_rendering_cache.borrow_mut(); item_cache .ensure_up_to_date(&mut cache, || self.load_image_resource(source_property_getter())) .map(|gpu_resource| { let image = gpu_resource.as_image(); (image.clone(), self.canvas.borrow().image_info(image.id).unwrap()) }) } } fn rect_to_path(r: Rect) -> femtovg::Path { let mut path = femtovg::Path::new(); path.rect(r.min_x(), r.min_y(), r.width(), r.height()); path } impl ItemRenderer for GLItemRenderer { fn draw_rectangle( &mut self, pos: Point, rect: std::pin::Pin<&sixtyfps_corelib::items::Rectangle>, ) { // TODO: cache path in item to avoid re-tesselation let mut path = rect_to_path(rect.geometry()); let paint = femtovg::Paint::color(rect.color().into()); self.canvas.borrow_mut().save_with(|canvas| { canvas.translate(pos.x, pos.y); canvas.fill_path(&mut path, paint) }) } fn draw_border_rectangle( &mut self, pos: Point, rect: std::pin::Pin<&sixtyfps_corelib::items::BorderRectangle>, ) { // If the border width exceeds the width, just fill the rectangle. let border_width = rect.border_width().min(rect.width() / 2.); // In CSS the border is entirely towards the inside of the boundary // geometry, while in femtovg the line with for a stroke is 50% in- // and 50% outwards. We choose the CSS model, so the inner rectangle // is adjusted accordingly. let mut path = femtovg::Path::new(); path.rounded_rect( rect.x() + border_width / 2., rect.y() + border_width / 2., rect.width() - border_width, rect.height() - border_width, rect.border_radius(), ); let fill_paint = femtovg::Paint::color(rect.color().into()); let mut border_paint = femtovg::Paint::color(rect.border_color().into()); border_paint.set_line_width(border_width); self.canvas.borrow_mut().save_with(|canvas| { canvas.translate(pos.x, pos.y); canvas.fill_path(&mut path, fill_paint); canvas.stroke_path(&mut path, border_paint); }) } fn draw_image(&mut self, pos: Point, image: std::pin::Pin<&sixtyfps_corelib::items::Image>) { self.draw_image_impl( pos + euclid::Vector2D::new(image.x(), image.y()), &image.cached_rendering_data, sixtyfps_corelib::items::Image::FIELD_OFFSETS.source.apply_pin(image), Rect::default(), image.width(), image.height(), image.image_fit(), ); } fn draw_clipped_image( &mut self, pos: Point, clipped_image: std::pin::Pin<&sixtyfps_corelib::items::ClippedImage>, ) { let source_clip_rect = Rect::new( [clipped_image.source_clip_x() as _, clipped_image.source_clip_y() as _].into(), [clipped_image.source_clip_width() as _, clipped_image.source_clip_height() as _] .into(), ); self.draw_image_impl( pos + euclid::Vector2D::new(clipped_image.x(), clipped_image.y()), &clipped_image.cached_rendering_data, sixtyfps_corelib::items::ClippedImage::FIELD_OFFSETS.source.apply_pin(clipped_image), source_clip_rect, clipped_image.width(), clipped_image.height(), clipped_image.image_fit(), ); } fn draw_text(&mut self, pos: Point, text: std::pin::Pin<&sixtyfps_corelib::items::Text>) { self.draw_text_impl( pos + euclid::Vector2D::new(text.x(), text.y()), text.width(), text.height(), &text.text(), text.font_request(), text.color(), text.horizontal_alignment(), text.vertical_alignment(), ); } fn draw_text_input( &mut self, pos: Point, text_input: std::pin::Pin<&sixtyfps_corelib::items::TextInput>, ) { let pos = pos + euclid::Vector2D::new(text_input.x(), text_input.y()); let font = self.loaded_fonts.borrow_mut().font( &self.canvas, text_input.font_request(), self.scale_factor, ); let metrics = self.draw_text_impl( pos, text_input.width(), text_input.height(), &text_input.text(), text_input.font_request(), text_input.color(), text_input.horizontal_alignment(), text_input.vertical_alignment(), ); // This way of drawing selected text isn't quite 100% correct. Due to femtovg only being able to // have a simple rectangular selection - due to the use of the scissor clip - the selected text is // drawn *over* the unselected text. If the selection background color is transparent, then that means // that glyphs are blended twice, which may lead to artifacts. // It would be better to draw the selected text and non-selected text without overlap. if text_input.has_selection() { let (anchor_pos, cursor_pos) = text_input.selection_anchor_and_cursor(); let mut selection_start_x = 0.; let mut selection_end_x = 0.; for glyph in &metrics.glyphs { if glyph.byte_index == anchor_pos { selection_start_x = glyph.x; } if glyph.byte_index == (cursor_pos as i32 - 1).max(0) as usize { selection_end_x = glyph.x + glyph.advance_x; } } let selection_rect = Rect::new( [selection_start_x, pos.y].into(), [selection_end_x - selection_start_x, font.height()].into(), ); self.canvas.borrow_mut().fill_path( &mut rect_to_path(selection_rect), femtovg::Paint::color(text_input.selection_background_color().into()), ); self.canvas.borrow_mut().save(); self.canvas.borrow_mut().intersect_scissor( selection_rect.min_x(), selection_rect.min_y(), selection_rect.width(), selection_rect.height(), ); self.draw_text_impl( pos, text_input.width(), text_input.height(), &text_input.text(), text_input.font_request(), text_input.selection_foreground_color().into(), text_input.horizontal_alignment(), text_input.vertical_alignment(), ); self.canvas.borrow_mut().restore(); }; let cursor_index = text_input.cursor_position(); if cursor_index >= 0 && text_input.cursor_visible() { let cursor_x = metrics .glyphs .iter() .find_map(|glyph| { if glyph.byte_index == cursor_index as usize { Some(glyph.x) } else { None } }) .unwrap_or_else(|| pos.x + metrics.width()); let mut cursor_rect = femtovg::Path::new(); cursor_rect.rect( cursor_x, pos.y, text_input.text_cursor_width() * self.scale_factor, font.height(), ); self.canvas .borrow_mut() .fill_path(&mut cursor_rect, femtovg::Paint::color(text_input.color().into())); } } fn draw_path(&mut self, _pos: Point, _path: std::pin::Pin<&sixtyfps_corelib::items::Path>) { //todo!() } fn combine_clip(&mut self, pos: Point, clip: std::pin::Pin<&sixtyfps_corelib::items::Clip>) { let clip_rect = clip.geometry().translate([pos.x, pos.y].into()); self.canvas.borrow_mut().intersect_scissor( clip_rect.min_x(), clip_rect.min_y(), clip_rect.width(), clip_rect.height(), ); } fn save_state(&mut self) { self.canvas.borrow_mut().save(); } fn restore_state(&mut self) { self.canvas.borrow_mut().restore(); } fn draw_cached_pixmap( &mut self, item_cache: &CachedRenderingData, pos: Point, update_fn: &dyn Fn(&mut dyn FnMut(u32, u32, &[u8])), ) { let canvas = &self.canvas; let mut cache = self.item_rendering_cache.borrow_mut(); let cached_image = item_cache.ensure_up_to_date(&mut cache, || { let mut cached_image = None; update_fn(&mut |width: u32, height: u32, data: &[u8]| { use rgb::FromSlice; let img = imgref::Img::new(data.as_rgba(), width as usize, height as usize); if let Some(image_id) = canvas.borrow_mut().create_image(img, femtovg::ImageFlags::PREMULTIPLIED).ok() { cached_image = Some(GPUCachedData::Image(Rc::new(CachedImage { id: image_id, canvas: canvas.clone(), }))) }; }); cached_image }); let image_id = match cached_image { Some(x) => x.as_image().id, None => return, }; let mut canvas = self.canvas.borrow_mut(); let image_info = canvas.image_info(image_id).unwrap(); let (width, height) = (image_info.width() as f32, image_info.height() as f32); let fill_paint = femtovg::Paint::image(image_id, pos.x, pos.y, width, height, 0.0, 1.0); let mut path = femtovg::Path::new(); path.rect(pos.x, pos.y, width, height); canvas.fill_path(&mut path, fill_paint); } fn scale_factor(&self) -> f32 { self.scale_factor } fn as_any(&mut self) -> &mut dyn std::any::Any { self } } impl GLItemRenderer { fn draw_text_impl( &mut self, pos: Point, max_width: f32, max_height: f32, text: &str, font_request: FontRequest, color: Color, horizontal_alignment: TextHorizontalAlignment, vertical_alignment: TextVerticalAlignment, ) -> femtovg::TextMetrics { let font = self.loaded_fonts.borrow_mut().font(&self.canvas, font_request, self.scale_factor); let mut paint = font.paint(); paint.set_color(color.into()); let (text_width, text_height) = { let text_metrics = self.canvas.borrow_mut().measure_text(0., 0., &text, paint).unwrap(); let font_metrics = self.canvas.borrow_mut().measure_font(paint).unwrap(); (text_metrics.width(), font_metrics.height()) }; let translate_x = match horizontal_alignment { TextHorizontalAlignment::align_left => 0., TextHorizontalAlignment::align_center => max_width / 2. - text_width / 2., TextHorizontalAlignment::align_right => max_width - text_width, }; let translate_y = match vertical_alignment { TextVerticalAlignment::align_top => 0., TextVerticalAlignment::align_center => max_height / 2. - text_height / 2., TextVerticalAlignment::align_bottom => max_height - text_height, }; self.canvas .borrow_mut() .fill_text(pos.x + translate_x, pos.y + translate_y, text, paint) .unwrap() } fn draw_image_impl( &mut self, pos: Point, item_cache: &CachedRenderingData, source_property: std::pin::Pin<&Property>, source_clip_rect: Rect, target_width: f32, target_height: f32, image_fit: ImageFit, ) { let (cached_image, image_info) = match self.load_cached_item_image(item_cache, || source_property.get()) { Some(image) => image, None => return, }; let (image_width, image_height) = (image_info.width() as f32, image_info.height() as f32); let (source_width, source_height) = if source_clip_rect.is_empty() { (image_width, image_height) } else { (source_clip_rect.width() as _, source_clip_rect.height() as _) }; let target_width = if target_width == 0. { image_width } else { target_width }; let target_height = if target_height == 0. { image_height } else { target_height }; let fill_paint = femtovg::Paint::image( cached_image.id, -source_clip_rect.min_x(), -source_clip_rect.min_y(), image_width, image_height, 0.0, 1.0, ); let mut path = femtovg::Path::new(); path.rect(0., 0., source_width, source_height); self.canvas.borrow_mut().save_with(|canvas| { canvas.translate(pos.x, pos.y); match image_fit { ImageFit::fill => { canvas.scale(target_width / source_width, target_height / source_height); } ImageFit::contain => { let ratio = f32::max(target_width / source_width, target_height / source_height); canvas.scale(ratio, ratio) } }; canvas.fill_path(&mut path, fill_paint); }) } } #[derive(Clone, PartialEq, Eq, Hash)] struct FontCacheKey { family: SharedString, weight: i32, } struct GLFont { fonts: Vec, pixel_size: f32, canvas: CanvasRc, } impl GLFont { fn measure(&self, text: &str) -> femtovg::TextMetrics { self.canvas.borrow_mut().measure_text(0., 0., text, self.paint()).unwrap() } fn height(&self) -> f32 { self.canvas.borrow_mut().measure_font(self.paint()).unwrap().height() } fn paint(&self) -> femtovg::Paint { let mut paint = femtovg::Paint::default(); paint.set_font(&self.fonts); paint.set_font_size(self.pixel_size); paint.set_text_baseline(femtovg::Baseline::Top); paint } } struct GLFontMetrics { request: FontRequest, canvas: CanvasRc, scale_factor: f32, loaded_fonts: Rc>, } impl FontMetrics for GLFontMetrics { fn text_width(&self, text: &str) -> f32 { self.font().measure(text).width() } fn text_offset_for_x_position<'a>(&self, text: &'a str, x: f32) -> usize { let metrics = self.font().measure(text); let mut current_x = 0.; for glyph in metrics.glyphs { if current_x + glyph.advance_x / 2. >= x { return glyph.byte_index; } current_x += glyph.advance_x; } return text.len(); } fn height(&self) -> f32 { self.canvas.borrow_mut().measure_font(self.font().paint()).unwrap().height() } } impl GLFontMetrics { fn font(&self) -> GLFont { self.loaded_fonts.borrow_mut().font(&self.canvas, self.request.clone(), self.scale_factor) } } pub fn create_window() -> ComponentWindow { ComponentWindow::new(GraphicsWindow::new(|event_loop, window_builder| { GLRenderer::new( &event_loop.get_winit_event_loop(), window_builder, #[cfg(target_arch = "wasm32")] "canvas", ) })) } #[cfg(target_arch = "wasm32")] pub fn create_gl_window_with_canvas_id(canvas_id: String) -> ComponentWindow { ComponentWindow::new(GraphicsWindow::new(move |event_loop, window_builder| { GLRenderer::new(&event_loop.get_winit_event_loop(), window_builder, &canvas_id) })) } #[doc(hidden)] #[cold] pub fn use_modules() { sixtyfps_corelib::use_modules(); } pub type NativeWidgets = (); pub type NativeGlobals = (); pub mod native_widgets {} pub const HAS_NATIVE_STYLE: bool = false; pub const IS_AVAILABLE: bool = true;