/* LICENSE BEGIN This file is part of the SixtyFPS Project -- https://sixtyfps.io Copyright (c) 2021 Olivier Goffart Copyright (c) 2021 Simon Hausmann SPDX-License-Identifier: GPL-3.0-only This file is also available under commercial licensing terms. Please contact info@sixtyfps.io for more information. LICENSE END */ //! Functions useful for testing #![warn(missing_docs)] #![allow(unsafe_code)] use crate::input::{KeyEvent, KeyEventType, KeyboardModifiers, MouseEvent}; use crate::window::WindowRc; use crate::SharedString; /// SixtyFPS animations do not use real time, but use a mocked time. /// Normally, the event loop update the time of the animation using /// real time, but in tests, it is more convenient to use the fake time. /// This function will add some milliseconds to the fake time #[no_mangle] pub extern "C" fn sixtyfps_mock_elapsed_time(time_in_ms: u64) { crate::animations::CURRENT_ANIMATION_DRIVER.with(|driver| { let mut tick = driver.current_tick(); tick += core::time::Duration::from_millis(time_in_ms); driver.update_animations(tick) }) } /// Simulate a click on a position within the component. #[no_mangle] pub extern "C" fn sixtyfps_send_mouse_click( component: &crate::component::ComponentRc, x: f32, y: f32, window: &WindowRc, ) { let mut state = crate::input::MouseInputState::default(); let pos = euclid::point2(x, y); state = crate::input::process_mouse_input( component.clone(), MouseEvent::MouseMoved { pos }, window, state, ); state = crate::input::process_mouse_input( component.clone(), MouseEvent::MousePressed { pos, button: crate::items::PointerEventButton::left }, window, state, ); sixtyfps_mock_elapsed_time(50); crate::input::process_mouse_input( component.clone(), MouseEvent::MouseReleased { pos, button: crate::items::PointerEventButton::left }, window, state, ); } /// Simulate a character input event. #[no_mangle] pub extern "C" fn send_keyboard_string_sequence( sequence: &crate::SharedString, modifiers: KeyboardModifiers, window: &WindowRc, ) { for ch in sequence.chars() { let mut modifiers = modifiers; if ch.is_ascii_uppercase() { modifiers.shift = true; } let mut buffer = [0; 6]; let text = SharedString::from(ch.encode_utf8(&mut buffer) as &str); window.clone().process_key_input(&KeyEvent { event_type: KeyEventType::KeyPressed, text: text.clone(), modifiers, }); window.clone().process_key_input(&KeyEvent { event_type: KeyEventType::KeyReleased, text, modifiers, }); } } cfg_if::cfg_if! { if #[cfg(target_arch = "wasm32")] { use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { #[wasm_bindgen(js_namespace = console)] pub fn log(s: &str); } #[macro_export] /// This macro allows producing debug output that will appear on stderr in regular builds /// and in the console log for wasm builds. macro_rules! debug_log { ($($t:tt)*) => ($crate::tests::log(&format_args!($($t)*).to_string())) } } else { /// This macro allows producing debug output that will appear on stderr in regular builds /// and in the console log for wasm builds. #[macro_export] macro_rules! debug_log { ($($t:tt)*) => (eprintln!($($t)*)) } } }