# Slint build guide This page explains how to build and test Slint. ## Prerequisites ### Installing Rust Install Rust by following the [Rust Getting Started Guide](https://www.rust-lang.org/learn/get-started). If you already have Rust installed, make sure that it's at least version 1.59 or newer. You can check which version you have installed by running `rustc --version`. Once this is done, you should have the `rustc` compiler and the `cargo` build system installed in your path. ### Linux For Linux a few additional packages beyond the usual build essentials are needed for development and running apps: - xcb (`libxcb-shape0-dev` `libxcb-xfixes0-dev` on debian based distributions) - xkbcommon (`libxkbcommon-dev` on debian based distributions) - fontconfig library (`libfontconfig-dev` on debian based distributions) - (optional) Qt will be used when `qmake` is found in `PATH` ### macOS - Make sure the "Xcode Command Line Tools" are installed: `xcode-select --install` - (optional) Qt will be used when `qmake` is found in `PATH` ### Windows - Make sure the MSVC Build Tools are installed: `winget install Microsoft.VisualStudio.2019.BuildTools` - (optional) make sure Qt is installed and `qmake` is in the `Path` ### NodeJS API (optional) To use Slint from Node.JS, the following extra dependencies are needed. - **node** (including npm) At this time you will need to use the LTS version. - **python** Node.JS support is not built by default! Check below for the extra commands to run. ### C++ API (optional) To use Slint from C++, the following extra dependencies are needed: - **[cmake](https://cmake.org/download/)** (3.19 or newer) - A C++ compiler that can do C++20 (e.g., **MSVC 2019 16.6** on Windows) ## Building and Testing Most of the project is written in Rust, and compiling and running the test can done with cargo. ```sh cargo build cargo test ``` **Important:** Note that `cargo test` does not work without first calling `cargo build` because the the required dynamic library will not be found. ### C++ test The C++ crate are not included in the workspace's default members, so it need to be build explicitly ```sh cargo build --lib -p slint-cpp cargo test --bin test-driver-cpp ``` ### More info about tests See [testing.md](./testing.md) ## C++ API Build This is just a normal cmake build. ```sh mkdir cppbuild && cd cppbuild cmake -GNinja .. cmake --build . ``` The build will call cargo to build the rust libraries, and build the examples. In order to install the libraries and everything you need, use: ```sh cmake --install . ``` You can pass `-DCMAKE_INSTALL_PREFIX` in the first cmake command in order to choose the install location ### Node.JS API Build Run ```sh cargo build -p slint-node cargo build -p test-driver-nodejs ``` after the steps above were done as `slint-node` will need the build results of the default build step to function. ## Cross-Compiling Slint can be cross-compiled to different target architectures and environments. For the Rust build we have had a good experience using [`cross`](https://github.com/rust-embedded/cross). For convenience we're including a `Cross.toml` configuration file for `cross` in the source tree along with Docker containers that allow targeting a Debian ARMv7 and ARMv8 based Distribution with X11 or Wayland, out of the box. This includes for example the Raspberry Pi OS. Using the following steps you can run the examples on a pi: ```sh cross build --target armv7-unknown-linux-gnueabihf --workspace --exclude slint-node --release scp target/armv7-unknown-linux-gnueabihf/release/printerdemo pi@raspberrypi.local:. ``` Finally on a shell on the Pi: ```sh DISPLAY=:0 ./printerdemo ``` ## Examples See the [examples](/examples) folder for examples to build, run and test. ## Running the viewer Slint also includes a viewer tool that can load `.slint` files dynamically at run-time. It is a cargo-integrated binary and can be run directly on the `.slint` files, for example: ```sh cargo run --release --bin slint-viewer -- examples/printerdemo/ui/printerdemo.slint ``` ## Generating the documentation ### rustdoc The language reference has snippets in the .slint language which can be previewed by injecting html to the documentation with the `--html-in-header` rustdoc flag. Here is how to build the documentation to include preview of the .slint files. ```sh RUSTDOCFLAGS="--html-in-header=$PWD/docs/resources/slint-docs-preview.html --html-in-header=$PWD/docs/resources/slint-docs-highlight.html" cargo doc --no-deps ``` ### C++ doc To generate the C++ API documentation, one need to have doxygen installed, and run this command ```sh cargo xtask cppdocs ```