/* LICENSE BEGIN This file is part of the SixtyFPS Project -- https://sixtyfps.io Copyright (c) 2021 Olivier Goffart Copyright (c) 2021 Simon Hausmann SPDX-License-Identifier: GPL-3.0-only This file is also available under commercial licensing terms. Please contact info@sixtyfps.io for more information. LICENSE END */ #![warn(missing_docs)] //! Exposed Window API use crate::graphics::Point; use crate::input::{KeyEvent, MouseEvent, MouseInputState, TextCursorBlinker}; use crate::items::{ItemRc, ItemRef, ItemWeak}; use crate::properties::PropertyTracker; use crate::slice::Slice; use crate::{ component::{ComponentRc, ComponentWeak}, SharedString, }; use core::cell::Cell; use core::pin::Pin; use std::cell::RefCell; use std::rc::{Rc, Weak}; /// This trait represents the interface that the generated code and the run-time /// require in order to implement functionality such as device-independent pixels, /// window resizing and other typically windowing system related tasks. pub trait PlatformWindow { /// Registers the window with the windowing system. fn show(self: Rc); /// De-registers the window from the windowing system. fn hide(self: Rc); /// Issue a request to the windowing system to re-render the contents of the window. This is typically an asynchronous /// request. fn request_redraw(&self); /// Returns the scale factor set on the window, as provided by the windowing system. fn scale_factor(&self) -> f32; /// Sets an overriding scale factor for the window. This is typically only used for testing. fn set_scale_factor(&self, factor: f32); /// This function is called by the generated code when a component and therefore its tree of items are destroyed. The /// implementation typically uses this to free the underlying graphics resources cached via [`crate::graphics::RenderingCache`]. fn free_graphics_resources<'a>(&self, items: &Slice<'a, Pin>>); /// Show a popup at the given position fn show_popup(&self, popup: &ComponentRc, position: Point); /// Close the active popup if any fn close_popup(&self); /// Request for the event loop to wake up and call [`Window::update_window_properties()`]. fn request_window_properties_update(&self); /// Request for the given title string to be set to the windowing system for use as window title. fn apply_window_properties(&self, window_item: Pin<&crate::items::WindowItem>); /// Return a font metrics trait object for the given font request. This is typically provided by the backend and /// requested by text related items in order to measure text metrics with the item's chosen font. /// Note that if the FontRequest's pixel_size is 0, it is interpreted as the undefined size and that the /// system default font size should be used for the returned font. /// With some back ends this may return none unless the window is mapped. fn font_metrics( &self, item_graphics_cache: &crate::item_rendering::CachedRenderingData, unresolved_font_request_getter: &dyn Fn() -> crate::graphics::FontRequest, reference_text: Pin<&crate::properties::Property>, ) -> Box; /// Return self as any so the backend can upcast fn as_any(&self) -> &dyn core::any::Any; } struct WindowPropertiesTracker { window_weak: Weak, } impl crate::properties::PropertyChangeHandler for WindowPropertiesTracker { fn notify(&self) { if let Some(platform_window) = self.window_weak.upgrade().and_then(|window| window.platform_window.get().cloned()) { platform_window.request_window_properties_update(); }; } } struct WindowRedrawTracker { window_weak: Weak, } impl crate::properties::PropertyChangeHandler for WindowRedrawTracker { fn notify(&self) { if let Some(platform_window) = self.window_weak.upgrade().and_then(|window| window.platform_window.get().cloned()) { platform_window.request_redraw(); }; } } /// Structure that represent a Window in the runtime pub struct Window { /// FIXME! use Box instead; platform_window: once_cell::unsync::OnceCell>, component: RefCell, mouse_input_state: Cell, redraw_tracker: once_cell::unsync::OnceCell>>>, window_properties_tracker: once_cell::unsync::OnceCell>>>, /// Gets dirty when the layout restrictions, or some other property of the windows change /// FIXME: should only be exposed to the backend pub meta_properties_tracker: Pin>, focus_item: RefCell, cursor_blinker: RefCell>, } impl Drop for Window { fn drop(&mut self) { if let Some(existing_blinker) = self.cursor_blinker.borrow().upgrade() { existing_blinker.stop(); } } } impl Window { /// Create a new instance of the window, given the platform_window factory fn pub fn new( platform_window_fn: impl FnOnce(&Weak) -> Rc, ) -> Rc { let window = Rc::new(Self { platform_window: Default::default(), component: Default::default(), mouse_input_state: Default::default(), redraw_tracker: Default::default(), window_properties_tracker: Default::default(), meta_properties_tracker: Rc::pin(Default::default()), focus_item: Default::default(), cursor_blinker: Default::default(), }); let window_weak = Rc::downgrade(&window); window.platform_window.set(platform_window_fn(&window_weak)).ok().unwrap(); window .window_properties_tracker .set(Box::pin(PropertyTracker::new_with_change_handler(WindowPropertiesTracker { window_weak: window_weak.clone(), }))) .ok() .unwrap(); window .redraw_tracker .set(Box::pin(PropertyTracker::new_with_change_handler(WindowRedrawTracker { window_weak, }))) .ok() .unwrap(); window } /// Associates this window with the specified component. Further event handling and rendering, etc. will be /// done with that component. pub fn set_component(&self, component: &ComponentRc) { if let Some(w) = self.platform_window.get() { w.close_popup(); // ensure the popup is closed } self.focus_item.replace(Default::default()); self.mouse_input_state.replace(Default::default()); self.component.replace(ComponentRc::downgrade(component)); self.meta_properties_tracker.set_dirty(); // component changed, layout constraints for sure must be re-calculated self.request_window_properties_update(); self.request_redraw(); } /// return the component. /// Panics if it wasn't set. pub fn component(&self) -> ComponentRc { self.component.borrow().upgrade().unwrap() } /// returns the component or None if it isn't set. pub fn try_component(&self) -> Option { self.component.borrow().upgrade() } /// Receive a mouse event and pass it to the items of the component to /// change their state. /// /// Arguments: /// * `pos`: The position of the mouse event in window physical coordinates. /// * `what`: The type of mouse event. /// * `component`: The SixtyFPS compiled component that provides the tree of items. pub fn process_mouse_input(self: Rc, event: MouseEvent) { crate::animations::update_animations(); let component = self.component.borrow().upgrade().unwrap(); self.mouse_input_state.set(crate::input::process_mouse_input( component, event, &self.clone().into(), self.mouse_input_state.take(), )); } /// Receive a key event and pass it to the items of the component to /// change their state. /// /// Arguments: /// * `event`: The key event received by the windowing system. /// * `component`: The SixtyFPS compiled component that provides the tree of items. pub fn process_key_input(self: Rc, event: &KeyEvent) { let mut item = self.focus_item.borrow().clone(); while let Some(focus_item) = item.upgrade() { if focus_item.borrow().as_ref().key_event(event, &self.clone().into()) == crate::input::KeyEventResult::EventAccepted { return; } item = focus_item.parent_item(); } } /// Installs a binding on the specified property that's toggled whenever the text cursor is supposed to be visible or not. pub fn set_cursor_blink_binding(&self, prop: &crate::Property) { let existing_blinker = self.cursor_blinker.borrow().clone(); let blinker = existing_blinker.upgrade().unwrap_or_else(|| { let new_blinker = TextCursorBlinker::new(); *self.cursor_blinker.borrow_mut() = pin_weak::rc::PinWeak::downgrade(new_blinker.clone()); new_blinker }); TextCursorBlinker::set_binding(blinker, prop); } /// Sets the focus to the item pointed to by item_ptr. This will remove the focus from any /// currently focused item. pub fn set_focus_item(self: Rc, focus_item: &ItemRc) { let window = &self.clone().into(); if let Some(old_focus_item) = self.as_ref().focus_item.borrow().upgrade() { old_focus_item .borrow() .as_ref() .focus_event(&crate::input::FocusEvent::FocusOut, &window); } *self.as_ref().focus_item.borrow_mut() = focus_item.downgrade(); focus_item.borrow().as_ref().focus_event(&crate::input::FocusEvent::FocusIn, &window); } /// Sets the focus on the window to true or false, depending on the have_focus argument. /// This results in WindowFocusReceived and WindowFocusLost events. pub fn set_focus(self: Rc, have_focus: bool) { let window = &self.clone().into(); let event = if have_focus { crate::input::FocusEvent::WindowReceivedFocus } else { crate::input::FocusEvent::WindowLostFocus }; if let Some(focus_item) = self.as_ref().focus_item.borrow().upgrade() { focus_item.borrow().as_ref().focus_event(&event, &window); } } /// If the component's root item is a Window element, then this function synchronizes its properties, such as the title /// for example, with the properties known to the windowing system. pub fn update_window_properties(&self) { if let Some(window_properties_tracker) = self.window_properties_tracker.get() { // No `if !dirty { return; }` check here because the backend window may be newly mapped and not up-to-date, so force // an evaluation. window_properties_tracker.as_ref().evaluate_as_dependency_root(|| { let component = self.component(); let component = ComponentRc::borrow_pin(&component); let root_item = component.as_ref().get_item_ref(0); if let Some(window_item) = ItemRef::downcast_pin::(root_item) { self.platform_window.get().unwrap().apply_window_properties(window_item); } }); } } /// Calls draw_fn using a [`crate::properties::PropertyTracker`], which is set up to issue a call to [`PlatformWindow::request_redraw`] /// when any properties accessed during drawing change. pub fn draw_tracked(self: Rc, draw_fn: impl FnOnce() -> R) -> R { if let Some(redraw_tracker) = self.redraw_tracker.get() { redraw_tracker.as_ref().evaluate_as_dependency_root(|| draw_fn()) } else { draw_fn() } } /// Registers the window with the windowing system, in order to render the component's items and react /// to input events once the event loop spins. pub fn show(&self) { self.platform_window.get().unwrap().clone().show(); self.update_window_properties(); } /// De-registers the window with the windowing system. pub fn hide(&self) { self.platform_window.get().unwrap().clone().hide(); } } impl core::ops::Deref for Window { type Target = dyn PlatformWindow; fn deref(&self) -> &Self::Target { self.platform_window.get().unwrap().as_ref() } } /// Internal trait used by generated code to access window internals. pub trait WindowHandleAccess { /// Returns a reference to the window implementation. fn window_handle(&self) -> &std::rc::Rc; } /// The WindowRc is the (rust) facing wrapper type for Rc. #[repr(C)] #[derive(Clone)] pub struct WindowRc(pub(crate) std::rc::Rc); impl From> for WindowRc { fn from(inner: std::rc::Rc) -> Self { Self(inner) } } impl WindowHandleAccess for WindowRc { fn window_handle(&self) -> &std::rc::Rc { &self.0 } } /// This module contains the functions needed to interface with the event loop and window traits /// from outside the Rust language. #[cfg(feature = "ffi")] pub mod ffi { #![allow(unsafe_code)] use super::*; #[allow(non_camel_case_types)] type c_void = (); /// Same layout as WindowRc #[repr(C)] pub struct WindowRcOpaque(*const c_void); /// Releases the reference to the windowrc held by handle. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_drop(handle: *mut WindowRcOpaque) { assert_eq!(core::mem::size_of::(), core::mem::size_of::()); core::ptr::read(handle as *mut WindowRc); } /// Releases the reference to the component window held by handle. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_clone( source: *const WindowRcOpaque, target: *mut WindowRcOpaque, ) { assert_eq!(core::mem::size_of::(), core::mem::size_of::()); let window = &*(source as *const WindowRc); core::ptr::write(target as *mut WindowRc, window.clone()); } /// Spins an event loop and renders the items of the provided component in this window. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_show(handle: *const WindowRcOpaque) { let window = &*(handle as *const WindowRc); window.window_handle().show(); } /// Spins an event loop and renders the items of the provided component in this window. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_hide(handle: *const WindowRcOpaque) { let window = &*(handle as *const WindowRc); window.window_handle().hide(); } /// Returns the window scale factor. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_get_scale_factor( handle: *const WindowRcOpaque, ) -> f32 { assert_eq!(core::mem::size_of::(), core::mem::size_of::()); let window = &*(handle as *const WindowRc); window.window_handle().scale_factor() } /// Sets the window scale factor, merely for testing purposes. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_set_scale_factor( handle: *const WindowRcOpaque, value: f32, ) { let window = &*(handle as *const WindowRc); window.window_handle().set_scale_factor(value) } /// Sets the window scale factor, merely for testing purposes. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_free_graphics_resources<'a>( handle: *const WindowRcOpaque, items: &Slice<'a, Pin>>, ) { let window = &*(handle as *const WindowRc); window.window_handle().free_graphics_resources(items) } /// Sets the focus item. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_set_focus_item( handle: *const WindowRcOpaque, focus_item: &ItemRc, ) { let window = &*(handle as *const WindowRc); window.window_handle().clone().set_focus_item(focus_item) } /// Associates the window with the given component. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_set_component( handle: *const WindowRcOpaque, component: &ComponentRc, ) { let window = &*(handle as *const WindowRc); window.window_handle().set_component(component) } /// Show a popup. #[no_mangle] pub unsafe extern "C" fn sixtyfps_windowrc_show_popup( handle: *const WindowRcOpaque, popup: &ComponentRc, position: crate::graphics::Point, ) { let window = &*(handle as *const WindowRc); window.window_handle().show_popup(popup, position); } /// Close the current popup pub unsafe extern "C" fn sixtyfps_windowrc_close_popup(handle: *const WindowRcOpaque) { let window = &*(handle as *const WindowRc); window.window_handle().close_popup(); } }