// Copyright © SixtyFPS GmbH // SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0 use alloc::boxed::Box; use alloc::{format, string::String}; use i_slint_core::api::PlatformError; use i_slint_core::graphics::{RequestedGraphicsAPI, RequestedOpenGLVersion}; #[i_slint_core_macros::slint_doc] /// Use the BackendSelector to configure one of Slint's built-in [backends with a renderer](slint:backends_and_renderers) /// to accommodate specific needs of your application. This is a programmatic substitute for /// the `SLINT_BACKEND` environment variable. /// /// For example, to configure Slint to use a renderer that supports OpenGL ES 3.0, configure /// the `BackendSelector` as follows: /// ```rust,no_run /// # use i_slint_backend_selector::api::BackendSelector; /// let selector = BackendSelector::new().require_opengl_es_with_version(3, 0); /// if let Err(err) = selector.select() { /// eprintln!("Error selecting backend with OpenGL ES support: {err}"); /// } /// ``` #[derive(Default)] pub struct BackendSelector { requested_graphics_api: Option, backend: Option, renderer: Option, selected: bool, } impl BackendSelector { /// Creates a new BackendSelector. #[must_use] pub fn new() -> Self { Self::default() } /// Adds the requirement to the selector that the backend must render with OpenGL ES /// and the specified major and minor version. #[must_use] pub fn require_opengl_es_with_version(mut self, major: u8, minor: u8) -> Self { self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGLES(Some((major, minor))).into()); self } /// Adds the requirement to the selector that the backend must render with OpenGL ES. #[must_use] pub fn require_opengl_es(mut self) -> Self { self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGLES(None).into()); self } /// Adds the requirement to the selector that the backend must render with OpenGL. #[must_use] pub fn require_opengl(mut self) -> Self { self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGL(None).into()); self } /// Adds the requirement to the selector that the backend must render with OpenGL /// and the specified major and minor version. #[must_use] pub fn require_opengl_with_version(mut self, major: u8, minor: u8) -> Self { self.requested_graphics_api = Some(RequestedOpenGLVersion::OpenGL(Some((major, minor))).into()); self } /// Adds the requirement to the selector that the backend must render with Apple's Metal framework. #[must_use] pub fn require_metal(mut self) -> Self { self.requested_graphics_api = Some(RequestedGraphicsAPI::Metal); self } /// Adds the requirement to the selector that the backend must render with Vulkan. #[must_use] pub fn require_vulkan(mut self) -> Self { self.requested_graphics_api = Some(RequestedGraphicsAPI::Vulkan); self } /// Adds the requirement to the selector that the backend must render with Direct 3D. #[must_use] pub fn require_d3d(mut self) -> Self { self.requested_graphics_api = Some(RequestedGraphicsAPI::Direct3D); self } /// Adds the requirement that the selected renderer must match the given name. This is /// equivalent to setting the `SLINT_BACKEND=name` environment variable and requires /// that the corresponding renderer feature is enabled. For example, to select the Skia renderer, /// enable the `renderer-skia` feature and call this function with `skia` as argument. #[must_use] pub fn renderer_name(mut self, name: String) -> Self { self.renderer = Some(name); self } /// Adds the requirement that the selected backend must match the given name. This is /// equivalent to setting the `SLINT_BACKEND=name` environment variable and requires /// that the corresponding backend feature is enabled. For example, to select the winit backend, /// enable the `backend-winit` feature and call this function with `winit` as argument. #[must_use] pub fn backend_name(mut self, name: String) -> Self { self.backend = Some(name); self } /// Completes the backend selection process and tries to combine with specified requirements /// with the different backends and renderers enabled at compile time. On success, the selected /// backend is automatically set to be active. Returns an error if the requirements could not be met. pub fn select(mut self) -> Result<(), PlatformError> { self.select_internal() } fn select_internal(&mut self) -> Result<(), PlatformError> { self.selected = true; let backend_name = self.backend.as_deref().unwrap_or(super::DEFAULT_BACKEND_NAME); let backend: Box = match backend_name { #[cfg(all(feature = "i-slint-backend-linuxkms", target_os = "linux"))] "linuxkms" => { if self.requested_graphics_api.is_some() { return Err("The linuxkms backend does not implement renderer selection by graphics API".into()); } Box::new(i_slint_backend_linuxkms::Backend::new_with_renderer_by_name( self.renderer.as_deref(), )?) } #[cfg(feature = "i-slint-backend-winit")] "winit" => { let builder = i_slint_backend_winit::Backend::builder(); let builder = match self.requested_graphics_api.as_ref() { Some(api) => builder.request_graphics_api(api.clone()), None => builder, }; let builder = match self.renderer.as_ref() { Some(name) => builder.with_renderer_name(name), None => builder, }; Box::new(builder.build()?) } #[cfg(feature = "i-slint-backend-qt")] "qt" => { if self.requested_graphics_api.is_some() { return Err( "The qt backend does not implement renderer selection by graphics API" .into(), ); } if self.renderer.is_some() { return Err( "The qt backend does not implement renderer selection by name".into() ); } Box::new(i_slint_backend_qt::Backend::new()) } requested_backend => { return Err(format!( "{requested_backend} backend requested but it is not available" ) .into()); } }; i_slint_core::platform::set_platform(backend).map_err(PlatformError::SetPlatformError) } } impl Drop for BackendSelector { fn drop(&mut self) { if !self.selected { self.select_internal().unwrap(); } } }