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47 lines
1.8 KiB
CMake
47 lines
1.8 KiB
CMake
# Copyright © SixtyFPS GmbH <info@slint.dev>
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# SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0
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cmake_minimum_required(VERSION 3.21)
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project(Slint LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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include(FeatureSummary)
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option(SLINT_BUILD_TESTING "Build tests" OFF)
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add_feature_info(SLINT_BUILD_TESTING SLINT_BUILD_TESTING "configure whether to build the test suite")
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include(CTest)
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set(SLINT_IS_TOPLEVEL_BUILD TRUE)
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# Place all compiled examples into the same bin directory
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# on Windows, where we'll also put the dll
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if (WIN32)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/debug)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/release)
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elseif(APPLE)
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# On macOS, the slint_cpp.dylib's install_name uses @rpath. CMake doesn't set BUILD_RPATH for
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# imported targets though, so include the directory here by hand in the rpath used to build binaries
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# in the build tree (such as our examples or tests).
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set(CMAKE_BUILD_RPATH ${CMAKE_BINARY_DIR}/api/cpp)
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endif()
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add_subdirectory(api/cpp/)
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option(SLINT_BUILD_EXAMPLES "Build Slint Examples" OFF)
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add_feature_info(SLINT_BUILD_EXAMPLES SLINT_BUILD_EXAMPLES "configure whether to build the examples and demos")
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if(SLINT_BUILD_EXAMPLES)
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add_subdirectory(examples)
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add_subdirectory(demos)
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endif()
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if(SLINT_BUILD_TESTING AND (SLINT_FEATURE_COMPILER OR SLINT_COMPILER))
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add_subdirectory(docs/astro/src/content/code/)
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endif()
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feature_summary(WHAT ENABLED_FEATURES DESCRIPTION "Enabled features:")
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feature_summary(WHAT DISABLED_FEATURES DESCRIPTION "Disabled features:")
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